diff options
Diffstat (limited to 'game/src/Utility')
-rw-r--r-- | game/src/Utility/GIT_INFO.gd | 9 | ||||
-rw-r--r-- | game/src/Utility/StyleBoxCombinedTexture.gd | 47 | ||||
-rw-r--r-- | game/src/Utility/StyleBoxWithSound.gd | 34 | ||||
-rw-r--r-- | game/src/Utility/TextureSetting.gd | 123 |
4 files changed, 0 insertions, 213 deletions
diff --git a/game/src/Utility/GIT_INFO.gd b/game/src/Utility/GIT_INFO.gd deleted file mode 100644 index eddb7a1..0000000 --- a/game/src/Utility/GIT_INFO.gd +++ /dev/null @@ -1,9 +0,0 @@ -### IMPORTANT: IF LOCATION IS CHANGED, PLEASE UPDATE IN addon/openvic-plugin/ReleaseExportEditorPlugin -class_name _GIT_INFO_ -extends RefCounted - - -const commit_hash : StringName = &"0000000000000000000000000000000000000000" -const short_hash : StringName = &"0000000" -const tag : StringName = &"<tag missing>" -const release_name : StringName = &"<release name missing>" diff --git a/game/src/Utility/StyleBoxCombinedTexture.gd b/game/src/Utility/StyleBoxCombinedTexture.gd deleted file mode 100644 index db54da4..0000000 --- a/game/src/Utility/StyleBoxCombinedTexture.gd +++ /dev/null @@ -1,47 +0,0 @@ -@tool -extends StyleBox -class_name StyleBoxCombinedTexture - -@export -var texture_settings : Array[TextureSetting] = []: - get: return texture_settings.duplicate() - set(v): - texture_settings = v - for setting in texture_settings: - setting.changed.connect(emit_changed) - emit_changed() - -func _get_draw_rect(rect : Rect2) -> Rect2: - var combined_rect : Rect2 = Rect2() - for setting in texture_settings: - if combined_rect.position.x > setting.expand_margin_left: - combined_rect.position.x = setting.expand_margin_left - if combined_rect.position.y > setting.expand_margin_top: - combined_rect.position.y = setting.expand_margin_top - if combined_rect.end.x < setting.expand_margin_right: - combined_rect.end.x = setting.expand_margin_right - if combined_rect.end.y < setting.expand_margin_bottom: - combined_rect.end.y = setting.expand_margin_bottom - return rect.grow_individual(combined_rect.position.x, combined_rect.position.y, combined_rect.end.x, combined_rect.end.y) - -func _draw(to_canvas_item : RID, rect : Rect2) -> void: - for setting in texture_settings: - if setting == null or setting.texture == null: - continue - var inner_rect : Rect2 = rect - inner_rect.position.x -= setting.expand_margin_left - inner_rect.position.y -= setting.expand_margin_top - inner_rect.size.x += setting.expand_margin_left + setting.expand_margin_right - inner_rect.size.y += setting.expand_margin_top + setting.expand_margin_bottom - RenderingServer.canvas_item_add_nine_patch( - to_canvas_item, - inner_rect, - setting.region_rect, - setting.texture.get_rid(), - Vector2(setting.texture_margin_left, setting.texture_margin_top), - Vector2(setting.texture_margin_right, setting.texture_margin_bottom), - setting.axis_stretch_horizontal, - setting.axis_stretch_vertical, - setting.draw_center, - setting.modulate_color - ) diff --git a/game/src/Utility/StyleBoxWithSound.gd b/game/src/Utility/StyleBoxWithSound.gd deleted file mode 100644 index 8c29b34..0000000 --- a/game/src/Utility/StyleBoxWithSound.gd +++ /dev/null @@ -1,34 +0,0 @@ -## WARNING: This will not work with togglable UI elements, a special implementation is needed for them. -@tool -extends StyleBox -class_name StyleBoxWithSound - -@export -var style_box : StyleBox: - get: return style_box - set(v): - style_box = v - emit_changed() - -@export -var sound : AudioStream: - get: return sound - set(v): - sound = v - emit_changed() - -func _get_draw_rect(rect : Rect2) -> Rect2: - if style_box == null: return Rect2() - return