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-rw-r--r--game/src/Autoload/Events.gd2
-rw-r--r--game/src/GameSession/GameSession.gd2
2 files changed, 3 insertions, 1 deletions
diff --git a/game/src/Autoload/Events.gd b/game/src/Autoload/Events.gd
index 0193a08..8800041 100644
--- a/game/src/Autoload/Events.gd
+++ b/game/src/Autoload/Events.gd
@@ -25,6 +25,8 @@ const _compatibility_mode_path : String = ""
# REQUIREMENTS
# * FS-333, FS-334, FS-335, FS-341
func _ready():
+ GameSingleton.setup_logger()
+
var start := Time.get_ticks_usec()
if _compatibility_mode_path:
diff --git a/game/src/GameSession/GameSession.gd b/game/src/GameSession/GameSession.gd
index 556b98e..5bb1c2f 100644
--- a/game/src/GameSession/GameSession.gd
+++ b/game/src/GameSession/GameSession.gd
@@ -4,7 +4,7 @@ extends Control
func _ready():
Events.Options.load_settings_from_file()
- if GameSingleton.setup() != OK:
+ if GameSingleton.setup_game() != OK:
push_error("Failed to setup game")
func _process(delta : float):