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-rw-r--r--game/src/GameSession/Minimap.gd15
1 files changed, 15 insertions, 0 deletions
diff --git a/game/src/GameSession/Minimap.gd b/game/src/GameSession/Minimap.gd
index 25c7cac..f5d972a 100644
--- a/game/src/GameSession/Minimap.gd
+++ b/game/src/GameSession/Minimap.gd
@@ -4,8 +4,23 @@ signal minimap_clicked(pos_clicked : Vector2)
const _action_click : StringName = &"map_click"
+@export var _minimap_texture : Control
+var _minimap_shader : ShaderMaterial
+
var _viewport_points : PackedVector2Array
+func _ready():
+ _minimap_texture.custom_minimum_size = Vector2(GameSingleton.get_aspect_ratio(), 1.0) * 150
+ var minimap_material := _minimap_texture.get_material()
+ if Events.ShaderManager.set_up_shader(minimap_material, false) != OK:
+ push_error("Failed to set up minimap shader")
+ else:
+ _minimap_shader = minimap_material
+
+func _on_province_selected(index : int) -> void:
+ if _minimap_shader != null:
+ _minimap_shader.set_shader_parameter(Events.ShaderManager.param_selected_index, index)
+
# REQUIREMENTS
# * SS-80
# * UI-752