diff options
Diffstat (limited to 'game/src/Game/MusicConductor/MusicPlayer.gd')
-rw-r--r-- | game/src/Game/MusicConductor/MusicPlayer.gd | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/game/src/Game/MusicConductor/MusicPlayer.gd b/game/src/Game/MusicConductor/MusicPlayer.gd index e83ab9b..949f423 100644 --- a/game/src/Game/MusicConductor/MusicPlayer.gd +++ b/game/src/Game/MusicConductor/MusicPlayer.gd @@ -9,7 +9,7 @@ extends Control var _is_user_dragging_progress_slider : bool = false -func _ready(): +func _ready() -> void: for songName in MusicConductor.get_all_song_names(): _song_selector_button.add_item(songName, _song_selector_button.item_count) _on_song_set(MusicConductor.get_current_song_index()) @@ -22,35 +22,35 @@ func _on_song_set(track_id : int) -> void: _song_selector_button.selected = track_id _update_play_pause_button() -func _process(_delta): +func _process(_delta : float) -> void: if !_is_user_dragging_progress_slider: _progress_slider.value = MusicConductor.get_current_song_progress_percentage() -func _update_play_pause_button(_arg1 = null, _arg2 = null): +func _update_play_pause_button(_arg1 : Variant = null, _arg2 : Variant = null) -> void: _play_pause_button.text = "◼" if MusicConductor.is_paused() else "▶" -func _on_play_pause_button_pressed(): +func _on_play_pause_button_pressed() -> void: MusicConductor.toggle_play_pause() # REQUIREMENTS # * UIFUN-93 -func _on_next_song_button_pressed(): +func _on_next_song_button_pressed() -> void: MusicConductor.select_next_song() # REQUIREMENTS # * UIFUN-94 -func _on_previous_song_button_pressed(): +func _on_previous_song_button_pressed() -> void: MusicConductor.select_previous_song() # REQUIREMENTS # * UIFUN-95 -func _on_option_button_item_selected(index): +func _on_option_button_item_selected(index : int) -> void: MusicConductor.start_song_by_index(index) -func _on_progress_slider_drag_started(): +func _on_progress_slider_drag_started() -> void: _is_user_dragging_progress_slider = true -func _on_progress_slider_drag_ended(_value_changed): +func _on_progress_slider_drag_ended(_value_changed : bool) -> void: MusicConductor.scrub_song_by_percentage(_progress_slider.value) _is_user_dragging_progress_slider = false @@ -65,5 +65,5 @@ func _set_music_player_visible(is_player_visible : bool) -> void: # REQUIREMENTS # * UIFUN-91 -func _on_music_ui_visibility_button_pressed(): +func _on_music_ui_visibility_button_pressed() -> void: _set_music_player_visible(not MusicConductor.is_music_player_visible) |