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path: root/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd
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Diffstat (limited to 'game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd')
-rw-r--r--game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd b/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd
index 8cde621..5e2b81f 100644
--- a/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd
+++ b/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd
@@ -22,7 +22,7 @@ func _notification(what):
if not visible: _revert_node = null
func _process(_delta) -> void:
- dialog_text = tr(dialog_text_key).format({ "time": Events.Localisation.tr_number(int(timer.time_left)) })
+ dialog_text = tr(dialog_text_key).format({ "time": Localisation.tr_number(int(timer.time_left)) })
func _on_canceled_or_close_requested() -> void:
timer.stop()