diff options
Diffstat (limited to 'game/src/Game/Theme/StyleBoxWithSound.gd')
-rw-r--r-- | game/src/Game/Theme/StyleBoxWithSound.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Theme/StyleBoxWithSound.gd b/game/src/Game/Theme/StyleBoxWithSound.gd index 8c29b34..75a181a 100644 --- a/game/src/Game/Theme/StyleBoxWithSound.gd +++ b/game/src/Game/Theme/StyleBoxWithSound.gd @@ -29,6 +29,6 @@ func _draw(to_canvas_item : RID, rect : Rect2) -> void: # Is there any other reason aside from release sounds (might be useful for toggles?) # This should be fast enough to not cause draw issues if sound != null: - SoundManager.play_effect_stream(sound) + SoundManager.play_effect_compat("click",sound) if style_box != null: style_box.draw(to_canvas_item, rect) |