style_box._get_draw_rect(rect) - -func _draw(to_canvas_item : RID, rect : Rect2) -> void: - # This is a hack - # Works fine for simple non-normal style cases - # Normal styles being drawn immediately tho will trigger sound on startup - # This would require further work to be applicable for release sounds - # Is there any other reason aside from release sounds (might be useful for toggles?) - # This should be fast enough to not cause draw issues - if sound != null: - SoundManager.play_effect_stream(sound) - if style_box != null: - style_box.draw(to_canvas_item, rect) diff --git a/game/src/Utility/TextureSetting.gd b/game/src/Utility/TextureSetting.gd deleted file mode 100644 index da9b185..0000000 --- a/game/src/Utility/TextureSetting.gd +++ /dev/null @@ -1,123 +0,0 @@ -extends Resource -class_name TextureSetting - -@export -var texture : Texture2D: - get: return texture - set(v): - texture = v - emit_changed() -@export -var draw_center : bool = true: - get: return draw_center - set(v): - draw_center = v - emit_changed() - -@export_group("Texture Margins", "texture_margin_") -@export -var texture_margin_left : float = 0: - get: return texture_margin_left - set(v): - texture_margin_left = v - emit_changed() -@export -var texture_margin_top : float = 0: - get: return texture_margin_top - set(v): - texture_margin_top = v - emit_changed() -@export -var texture_margin_right : float = 0: - get: return texture_margin_right - set(v): - texture_margin_right = v - emit_changed() -@export -var texture_margin_bottom : float = 0: - get: return texture_margin_bottom - set(v): - texture_margin_bottom = v - emit_changed() - -@export_group("Expand Margins", "expand_margin_") -@export -var expand_margin_left : float = 0: - get: return expand_margin_left - set(v): - expand_margin_left = v - emit_changed() -@export -var expand_margin_top : float = 0: - get: return expand_margin_top - set(v): - expand_margin_top = v - emit_changed() -@export -var expand_margin_right : float = 0: - get: return expand_margin_right - set(v): - expand_margin_right = v - emit_changed() -@export -var expand_margin_bottom : float = 0: - get: return expand_margin_bottom - set(v): - expand_margin_bottom = v - emit_changed() - -@export_group("Axis Stretch", "axis_stretch_") -@export -var axis_stretch_horizontal : RenderingServer.NinePatchAxisMode = RenderingServer.NINE_PATCH_STRETCH: - get: return axis_stretch_horizontal - set(v): - axis_stretch_horizontal = v - emit_changed() -@export -var axis_stretch_vertical : RenderingServer.NinePatchAxisMode = RenderingServer.NINE_PATCH_STRETCH: - get: return axis_stretch_vertical - set(v): - axis_stretch_vertical = v - emit_changed() - -@export_group("Sub-Region", "region_") -@export -var region_rect : Rect2 = Rect2(0, 0, 0, 0): - get: return region_rect - set(v): - region_rect = v - emit_changed() - -@export_group("Modulate", "modulate_") -@export -var modulate_color : Color = Color(1, 1, 1, 1): - get: return modulate_color - set(v): - modulate_color = v - emit_changed() - -@export_group("Content Margins", "content_margin_") -@export -var content_margin_left : float = -1: - get: return content_margin_left - set(v): - content_margin_left = v - emit_changed() -@export -var content_margin_top : float = -1: - get: return content_margin_top - set(v): - content_margin_top = v - emit_changed() -@export -var content_margin_right : float = -1: - get: return content_margin_right - set(v): - content_margin_right = v - emit_changed() -@export -var content_margin_bottom : float = -1: - get: return content_margin_bottom - set(v): - content_margin_bottom = v - emit_changed() |