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Diffstat (limited to 'game/src/GameSession/Minimap.gd')
-rw-r--r-- | game/src/GameSession/Minimap.gd | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/game/src/GameSession/Minimap.gd b/game/src/GameSession/Minimap.gd index 25c7cac..f5d972a 100644 --- a/game/src/GameSession/Minimap.gd +++ b/game/src/GameSession/Minimap.gd @@ -4,8 +4,23 @@ signal minimap_clicked(pos_clicked : Vector2) const _action_click : StringName = &"map_click" +@export var _minimap_texture : Control +var _minimap_shader : ShaderMaterial + var _viewport_points : PackedVector2Array +func _ready(): + _minimap_texture.custom_minimum_size = Vector2(GameSingleton.get_aspect_ratio(), 1.0) * 150 + var minimap_material := _minimap_texture.get_material() + if Events.ShaderManager.set_up_shader(minimap_material, false) != OK: + push_error("Failed to set up minimap shader") + else: + _minimap_shader = minimap_material + +func _on_province_selected(index : int) -> void: + if _minimap_shader != null: + _minimap_shader.set_shader_parameter(Events.ShaderManager.param_selected_index, index) + # REQUIREMENTS # * SS-80 # * UI-752 |