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-rw-r--r--game/src/Utility/StyleBoxCombinedTexture.gd47
1 files changed, 47 insertions, 0 deletions
diff --git a/game/src/Utility/StyleBoxCombinedTexture.gd b/game/src/Utility/StyleBoxCombinedTexture.gd
new file mode 100644
index 0000000..db54da4
--- /dev/null
+++ b/game/src/Utility/StyleBoxCombinedTexture.gd
@@ -0,0 +1,47 @@
+@tool
+extends StyleBox
+class_name StyleBoxCombinedTexture
+
+@export
+var texture_settings : Array[TextureSetting] = []:
+ get: return texture_settings.duplicate()
+ set(v):
+ texture_settings = v
+ for setting in texture_settings:
+ setting.changed.connect(emit_changed)
+ emit_changed()
+
+func _get_draw_rect(rect : Rect2) -> Rect2:
+ var combined_rect : Rect2 = Rect2()
+ for setting in texture_settings:
+ if combined_rect.position.x > setting.expand_margin_left:
+ combined_rect.position.x = setting.expand_margin_left
+ if combined_rect.position.y > setting.expand_margin_top:
+ combined_rect.position.y = setting.expand_margin_top
+ if combined_rect.end.x < setting.expand_margin_right:
+ combined_rect.end.x = setting.expand_margin_right
+ if combined_rect.end.y < setting.expand_margin_bottom:
+ combined_rect.end.y = setting.expand_margin_bottom
+ return rect.grow_individual(combined_rect.position.x, combined_rect.position.y, combined_rect.end.x, combined_rect.end.y)
+
+func _draw(to_canvas_item : RID, rect : Rect2) -> void:
+ for setting in texture_settings:
+ if setting == null or setting.texture == null:
+ continue
+ var inner_rect : Rect2 = rect
+ inner_rect.position.x -= setting.expand_margin_left
+ inner_rect.position.y -= setting.expand_margin_top
+ inner_rect.size.x += setting.expand_margin_left + setting.expand_margin_right
+ inner_rect.size.y += setting.expand_margin_top + setting.expand_margin_bottom
+ RenderingServer.canvas_item_add_nine_patch(
+ to_canvas_item,
+ inner_rect,
+ setting.region_rect,
+ setting.texture.get_rid(),
+ Vector2(setting.texture_margin_left, setting.texture_margin_top),
+ Vector2(setting.texture_margin_right, setting.texture_margin_bottom),
+ setting.axis_stretch_horizontal,
+ setting.axis_stretch_vertical,
+ setting.draw_center,
+ setting.modulate_color
+ )