diff options
Diffstat (limited to 'game/src/Game')
-rw-r--r-- | game/src/Game/Autoload/SoundManager.gd | 2 | ||||
-rw-r--r-- | game/src/Game/GameSession/GameSessionMenu.tscn | 2 | ||||
-rw-r--r-- | game/src/Game/GameStart.gd | 11 | ||||
-rw-r--r-- | game/src/Game/GameStart.tscn | 6 | ||||
-rw-r--r-- | game/src/Game/LoadingScreen.gd | 9 | ||||
-rw-r--r-- | game/src/Game/LoadingScreen.tscn | 6 | ||||
-rw-r--r-- | game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn | 6 | ||||
-rw-r--r-- | game/src/Game/Menu/MainMenu/MainMenu.tscn | 4 | ||||
-rw-r--r-- | game/src/Game/Menu/OptionMenu/OptionsMenu.tscn | 2 | ||||
-rw-r--r-- | game/src/Game/MusicConductor/MusicConductor.tscn | 2 |
10 files changed, 24 insertions, 26 deletions
diff --git a/game/src/Game/Autoload/SoundManager.gd b/game/src/Game/Autoload/SoundManager.gd index a8a8e80..35c715c 100644 --- a/game/src/Game/Autoload/SoundManager.gd +++ b/game/src/Game/Autoload/SoundManager.gd @@ -3,7 +3,7 @@ extends Node # REQUIREMENTS: # * SS-68 -const _audio_directory_path : StringName = &"res://audio/sfx/" +const _audio_directory_path : StringName = &"res://assets/audio/sfx/" var _loaded_sound : Dictionary = {} diff --git a/game/src/Game/GameSession/GameSessionMenu.tscn b/game/src/Game/GameSession/GameSessionMenu.tscn index 196a5d8..af81f09 100644 --- a/game/src/Game/GameSession/GameSessionMenu.tscn +++ b/game/src/Game/GameSession/GameSessionMenu.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=3 uid="uid://dvdynl6eir40o"] -[ext_resource type="Theme" uid="uid://cqrfmjt5yeti7" path="res://theme/game_session_menu.tres" id="1_2onog"] +[ext_resource type="Theme" uid="uid://cqrfmjt5yeti7" path="res://assets/graphics/theme/game_session_menu.tres" id="1_2onog"] [ext_resource type="Script" path="res://src/Game/GameSession/GameSessionMenu.gd" id="1_usq6o"] [ext_resource type="PackedScene" uid="uid://o4u142w4qkln" path="res://src/Game/GameMenu.tscn" id="2_xi6a4"] diff --git a/game/src/Game/GameStart.gd b/game/src/Game/GameStart.gd index 3a98dca..857fea9 100644 --- a/game/src/Game/GameStart.gd +++ b/game/src/Game/GameStart.gd @@ -42,11 +42,8 @@ func _save_setting(file : ConfigFile) -> void: file.set_value(section_name, setting_name, _settings_base_path) func _load_compatibility_mode() -> void: - # Set this to your Vic2 install dir or a mod's dir to enable compatibility mode - # (this won't work for mods which rely on vanilla map assets, copy missing assets - # into the mod's dir for a temporary fix) - # Usage: OpenVic --compatibility-mode <path> - + # To test mods, set your base path to Victoria II and then pass mods in reverse order with --mod="mod" for each mod. + var arg_base_path : String = ArgumentParser.get_argument(&"base-path", "") var arg_search_path : String = ArgumentParser.get_argument(&"search-path", "") @@ -70,9 +67,7 @@ func _load_compatibility_mode() -> void: # and if not also search for a Steam install actual_base_path = GameSingleton.search_for_game_path("..") if not actual_base_path: - var title : String = "Failed to find game asset path!" - var msg : String = "The path can be specified with the \"base-path\" command line option." - OS.alert(msg, title) + OS.alert(tr("ERROR_ASSET_PATH_NOT_FOUND_MESSAGE"), tr("ERROR_ASSET_PATH_NOT_FOUND")) get_tree().quit() return diff --git a/game/src/Game/GameStart.tscn b/game/src/Game/GameStart.tscn index 189e72f..eccddc9 100644 --- a/game/src/Game/GameStart.tscn +++ b/game/src/Game/GameStart.tscn @@ -3,9 +3,9 @@ [ext_resource