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path: root/game/src/GameSession/ProvinceOverviewPanel.gd
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Diffstat (limited to 'game/src/GameSession/ProvinceOverviewPanel.gd')
-rw-r--r--game/src/GameSession/ProvinceOverviewPanel.gd23
1 files changed, 16 insertions, 7 deletions
diff --git a/game/src/GameSession/ProvinceOverviewPanel.gd b/game/src/GameSession/ProvinceOverviewPanel.gd
index f68ac73..434f6b1 100644
--- a/game/src/GameSession/ProvinceOverviewPanel.gd
+++ b/game/src/GameSession/ProvinceOverviewPanel.gd
@@ -1,13 +1,22 @@
extends Panel
-@export var ProvinceID: String = "ID not loaded"
-# Called when the node enters the scene tree for the first time.
+@export var _province_name_label : Label
+
+@export var province_identifier: String = "":
+ get: return province_identifier
+ set(v):
+ province_identifier = v
+ update_info()
+
func _ready():
- set_id()
+ update_info()
-func set_id():
- $VBoxContainer/ProvinceName.text = str(ProvinceID)+"_NAME"
+func update_info() -> void:
+ _province_name_label.text = province_identifier + "_NAME"
+ visible = not province_identifier.is_empty()
+func _on_province_selected(identifier : String) -> void:
+ province_identifier = identifier
-func _on_button_pressed():
- queue_free()
+func _on_button_pressed() -> void:
+ province_identifier = ""