diff options
Diffstat (limited to 'game/src/Game')
-rw-r--r-- | game/src/Game/GameStart.gd | 6 | ||||
-rw-r--r-- | game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd | 2 |
2 files changed, 6 insertions, 2 deletions
diff --git a/game/src/Game/GameStart.gd b/game/src/Game/GameStart.gd index 422a42a..ea9a95e 100644 --- a/game/src/Game/GameStart.gd +++ b/game/src/Game/GameStart.gd @@ -35,7 +35,7 @@ func _load_compatibility_mode(): if not compatibility_mode_path: # TODO - non-Windows default paths - const default_path : String = "C:/Program Files (x86)/Steam/steamapps/common/Victoria 2" + const default_path : String = "G:/Games/Steam-Library/steamapps/common/Victoria 2" compatibility_mode_path = default_path var compatibility_mode_paths : PackedStringArray = [compatibility_mode_path] @@ -62,10 +62,14 @@ func _initialize_game() -> void: loading_screen.try_update_loading_screen(100) var end := Time.get_ticks_usec() + Checksum.calculate_directory_checksum('res://') + print(Checksum.get_checksum()) + print("Loading took ", float(end - start) / 1000000, " seconds") # change scene in a thread-safe way get_tree().call_deferred("change_scene_to_file", "res://src/Game/GameMenu.tscn") + func _on_splash_container_splash_end(): loading_screen.show() diff --git a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd index f401919..cb21a4b 100644 --- a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd +++ b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd @@ -20,7 +20,7 @@ func _ready(): _commit_label.text = _GIT_INFO_.short_hash _commit_label.tooltip_text = _GIT_INFO_.commit_hash # UI-111 - _checksum = Checksum.get_checksum_text() + _checksum = str(Checksum.get_checksum()) _update_checksum_label_text() func _notification(what : int): |