type="Script" path="res://src/Game/GameStart.gd" id="1_e0cos"] [ext_resource type="PackedScene" uid="uid://3kktdpfnc0sn" path="res://src/Game/LoadingScreen.tscn" id="2_h0oiw"] [ext_resource type="Script" path="res://src/Game/SplashContainer.gd" id="2_xmcgv"] -[ext_resource type="Texture2D" uid="uid://deef5hufq0j61" path="res://splash_assets/splash_end.png" id="3_qfv12"] -[ext_resource type="Texture2D" uid="uid://cgdnixsyh7bja" path="res://splash_assets/splash_image.png" id="4_5b6yq"] -[ext_resource type="VideoStream" path="res://splash_assets/splash_startup.ogv" id="5_8euyy"] +[ext_resource type="Texture2D" uid="uid://deef5hufq0j61" path="res://assets/graphics/splash_end.png" id="3_qfv12"] +[ext_resource type="Texture2D" uid="uid://cgdnixsyh7bja" path="res://assets/graphics/splash_image.png" id="4_5b6yq"] +[ext_resource type="VideoStream" path="res://assets/graphics/splash_startup.ogv" id="5_8euyy"] [node name="GameStartup" type="Control" node_paths=PackedStringArray("loading_screen")] layout_mode = 3 diff --git a/game/src/Game/LoadingScreen.gd b/game/src/Game/LoadingScreen.gd index c1bfdc6..2b96bed 100644 --- a/game/src/Game/LoadingScreen.gd +++ b/game/src/Game/LoadingScreen.gd @@ -1,6 +1,6 @@ extends Control -@export var quote_file_path : String = "res://common/quotes.txt" +@export var quote_file_path : String = "res://assets/localisation/quotes.txt" @export_subgroup("Nodes") @export var progress_bar: ProgressBar @@ -15,7 +15,10 @@ func start_loading_screen(thread_safe_function : Callable) -> void: await ready # set first quote progress_bar.value = 0 - quote_label.text = quotes[randi() % quotes.size()] + if quotes.size() > 0: + quote_label.text = quotes[randi() % quotes.size()] + else: + quote_label.text = "NO QUOTES DEFINED!" if thread != null and thread.is_started(): thread.wait_to_finish() @@ -26,7 +29,7 @@ func try_update_loading_screen(percent_complete: float, quote_should_change := f # forces the function to behave as if deferred await get_tree().process_frame progress_bar.value = percent_complete - if quote_should_change: + if quote_should_change and quotes.size() > 0: quote_label.text = quotes[randi() % quotes.size()] func _ready() -> void: diff --git a/game/src/Game/LoadingScreen.tscn b/game/src/Game/LoadingScreen.tscn index 01b6856..aa84cc3 100644 --- a/game/src/Game/LoadingScreen.tscn +++ b/game/src/Game/LoadingScreen.tscn @@ -1,9 +1,9 @@ [gd_scene load_steps=11 format=3 uid="uid://3kktdpfnc0sn"] [ext_resource type="Script" path="res://src/Game/LoadingScreen.gd" id="1_b0p3w"] -[ext_resource type="Texture2D" uid="uid://doji17mxxmikl" path="res://theme/assets/loading_screen.png" id="2_ny153"] -[ext_resource type="Texture2D" uid="uid://hlouxrjm7pqy" path="res://splash_assets/ovgear.png" id="3_avohi"] -[ext_resource type="Texture2D" uid="uid://oirhxlyiogv8" path="res://splash_assets/globe.png" id="4_eyeeb"] +[ext_resource type="Texture2D" uid="uid://doji17mxxmikl" path="res://assets/graphics/loading_screen.png" id="2_ny153"] +[ext_resource type="Texture2D" uid="uid://hlouxrjm7pqy" path="res://assets/graphics/ovgear.png" id="3_avohi"] +[ext_resource type="Texture2D" uid="uid://oirhxlyiogv8" path="res://assets/graphics/globe.png" id="4_eyeeb"] [sub_resource type="StyleBoxTexture" id="StyleBoxTexture_3fggo"] texture = ExtResource("2_ny153") diff --git a/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn b/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn index df9d0b2..76f3b75 100644 --- a/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn +++ b/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=3 uid="uid://c8knthxkwj1uj"] -[ext_resource type="Theme" uid="uid://stfxt4hpsify" path="res://theme/credits_menu.tres" id="1_7y4l8"] +[ext_resource type="Theme" uid="uid://stfxt4hpsify" path="res://assets/graphics/theme/credits_menu.tres" id="1_7pmpu"] [ext_resource type="Script" path="res://src/Game/Menu/CreditsMenu/CreditsMenu.gd" id="1_csd7i"] [ext_resource type="PackedScene" uid="uid://ddjbee5gj6bkv" path="res://src/Game/Menu/CreditsMenu/GodotEngineButton.tscn" id="3_fl02a"] @@ -12,9 +12,9 @@ anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 -theme = ExtResource("1_7y4l8") +theme = ExtResource("1_7pmpu") script = ExtResource("1_csd7i") -core_credits_path = "res://common/credits.csv" +core_credits_path = "res://assets/localisation/credits.csv" godot_engine_scene = ExtResource("3_fl02a") label_variants_project = &"ProjectLabel" label_variants_role = &"RoleLabel" diff --git a/game/src/Game/Menu/MainMenu/MainMenu.tscn b/game/src/Game/Menu/MainMenu/MainMenu.tscn index 3e48460..a9f8c54 100644 --- a/game/src/Game/Menu/MainMenu/MainMenu.tscn +++ b/game/src/Game/Menu/MainMenu/MainMenu.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=6 format=3 uid="uid://bp5n3mlu45ygw"] -[ext_resource type="Theme" uid="uid://qoi3oec48jp0" path="res://theme/main_menu.tres" id="1_1yri4"] +[ext_resource type="Theme" uid="uid://qoi3oec48jp0" path="res://assets/graphics/theme/main_menu.tres" id="1_1yri4"] [ext_resource type="Script" path="res://src/Game/Menu/MainMenu/MainMenu.gd" id="2_nm1fq"] -[ext_resource type="Texture2D" uid="uid://dxys0wg0f0ic5" path="res://theme/assets/OpenVicFINALREALTRANS.png" id="3_58ess"] +[ext_resource type="Texture2D" uid="uid://dxys0wg0f0ic5" path="res://assets/graphics/OpenVicFINALREALTRANS.png" id="3_58ess"] [ext_resource type="PackedScene" uid="uid://b7oncobnacxmt" path="res://src/Game/LocaleButton.tscn" id="3_amonp"] [ext_resource type="PackedScene" uid="uid://cen7wkmn6og66" path="res://src/Game/Menu/MainMenu/ReleaseInfoBox.tscn" id="3_km0er"] diff --git a/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn b/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn index 3185f63..a363792 100644 --- a/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn +++ b/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=8 format=3 uid="uid://cnbfxjy1m6wja"] -[ext_resource type="Theme" uid="uid://fbxssqcg1s0m" path="res://theme/options_menu.tres" id="1_0up1d"] +[ext_resource type="Theme" uid="uid://fbxssqcg1s0m" path="res://assets/graphics/theme/options_menu.tres" id="1_0up1d"] [ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/OptionsMenu.gd" id="1_tlein"] [ext_resource type="PackedScene" uid="uid://bq3awxxjn1tuw" path="res://src/Game/Menu/OptionMenu/VideoTab.tscn" id="2_ji8xr"] [ext_resource type="PackedScene" uid="uid://cbtgwpx2wxi33" path="res://src/Game/Menu/OptionMenu/SoundTab.tscn" id="3_4w35t"] diff --git a/game/src/Game/MusicConductor/MusicConductor.tscn b/game/src/Game/MusicConductor/MusicConductor.tscn index a943f24..add392c 100644 --- a/game/src/Game/MusicConductor/MusicConductor.tscn +++ b/game/src/Game/MusicConductor/MusicConductor.tscn @@ -4,7 +4,7 @@ [node name="MusicConductor" type="Node" node_paths=PackedStringArray("_audio_stream_player")] script = ExtResource("1_56t1b") -music_directory = "res://audio/music" +music_directory = "res://assets/audio/music" first_song_name = "The_Crown" _audio_stream_player = NodePath("AudioStreamPlayer") |