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-rw-r--r--game/src/Utility/TextureSetting.gd123
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diff --git a/game/src/Utility/TextureSetting.gd b/game/src/Utility/TextureSetting.gd
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+extends Resource
+class_name TextureSetting
+
+@export
+var texture : Texture2D:
+ get: return texture
+ set(v):
+ texture = v
+ emit_changed()
+@export
+var draw_center : bool = true:
+ get: return draw_center
+ set(v):
+ draw_center = v
+ emit_changed()
+
+@export_group("Texture Margins", "texture_margin_")
+@export
+var texture_margin_left : float = 0:
+ get: return texture_margin_left
+ set(v):
+ texture_margin_left = v
+ emit_changed()
+@export
+var texture_margin_top : float = 0:
+ get: return texture_margin_top
+ set(v):
+ texture_margin_top = v
+ emit_changed()
+@export
+var texture_margin_right : float = 0:
+ get: return texture_margin_right
+ set(v):
+ texture_margin_right = v
+ emit_changed()
+@export
+var texture_margin_bottom : float = 0:
+ get: return texture_margin_bottom
+ set(v):
+ texture_margin_bottom = v
+ emit_changed()
+
+@export_group("Expand Margins", "expand_margin_")
+@export
+var expand_margin_left : float = 0:
+ get: return expand_margin_left
+ set(v):
+ expand_margin_left = v
+ emit_changed()
+@export
+var expand_margin_top : float = 0:
+ get: return expand_margin_top
+ set(v):
+ expand_margin_top = v
+ emit_changed()
+@export
+var expand_margin_right : float = 0:
+ get: return expand_margin_right
+ set(v):
+ expand_margin_right = v
+ emit_changed()
+@export
+var expand_margin_bottom : float = 0:
+ get: return expand_margin_bottom
+ set(v):
+ expand_margin_bottom = v
+ emit_changed()
+
+@export_group("Axis Stretch", "axis_stretch_")
+@export
+var axis_stretch_horizontal : RenderingServer.NinePatchAxisMode = RenderingServer.NINE_PATCH_STRETCH:
+ get: return axis_stretch_horizontal
+ set(v):
+ axis_stretch_horizontal = v
+ emit_changed()
+@export
+var axis_stretch_vertical : RenderingServer.NinePatchAxisMode = RenderingServer.NINE_PATCH_STRETCH:
+ get: return axis_stretch_vertical
+ set(v):
+ axis_stretch_vertical = v
+ emit_changed()
+
+@export_group("Sub-Region", "region_")
+@export
+var region_rect : Rect2 = Rect2(0, 0, 0, 0):
+ get: return region_rect
+ set(v):
+ region_rect = v
+ emit_changed()
+
+@export_group("Modulate", "modulate_")
+@export
+var modulate_color : Color = Color(1, 1, 1, 1):
+ get: return modulate_color
+ set(v):
+ modulate_color = v
+ emit_changed()
+
+@export_group("Content Margins", "content_margin_")
+@export
+var content_margin_left : float = -1:
+ get: return content_margin_left
+ set(v):
+ content_margin_left = v
+ emit_changed()
+@export
+var content_margin_top : float = -1:
+ get: return content_margin_top
+ set(v):
+ content_margin_top = v
+ emit_changed()
+@export
+var content_margin_right : float = -1:
+ get: return content_margin_right
+ set(v):
+ content_margin_right = v
+ emit_changed()
+@export
+var content_margin_bottom : float = -1:
+ get: return content_margin_bottom
+ set(v):
+ content_margin_bottom = v
+ emit_changed()