diff options
Diffstat (limited to 'game/src/Utility/StyleBoxCombinedTexture.gd')
-rw-r--r-- | game/src/Utility/StyleBoxCombinedTexture.gd | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/game/src/Utility/StyleBoxCombinedTexture.gd b/game/src/Utility/StyleBoxCombinedTexture.gd new file mode 100644 index 0000000..db54da4 --- /dev/null +++ b/game/src/Utility/StyleBoxCombinedTexture.gd @@ -0,0 +1,47 @@ +@tool +extends StyleBox +class_name StyleBoxCombinedTexture + +@export +var texture_settings : Array[TextureSetting] = []: + get: return texture_settings.duplicate() + set(v): + texture_settings = v + for setting in texture_settings: + setting.changed.connect(emit_changed) + emit_changed() + +func _get_draw_rect(rect : Rect2) -> Rect2: + var combined_rect : Rect2 = Rect2() + for setting in texture_settings: + if combined_rect.position.x > setting.expand_margin_left: + combined_rect.position.x = setting.expand_margin_left + if combined_rect.position.y > setting.expand_margin_top: + combined_rect.position.y = setting.expand_margin_top + if combined_rect.end.x < setting.expand_margin_right: + combined_rect.end.x = setting.expand_margin_right + if combined_rect.end.y < setting.expand_margin_bottom: + combined_rect.end.y = setting.expand_margin_bottom + return rect.grow_individual(combined_rect.position.x, combined_rect.position.y, combined_rect.end.x, combined_rect.end.y) + +func _draw(to_canvas_item : RID, rect : Rect2) -> void: + for setting in texture_settings: + if setting == null or setting.texture == null: + continue + var inner_rect : Rect2 = rect + inner_rect.position.x -= setting.expand_margin_left + inner_rect.position.y -= setting.expand_margin_top + inner_rect.size.x += setting.expand_margin_left + setting.expand_margin_right + inner_rect.size.y += setting.expand_margin_top + setting.expand_margin_bottom + RenderingServer.canvas_item_add_nine_patch( + to_canvas_item, + inner_rect, + setting.region_rect, + setting.texture.get_rid(), + Vector2(setting.texture_margin_left, setting.texture_margin_top), + Vector2(setting.texture_margin_right, setting.texture_margin_bottom), + setting.axis_stretch_horizontal, + setting.axis_stretch_vertical, + setting.draw_center, + setting.modulate_color + ) |