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-rw-r--r--game/src/OptionMenu/ResolutionSelector.gd24
1 files changed, 24 insertions, 0 deletions
diff --git a/game/src/OptionMenu/ResolutionSelector.gd b/game/src/OptionMenu/ResolutionSelector.gd
new file mode 100644
index 0000000..ef1a0ff
--- /dev/null
+++ b/game/src/OptionMenu/ResolutionSelector.gd
@@ -0,0 +1,24 @@
+extends SettingOptionButton
+
+func _ready():
+ print("Resolution selector ready")
+
+ clear()
+ var resolution_index := 0
+ for resolution in Resolution.get_resolution_name_list():
+ add_item(resolution)
+
+ if Vector2(Resolution.get_resolution(resolution)) == Resolution.get_current_resolution():
+ if default_value == -1:
+ default_value = resolution_index
+ _select_int(resolution_index)
+ print(resolution)
+
+ resolution_index += 1
+
+
+func _on_item_selected(index):
+ print("Selected index: %d" % index)
+
+ var resolution_size : Vector2i = Resolution.get_resolution(get_item_text(index))
+ Resolution.set_resolution(resolution_size)