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path: root/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd
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Diffstat (limited to 'game/src/OptionMenu/SettingNodes/SettingRevertButton.gd')
-rw-r--r--game/src/OptionMenu/SettingNodes/SettingRevertButton.gd27
1 files changed, 27 insertions, 0 deletions
diff --git a/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd b/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd
new file mode 100644
index 0000000..945d35b
--- /dev/null
+++ b/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd
@@ -0,0 +1,27 @@
+extends SettingOptionButton
+class_name SettingRevertButton
+
+@export_group("Nodes")
+@export var revert_dialog : ResolutionRevertDialog
+
+var previous_index : int = -1
+
+func _ready():
+ super()
+ if revert_dialog != null:
+ revert_dialog.visibility_changed.connect(_on_revert_dialog_visibility_changed)
+ revert_dialog.dialog_accepted.connect(_on_accepted)
+ revert_dialog.dialog_reverted.connect(_on_reverted)
+
+func _on_revert_dialog_visibility_changed() -> void:
+ disabled = revert_dialog.visible
+ if not revert_dialog.visible:
+ previous_index = -1
+
+func _on_reverted(button : SettingRevertButton) -> void:
+ if button != self: return
+ selected = previous_index
+ option_selected.emit(selected, false)
+
+func _on_accepted(button : SettingRevertButton) -> void:
+ if button != self: return