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-rw-r--r--game/src/GameSession/TerrainMap.gdshader10
1 files changed, 10 insertions, 0 deletions
diff --git a/game/src/GameSession/TerrainMap.gdshader b/game/src/GameSession/TerrainMap.gdshader
new file mode 100644
index 0000000..522e0f3
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+++ b/game/src/GameSession/TerrainMap.gdshader
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+shader_type spatial;
+
+render_mode unshaded;
+
+uniform sampler2D tex: source_color, repeat_enable;
+
+void fragment() {
+ vec2 new_uv = vec2(UV.x * 2.0 - 0.5, UV.y);
+ ALBEDO = texture(tex, new_uv).rgb;
+}