diff options
Diffstat (limited to 'game/src/OptionMenu/SettingNodes')
-rw-r--r-- | game/src/OptionMenu/SettingNodes/SettingHSlider.gd | 7 | ||||
-rw-r--r-- | game/src/OptionMenu/SettingNodes/SettingOptionButton.gd | 51 |
2 files changed, 51 insertions, 7 deletions
diff --git a/game/src/OptionMenu/SettingNodes/SettingHSlider.gd b/game/src/OptionMenu/SettingNodes/SettingHSlider.gd index da9348f..cf2adf4 100644 --- a/game/src/OptionMenu/SettingNodes/SettingHSlider.gd +++ b/game/src/OptionMenu/SettingNodes/SettingHSlider.gd @@ -10,10 +10,17 @@ var setting_name : String = "SettingHSlider" @export var default_value : float = 0 +func _ready(): + Events.Options.load_settings.connect(load_setting) + Events.Options.save_settings.connect(save_setting) + Events.Options.reset_settings.connect(reset_setting) + func load_setting(file : ConfigFile): + if file == null: return value = file.get_value(section_name, setting_name, default_value) func save_setting(file : ConfigFile): + if file == null: return file.set_value(section_name, setting_name, value) func reset_setting(): diff --git a/game/src/OptionMenu/SettingNodes/SettingOptionButton.gd b/game/src/OptionMenu/SettingNodes/SettingOptionButton.gd index 46fc825..3a5c979 100644 --- a/game/src/OptionMenu/SettingNodes/SettingOptionButton.gd +++ b/game/src/OptionMenu/SettingNodes/SettingOptionButton.gd @@ -8,15 +8,52 @@ var section_name : String = "Setting" var setting_name : String = "SettingOptionMenu" @export -var default_value : int = 0 +var default_selected : int = -1: + get: return default_selected + set(v): + if v == -1: + default_selected = -1 + return + default_selected = v % item_count -func load_setting(file : ConfigFile): - selected = file.get_value(section_name, setting_name, default_value) +@export +var add_nonstandard_value := false + +func _get_value_for_file(select_value : int): + if select_value > -1: + return get_item_text(select_value) + else: + return null + +func _set_value_from_file(load_value) -> void: + selected = -1 + for item_index in range(item_count): + if load_value == get_item_text(item_index): + selected = item_index + if selected == -1: + if add_nonstandard_value: + add_item(load_value) + selected = item_count - 1 + else: push_error("Setting value '%s' invalid for setting [%s] \"%s\"" % [load_value, section_name, setting_name]) + +func _setup_button() -> void: + pass + +func _ready(): + Events.Options.load_settings.connect(load_setting) + Events.Options.save_settings.connect(save_setting) + Events.Options.reset_settings.connect(reset_setting) + _setup_button() + +func load_setting(file : ConfigFile) -> void: + if file == null: return + _set_value_from_file(file.get_value(section_name, setting_name, _get_value_for_file(default_selected))) item_selected.emit(selected) -func save_setting(file : ConfigFile): - file.set_value(section_name, setting_name, selected) +func save_setting(file : ConfigFile) -> void: + if file == null: return + file.set_value(section_name, setting_name, _get_value_for_file(selected)) -func reset_setting(): - selected = default_value +func reset_setting() -> void: + selected = default_selected item_selected.emit(selected) |