diff options
Diffstat (limited to 'game/src/Game/Menu')
-rw-r--r-- | game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd | 2 | ||||
-rw-r--r-- | game/src/Game/Menu/OptionMenu/ResolutionSelector.gd | 4 | ||||
-rw-r--r-- | game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd b/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd index 028b3df..c3beaf6 100644 --- a/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd +++ b/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd @@ -15,7 +15,7 @@ func _notification(what : int): func _update_monitor_options_text() -> void: for index in get_item_count(): - set_item_text(index, tr("OPTIONS_VIDEO_MONITOR").format({ "index": Events.Localisation.tr_number(index + 1) })) + set_item_text(index, tr("OPTIONS_VIDEO_MONITOR").format({ "index": Localisation.tr_number(index + 1) })) func _on_option_selected(index : int, by_user : bool) -> void: if _valid_index(index): diff --git a/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd b/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd index 2791ecb..f843815 100644 --- a/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd +++ b/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd @@ -53,8 +53,8 @@ func _update_resolution_options_text() -> void: display_name += "_NAMED" if resolution_value == default_value: display_name += "_DEFAULT" - format_dict["width"] = Events.Localisation.tr_number(resolution_value.x) - format_dict["height"] = Events.Localisation.tr_number(resolution_value.y) + format_dict["width"] = Localisation.tr_number(resolution_value.x) + format_dict["height"] = Localisation.tr_number(resolution_value.y) display_name = tr(display_name).format(format_dict) set_item_text(index, display_name) diff --git a/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd b/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd index 8cde621..5e2b81f 100644 --- a/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd +++ b/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd @@ -22,7 +22,7 @@ func _notification(what): if not visible: _revert_node = null func _process(_delta) -> void: - dialog_text = tr(dialog_text_key).format({ "time": Events.Localisation.tr_number(int(timer.time_left)) }) + dialog_text = tr(dialog_text_key).format({ "time": Localisation.tr_number(int(timer.time_left)) }) func _on_canceled_or_close_requested() -> void: timer.stop() |