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-rw-r--r--game/src/Game/Theme/PieChart/PieChartMat.tres21
1 files changed, 0 insertions, 21 deletions
diff --git a/game/src/Game/Theme/PieChart/PieChartMat.tres b/game/src/Game/Theme/PieChart/PieChartMat.tres
deleted file mode 100644
index 449c7ba..0000000
--- a/game/src/Game/Theme/PieChart/PieChartMat.tres
+++ /dev/null
@@ -1,21 +0,0 @@
-[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bl2arkbisbk8f"]
-
-[ext_resource type="Shader" path="res://src/Game/Theme/PieChart/PieChart.gdshader" id="1_j23w0"]
-
-[resource]
-resource_name = "Piechart_shader"
-shader = ExtResource("1_j23w0")
-shader_parameter/radius = 0.5
-shader_parameter/shadow_displacement = Vector2(0.75, 0.75)
-shader_parameter/shadow_tightness = 10.0
-shader_parameter/shadow_radius = 0.8
-shader_parameter/shadow_thickness = 1.0
-shader_parameter/stopAngles = [3.14159, 5.02655, 6.28319]
-shader_parameter/colours = [Vector3(0, 0, 1), Vector3(1, 1, 0), Vector3(0.4, 0, 0.6)]
-shader_parameter/trim_colour = Vector3(0, 0, 0)
-shader_parameter/trim_size = 0.02
-shader_parameter/gradient_falloff = 3.6
-shader_parameter/gradient_base = 3.1
-shader_parameter/donut = false
-shader_parameter/donut_inner_trim = true
-shader_parameter/donut_inner_radius = 0.25