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path: root/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd
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Diffstat (limited to 'game/src/OptionMenu/SettingNodes/SettingRevertButton.gd')
-rw-r--r--game/src/OptionMenu/SettingNodes/SettingRevertButton.gd27
1 files changed, 0 insertions, 27 deletions
diff --git a/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd b/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd
deleted file mode 100644
index 945d35b..0000000
--- a/game/src/OptionMenu/SettingNodes/SettingRevertButton.gd
+++ /dev/null
@@ -1,27 +0,0 @@
-extends SettingOptionButton
-class_name SettingRevertButton
-
-@export_group("Nodes")
-@export var revert_dialog : ResolutionRevertDialog
-
-var previous_index : int = -1
-
-func _ready():
- super()
- if revert_dialog != null:
- revert_dialog.visibility_changed.connect(_on_revert_dialog_visibility_changed)
- revert_dialog.dialog_accepted.connect(_on_accepted)
- revert_dialog.dialog_reverted.connect(_on_reverted)
-
-func _on_revert_dialog_visibility_changed() -> void:
- disabled = revert_dialog.visible
- if not revert_dialog.visible:
- previous_index = -1
-
-func _on_reverted(button : SettingRevertButton) -> void:
- if button != self: return
- selected = previous_index
- option_selected.emit(selected, false)
-
-func _on_accepted(button : SettingRevertButton) -> void:
- if button != self: return