diff options
Diffstat (limited to 'game/src/OptionMenu/ResolutionSelector.gd')
-rw-r--r-- | game/src/OptionMenu/ResolutionSelector.gd | 69 |
1 files changed, 38 insertions, 31 deletions
diff --git a/game/src/OptionMenu/ResolutionSelector.gd b/game/src/OptionMenu/ResolutionSelector.gd index e602bab..6cdaca8 100644 --- a/game/src/OptionMenu/ResolutionSelector.gd +++ b/game/src/OptionMenu/ResolutionSelector.gd @@ -1,58 +1,65 @@ extends SettingOptionButton @export -var default_value : Vector2i = Vector2i(-1, -1) +var default_value : Vector2i = Resolution.error_resolution -func add_resolution(value : Vector2i, selection_name : String = "") -> void: - if selection_name.is_empty(): - selection_name = "%sx%s" % [value.x, value.y] - add_item(selection_name) - set_item_metadata(item_count - 1, value) - -func find_resolution_value(value : Vector2i) -> int: - for item_index in range(item_count): +func _find_resolution_index_by_value(value : Vector2i) -> int: + for item_index in item_count: if get_item_metadata(item_index) == value: return item_index return -1 -func _setup_button(): - if default_value.x < 0: - default_value.x = ProjectSettings.get_setting("display/window/size/viewport_width") - - if default_value.y < 0: - default_value.y = ProjectSettings.get_setting("display/window/size/viewport_height") - +func _sync_resolutions(to_select : Vector2i = Resolution.get_current_resolution()) -> void: clear() default_selected = -1 selected = -1 - for resolution in Resolution.get_resolution_name_list(): - var resolution_value := Resolution.get_resolution(resolution) - add_resolution(resolution_value, resolution) + for resolution_value in Resolution.get_resolution_value_list(): + add_item(Resolution.get_resolution_display_name(resolution_value)) + set_item_metadata(item_count - 1, resolution_value) if resolution_value == default_value: default_selected = item_count - 1 - if resolution_value == Resolution.get_current_resolution(): + if resolution_value == to_select: selected = item_count - 1 if default_selected == -1: - add_resolution(default_value) default_selected = item_count - 1 if selected == -1: selected = default_selected +func _setup_button(): + if default_value.x <= 0: + default_value.x = ProjectSettings.get_setting("display/window/size/viewport_width") + if default_value.y <= 0: + default_value.y = ProjectSettings.get_setting("display/window/size/viewport_height") + Resolution.add_resolution(default_value, &"default") + _sync_resolutions() + func _get_value_for_file(select_value : int): - return get_item_metadata(select_value) + if _valid_index(select_value): + return get_item_metadata(select_value) + else: + return null func _set_value_from_file(load_value): - var resolution_value := load_value as Vector2i - selected = find_resolution_value(resolution_value) - if selected == -1: - if add_nonstandard_value: - add_resolution(resolution_value) - selected = item_count - 1 - else: push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name]) + var target_resolution := Resolution.error_resolution + match typeof(load_value): + TYPE_VECTOR2I: target_resolution = load_value + TYPE_STRING, TYPE_STRING_NAME: target_resolution = Resolution.get_resolution_value_from_string(load_value) + if target_resolution != Resolution.error_resolution: + selected = _find_resolution_index_by_value(target_resolution) + if selected != -1: return + if Resolution.add_resolution(target_resolution): + _sync_resolutions(target_resolution) + return + push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name]) + selected = default_selected -func _on_item_selected(index): - Resolution.set_resolution(get_item_metadata(index)) +func _on_item_selected(index : int): + if _valid_index(index): + Resolution.set_resolution(get_item_metadata(index)) + else: + push_error("Invalid ResolutionSelector index: %d" % index) + reset_setting() |