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Diffstat (limited to 'game/src/MainMenu/MainMenu.gd')
-rw-r--r-- | game/src/MainMenu/MainMenu.gd | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/game/src/MainMenu/MainMenu.gd b/game/src/MainMenu/MainMenu.gd deleted file mode 100644 index 9d0edc6..0000000 --- a/game/src/MainMenu/MainMenu.gd +++ /dev/null @@ -1,50 +0,0 @@ -extends Control - -signal options_button_pressed -signal new_game_button_pressed -signal credits_button_pressed - -@export -var _new_game_button : BaseButton - -# REQUIREMENTS: -# * SS-3 -func _ready(): - _on_new_game_button_visibility_changed() - -# REQUIREMENTS: -# * SS-14 -# * UIFUN-32 -func _on_new_game_button_pressed(): - print("Start a new game!") - new_game_button_pressed.emit() - - -func _on_continue_button_pressed(): - print("Continue last game!") - - -func _on_multi_player_button_pressed(): - print("Have fun with friends!") - - -func _on_options_button_pressed(): - print("Check out some options!") - options_button_pressed.emit() - -# REQUIREMENTS -# * UI-32 -# * UIFUN-36 -func _on_credits_button_pressed(): - credits_button_pressed.emit() - -# REQUIREMENTS -# * SS-4 -# * UIFUN-3 -func _on_exit_button_pressed(): - print("See you later!") - get_tree().quit() - -func _on_new_game_button_visibility_changed(): - if visible: - _new_game_button.grab_focus.call_deferred() |