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path: root/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd
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-rw-r--r--game/src/Game/Menu/OptionMenu/ResolutionSelector.gd91
1 files changed, 91 insertions, 0 deletions
diff --git a/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd b/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd
new file mode 100644
index 0000000..ebdf718
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd
@@ -0,0 +1,91 @@
+extends SettingRevertButton
+
+# REQUIREMENTS
+# * UIFUN-21
+# * UIFUN-28
+# * UIFUN-301
+# * UIFUN-302
+
+@export var default_value : Vector2i = Resolution.error_resolution
+
+func _find_resolution_index_by_value(value : Vector2i) -> int:
+ for item_index in item_count:
+ if get_item_metadata(item_index) == value:
+ return item_index
+ return -1
+
+func _sync_resolutions(
+ value : Vector2i = Resolution.error_resolution,
+ _resolution_name = null,
+ _resolution_display_name = null
+) -> void:
+ clear()
+ default_selected = -1
+ selected = -1
+ var resolution_list := Resolution.get_resolution_value_list()
+ if value != Resolution.error_resolution:
+ resolution_list.append(value)
+ for resolution_value in resolution_list:
+ var display_name := "%sx%s" % [resolution_value.x, resolution_value.y]
+ var resolution_name := Resolution.get_resolution_name(resolution_value)
+ if resolution_name == &"Default":
+ display_name = "Default (%s)" % resolution_name
+ if not resolution_name.is_empty():
+ display_name = "%s (%s)" % [display_name, resolution_name + (", Default" if resolution_value == default_value else "")]
+ add_item(display_name)
+ set_item_metadata(item_count - 1, resolution_value)
+
+ if resolution_value == default_value:
+ default_selected = item_count - 1
+
+ if resolution_value == Resolution.get_current_resolution():
+ selected = item_count - 1
+
+ if default_selected == -1:
+ default_selected = item_count - 1
+
+ if selected == -1:
+ selected = default_selected
+
+func _setup_button() -> void:
+ Resolution.resolution_added.connect(_sync_resolutions)
+ if default_value.x <= 0:
+ default_value.x = ProjectSettings.get_setting("display/window/size/viewport_width")
+ if default_value.y <= 0:
+ default_value.y = ProjectSettings.get_setting("display/window/size/viewport_height")
+ if not Resolution.has_resolution(default_value):
+ Resolution.add_resolution(default_value, &"Default")
+ else:
+ _sync_resolutions()
+
+func _get_value_for_file(select_value : int) -> Variant:
+ if _valid_index(select_value):
+ return get_item_metadata(select_value)
+ else:
+ return null
+
+func _set_value_from_file(load_value) -> void:
+ var target_resolution := Resolution.error_resolution
+ match typeof(load_value):
+ TYPE_VECTOR2I: target_resolution = load_value
+ TYPE_STRING, TYPE_STRING_NAME: target_resolution = Resolution.get_resolution_value_from_string(load_value)
+ if target_resolution != Resolution.error_resolution:
+ selected = _find_resolution_index_by_value(target_resolution)
+ if selected != -1: return
+ if Resolution.add_resolution(target_resolution):
+ Resolution.set_resolution(target_resolution)
+ return
+ push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name])
+ selected = default_selected
+
+func _on_option_selected(index : int, by_user : bool) -> void:
+ if _valid_index(index):
+ if by_user:
+ print("Start Revert Countdown!")
+ revert_dialog.show_dialog.call_deferred(self)
+ previous_index = _find_resolution_index_by_value(Resolution.get_current_resolution())
+
+ Resolution.set_resolution(get_item_metadata(index))
+ else:
+ push_error("Invalid ResolutionSelector index: %d" % index)
+ reset_setting(not by_user)