diff options
Diffstat (limited to 'game/src')
-rw-r--r-- | game/src/Autoload/SaveManager.gd | 55 | ||||
-rw-r--r-- | game/src/GameMenu.tscn | 2 | ||||
-rw-r--r-- | game/src/GameSession/GameSession.tscn | 14 | ||||
-rw-r--r-- | game/src/GameSession/GameSessionMenu.gd | 10 | ||||
-rw-r--r-- | game/src/GameSession/GameSessionMenu.tscn | 4 | ||||
-rw-r--r-- | game/src/LobbyMenu/LobbyMenu.gd | 145 | ||||
-rw-r--r-- | game/src/LobbyMenu/LobbyMenu.tscn | 65 | ||||
-rw-r--r-- | game/src/LobbyMenu/LobbyPanelButton.gd | 102 | ||||
-rw-r--r-- | game/src/LobbyMenu/LobbyPanelButton.tscn | 30 | ||||
-rw-r--r-- | game/src/SaveLoadMenu/SaveLoadMenu.gd | 119 | ||||
-rw-r--r-- | game/src/SaveLoadMenu/SaveLoadMenu.tscn | 109 | ||||
-rw-r--r-- | game/src/SaveLoadMenu/SavePanelButton.gd | 41 | ||||
-rw-r--r-- | game/src/SaveLoadMenu/SavePanelButton.tscn | 58 | ||||
-rw-r--r-- | game/src/SaveLoadMenu/SaveResource.gd | 59 |
14 files changed, 792 insertions, 21 deletions
diff --git a/game/src/Autoload/SaveManager.gd b/game/src/Autoload/SaveManager.gd new file mode 100644 index 0000000..c653b2c --- /dev/null +++ b/game/src/Autoload/SaveManager.gd @@ -0,0 +1,55 @@ +extends Node + +# Requirements +# * FS-28 +const save_directory_setting := &"openvic2/data/saves_directory" + +var current_save : SaveResource +var current_session_tag : StringName + +var _save_dictionary : Dictionary = {} +var _dirty_save : SaveResource + +func _ready(): + var saves_dir_path : String = ProjectSettings.get_setting_with_override(save_directory_setting) + assert(saves_dir_path != null, "'%s' setting could not be found." % save_directory_setting) + + DirAccess.make_dir_recursive_absolute(saves_dir_path) + var saves_dir := DirAccess.open(saves_dir_path) + for file in saves_dir.get_files(): + var save := SaveResource.new() + save.load_save(saves_dir_path.path_join(file)) + add_or_replace_save(save, true) + +func get_save_file_name(save_name : StringName, session_tag : StringName = current_session_tag) -> StringName: + return ("%s - %s" % [save_name, session_tag]).validate_filename() + +func make_new_save(save_name : String, session_tag : StringName = current_session_tag) -> SaveResource: + var file_name := get_save_file_name(save_name, session_tag) + ".tres" + var new_save := SaveResource.new() + new_save.set_file_path(save_name, ProjectSettings.get_setting_with_override(save_directory_setting).path_join(file_name)) + print(new_save.file_path) + new_save.session_tag = session_tag + return new_save + +func has_save(save_name : StringName, session_tag : StringName = current_session_tag) -> bool: + return _save_dictionary.has(get_save_file_name(save_name, session_tag)) + +func add_or_replace_save(save : SaveResource, ignore_dirty : bool = false) -> void: + var binded_func := _on_save_deleted_or_moved.bind(save) + save.deleted.connect(binded_func) + save.trash_moved.connect(binded_func) + _save_dictionary[get_save_file_name(save.save_name, save.session_tag)] = save + if not ignore_dirty: + _dirty_save = save + +func delete_save(save : SaveResource) -> void: + save.delete() + +func flush_save() -> void: + if _dirty_save == null: return + _dirty_save.flush_save() + _dirty_save = null + +func _on_save_deleted_or_moved(save : SaveResource) -> void: + _save_dictionary.erase(get_save_file_name(save.save_name, save.session_tag)) diff --git a/game/src/GameMenu.tscn b/game/src/GameMenu.tscn index c642351..224ae2e 100644 --- a/game/src/GameMenu.tscn +++ b/game/src/GameMenu.tscn @@ -4,7 +4,7 @@ [ext_resource type="PackedScene" uid="uid://bp5n3mlu45ygw" path="res://src/MainMenu/MainMenu.tscn" id="2_2jbkh"] [ext_resource type="PackedScene" uid="uid://cnbfxjy1m6wja" path="res://src/OptionMenu/OptionsMenu.tscn" id="3_111lv"] [ext_resource type="PackedScene" uid="uid://c8knthxkwj1uj" path="res://src/CreditsMenu/CreditsMenu.tscn" id="4_n0hoo"] -[ext_resource type="PackedScene" uid="uid://crhkgngfnxf4y" path="res://src/LobbyMenu/LobbyMenu.tscn" id="4_nofk1"] +[ext_resource type="PackedScene" uid="uid://do60kx0d3nrh4" path="res://src/LobbyMenu/LobbyMenu.tscn" id="4_nofk1"] [ext_resource type="PackedScene" uid="uid://cvl76duuym1wq" path="res://src/MusicConductor/MusicPlayer.tscn" id="6_lts1m"] [node name="GameMenu" type="Control" node_paths=PackedStringArray("_main_menu", "_options_menu", "_lobby_menu", "_credits_menu")] diff --git a/game/src/GameSession/GameSession.tscn b/game/src/GameSession/GameSession.tscn index ce3471f..996891a 100644 --- a/game/src/GameSession/GameSession.tscn +++ b/game/src/GameSession/GameSession.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=3 uid="uid://bgnupcshe1m7r"] +[gd_scene load_steps=10 format=3 uid="uid://bgnupcshe1m7r"] [ext_resource type="Script" path="res://src/GameSession/GameSession.gd" id="1_eklvp"] [ext_resource type="PackedScene" uid="uid://cvl76duuym1wq" path="res://src/MusicConductor/MusicPlayer.tscn" id="2_kt6aa"] @@ -8,6 +8,7 @@ [ext_resource type="PackedScene" uid="uid://byq323jbel48u" path="res://src/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.tscn" id="5_osjnn"] [ext_resource type="PackedScene" uid="uid://cnbfxjy1m6wja" path="res://src/OptionMenu/OptionsMenu.tscn" id="6_p5mnx"] [ext_resource type="PackedScene" uid="uid://dd8k3p7r3huwc" path="res://src/GameSession/GameSpeedPanel.tscn" id="7_myy4q"] +[ext_resource type="PackedScene" uid="uid://dayy28gn8kq34" path="res://src/SaveLoadMenu/SaveLoadMenu.tscn" id="8_4g7ko"] [node name="GameSession" type="Control" node_paths=PackedStringArray("_game_session_menu")] editor_description = "SS-102, UI-546" @@ -56,6 +57,15 @@ offset_bottom = 31.0 visible = false layout_mode = 1 +[node name="SaveLoadMenu" parent="." instance=ExtResource("8_4g7ko")] +visible = false +layout_mode = 1 +anchors_preset = -1 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -640.0 +offset_right = 640.0 + [node name="MusicPlayer" parent="." instance=ExtResource("2_kt6aa")] layout_mode = 1 anchors_preset = 1 @@ -66,7 +76,9 @@ offset_right = 0.0 grow_horizontal = 0 [connection signal="map_view_camera_changed" from="MapView" to="MapControlPanel" method="_on_map_view_camera_changed"] +[connection signal="load_button_pressed" from="GameSessionMenu" to="SaveLoadMenu" method="show_for_load"] [connection signal="options_button_pressed" from="GameSessionMenu" to="OptionsMenu" method="show"] +[connection signal="save_button_pressed" from="GameSessionMenu" to="SaveLoadMenu" method="show_for_save"] [connection signal="game_session_menu_button_pressed" from="MapControlPanel" to="." method="_on_game_session_menu_button_pressed"] [connection signal="minimap_clicked" from="MapControlPanel" to="MapView" method="_on_minimap_clicked"] [connection signal="mouse_entered" from="MapControlPanel" to="MapView" method="_on_mouse_exited_viewport"] diff --git a/game/src/GameSession/GameSessionMenu.gd b/game/src/GameSession/GameSessionMenu.gd index 6f373d7..23ef2ef 100644 --- a/game/src/GameSession/GameSessionMenu.gd +++ b/game/src/GameSession/GameSessionMenu.gd @@ -10,6 +10,8 @@ var _main_menu_save_separator : Control var _quit_save_button : Button var _quit_save_separator : Control +signal save_button_pressed +signal load_button_pressed signal options_button_pressed func _ready() -> void: @@ -45,6 +47,8 @@ func show_save_dialog_button() -> void: # * SS-47 # * UIFUN-69 func _on_main_menu_confirmed() -> void: + SaveManager.current_session_tag = "" + SaveManager.current_save = null get_tree().change_scene_to_packed(_main_menu_scene) # REQUIREMENTS: @@ -68,3 +72,9 @@ func _on_quit_dialog_custom_action(action : StringName) -> void: match action: &"save_and_quit": _on_quit_confirmed() + +func _on_save_button_pressed(): + save_button_pressed.emit() + +func _on_load_button_pressed(): + load_button_pressed.emit() diff --git a/game/src/GameSession/GameSessionMenu.tscn b/game/src/GameSession/GameSessionMenu.tscn index 99f38df..025ef3b 100644 --- a/game/src/GameSession/GameSessionMenu.tscn +++ b/game/src/GameSession/GameSessionMenu.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=4 format=3 uid="uid://dvdynl6eir40o"] -[ext_resource type="Theme" uid="uid://dndova5cw036e" path="res://theme/game_session_menu.tres" id="1_2onog"] +[ext_resource type="Theme" uid="uid://cqrfmjt5yeti7" path="res://theme/game_session_menu.tres" id="1_2onog"] [ext_resource type="Script" path="res://src/GameSession/GameSessionMenu.gd" id="1_usq6o"] [ext_resource type="PackedScene" uid="uid://o4u142w4qkln" path="res://src/GameMenu.tscn" id="2_xi6a4"] @@ -79,6 +79,8 @@ ok_button_text = "DIALOG_OK" dialog_text = "GAMESESSIONMENU_QUIT_DIALOG_TEXT" cancel_button_text = "DIALOG_CANCEL" +[connection signal="pressed" from="ButtonListMargin/ButtonList/SaveButton" to="." method="_on_save_button_pressed"] +[connection signal="pressed" from="ButtonListMargin/ButtonList/LoadButton" to="." method="_on_load_button_pressed"] [connection signal="pressed" from="ButtonListMargin/ButtonList/OptionsButton" to="." method="_on_options_button_pressed"] [connection signal="pressed" from="ButtonListMargin/ButtonList/MainMenuButton" to="MainMenuDialog" method="popup_centered"] [connection signal="pressed" from="ButtonListMargin/ButtonList/QuitButton" to="QuitDialog" method="popup_centered"] diff --git a/game/src/LobbyMenu/LobbyMenu.gd b/game/src/LobbyMenu/LobbyMenu.gd index 4fc06c9..3cd3b40 100644 --- a/game/src/LobbyMenu/LobbyMenu.gd +++ b/game/src/LobbyMenu/LobbyMenu.gd @@ -5,25 +5,97 @@ extends HBoxContainer # * SS-12 signal back_button_pressed -signal save_game_selected +signal save_game_selected(save : SaveResource) +signal start_date_selected(index : int) -@export -var start_button : BaseButton +@export var lobby_panel_button : PackedScene +@export var save_scene : PackedScene + +@export_group("Nodes") +@export var game_select_start_date : BoxContainer +@export var game_select_save_tab : TabBar +@export var game_select_save_list : BoxContainer +@export var start_button : BaseButton +@export var session_tag_line_edit : LineEdit +@export var session_tag_dialog : ConfirmationDialog +@export var delete_dialog : ConfirmationDialog + +func filter_for_tag(tag : StringName) -> void: + for child in game_select_save_list.get_children(): + if tag == &"": + child.show() + else: + if tag == child.resource.session_tag: + child.show() + else: + child.hide() + +func _build_date_list() -> void: + var start_date := lobby_panel_button.instantiate() + start_date.set_text(&"1836") + start_date.pressed.connect(_on_start_date_panel_button_pressed.bind(start_date)) + game_select_start_date.add_child(start_date) + start_date = lobby_panel_button.instantiate() + start_date.set_text(&"1863") + start_date.pressed.connect(_on_start_date_panel_button_pressed.bind(start_date)) + game_select_start_date.add_child(start_date) + +var _id_to_tag : Array[StringName] = [] +func _build_save_list() -> void: + game_select_save_tab.add_tab("GAMELOBBY_SELECT_ALL") + for save_name in SaveManager._save_dictionary: + var save : SaveResource = SaveManager._save_dictionary[save_name] + var save_node := _create_save_node(save) + game_select_save_list.add_child(save_node) + if not _id_to_tag.has(save.session_tag): + _id_to_tag.append(save.session_tag) + game_select_save_tab.add_tab(save.session_tag) + +func _create_save_node(resource : SaveResource) -> Control: + var save_node = save_scene.instantiate() + save_node.resource = resource + save_node.pressed.connect(_on_save_node_pressed.bind(save_node)) + save_node.request_to_delete.connect(_on_save_node_delete_requested.bind(save_node)) + return save_node + +func _queue_clear_lists() -> void: + var full_list = game_select_start_date.get_children() + full_list.append_array(game_select_save_list.get_children()) + for child in full_list: + child.queue_free() + game_select_save_tab.clear_tabs() + _id_to_tag.clear() # REQUIREMENTS: # * SS-16 # * UIFUN-40 func _on_back_button_button_down(): print("Returning to Main Menu.") + SaveManager.current_session_tag = "" + SaveManager.current_save = null back_button_pressed.emit() - # REQUIREMENTS: # * SS-21 -func _on_start_button_button_down(): +func _on_start_button_pressed(): print("Starting new game.") - get_tree().change_scene_to_file("res://src/GameSession/GameSession.tscn") - + if SaveManager.current_session_tag == "": + # TODO: Get country tag as well + var datetime := Time.get_datetime_dict_from_system() + SaveManager.current_session_tag = "%s/%s/%s-%s:%s:%s" % [ + datetime["day"], + datetime["month"], + datetime["year"], + datetime["hour"], + datetime["minute"], + datetime["second"] + ] + if SaveManager.current_save == null and SaveManager.current_session_tag in _id_to_tag: + session_tag_dialog.dialog_text = tr("GAMELOBBY_SESSIONTAG_DIALOG_TEXT").format({ "session_tag": SaveManager.current_session_tag }) + session_tag_dialog.title = tr("GAMELOBBY_SESSIONTAG_DIALOG_TITLE").format({ "session_tag": SaveManager.current_session_tag }) + session_tag_dialog.popup_centered() + else: + _on_session_tag_dialog_confirmed() # REQUIREMENTS: # * SS-19 @@ -31,11 +103,60 @@ func _on_game_select_list_item_selected(index): print("Selected save game: ", index) save_game_selected.emit(index) - -func _on_save_game_selected(_index): - start_button.disabled = false - # If the date is double-clicked, start the game! func _on_game_select_list_item_activated(index): _on_game_select_list_item_selected(index) - _on_start_button_button_down() + _on_start_button_pressed() + +func _on_session_tag_edit_text_submitted(new_text): + SaveManager.current_session_tag = new_text + _on_start_button_pressed() + +func _on_session_tag_dialog_confirmed(): + get_tree().change_scene_to_file("res://src/GameSession/GameSession.tscn") + +var _requested_node_to_delete : Control +func _on_save_node_delete_requested(node : Control) -> void: + _requested_node_to_delete = node + delete_dialog.dialog_text = tr("GAMELOBBY_DELETE_DIALOG_TEXT").format({ "file_name": _requested_node_to_delete.resource.save_name }) + delete_dialog.title = tr("GAMELOBBY_DELETE_DIALOG_TITLE").format({ "file_name": _requested_node_to_delete.resource.save_name }) + delete_dialog.popup_centered() + +var _start_date_index := -1 +func _on_start_date_panel_button_pressed(node : Control) -> void: + if node is LobbyPanelButton and node.get_index(true) == _start_date_index: + _on_start_button_pressed() + return + _start_date_index = node.get_index(true) + start_button.disabled = false + start_date_selected.emit(_start_date_index) + +func _on_save_node_pressed(node : Control) -> void: + if SaveManager.current_save != null and SaveManager.current_save == node.resource: + SaveManager.current_session_tag = SaveManager.current_save.session_tag + _on_start_button_pressed() + return + SaveManager.current_save = node.resource + if SaveManager.current_save != null: + session_tag_line_edit.text = SaveManager.current_save.session_tag + else: + session_tag_line_edit.text = "" + start_button.disabled = false + save_game_selected.emit(SaveManager.current_save) + +func _on_game_select_save_tab_tab_changed(tab) -> void: + if tab == 0: + filter_for_tag(&"") + else: + filter_for_tag(_id_to_tag[tab - 1]) + +func _on_delete_dialog_confirmed(): + _requested_node_to_delete.resource.delete() + _requested_node_to_delete.queue_free() + +func _on_visibility_changed(): + if visible: + _build_date_list() + _build_save_list() + else: + _queue_clear_lists() diff --git a/game/src/LobbyMenu/LobbyMenu.tscn b/game/src/LobbyMenu/LobbyMenu.tscn index 174fb72..63a66d8 100644 --- a/game/src/LobbyMenu/LobbyMenu.tscn +++ b/game/src/LobbyMenu/LobbyMenu.tscn @@ -1,8 +1,10 @@ -[gd_scene load_steps=2 format=3 uid="uid://crhkgngfnxf4y"] +[gd_scene load_steps=4 format=3 uid="uid://do60kx0d3nrh4"] [ext_resource type="Script" path="res://src/LobbyMenu/LobbyMenu.gd" id="1_cvwum"] +[ext_resource type="PackedScene" uid="uid://k71f5gibwmtc" path="res://src/LobbyMenu/LobbyPanelButton.tscn" id="2_exh17"] +[ext_resource type="PackedScene" uid="uid://d2s7roinx2or7" path="res://src/SaveLoadMenu/SavePanelButton.tscn" id="3_4otj7"] -[node name="LobbyMenu" type="HBoxContainer" node_paths=PackedStringArray("start_button")] +[node name="LobbyMenu" type="HBoxContainer" node_paths=PackedStringArray("game_select_start_date", "game_select_save_tab", "game_select_save_list", "start_button", "session_tag_line_edit", "session_tag_dialog", "delete_dialog")] editor_description = "UI-36" anchors_preset = 15 anchor_right = 1.0 @@ -10,7 +12,15 @@ anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_cvwum") +lobby_panel_button = ExtResource("2_exh17") +save_scene = ExtResource("3_4otj7") +game_select_start_date = NodePath("GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectStartDate") +game_select_save_tab = NodePath("GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectSaveTab") +game_select_save_list = NodePath("GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectSaveList") start_button = NodePath("GameStartPanel/VBoxContainer/StartButton") +session_tag_line_edit = NodePath("GameStartPanel/VBoxContainer/SessionTagEdit") +session_tag_dialog = NodePath("SessionTagDialog") +delete_dialog = NodePath("DeleteDialog") [node name="GameSelectPanel" type="PanelContainer" parent="."] layout_mode = 2 @@ -19,7 +29,30 @@ size_flags_horizontal = 3 [node name="VBoxContainer" type="VBoxContainer" parent="GameSelectPanel"] layout_mode = 2 +[node name="GameSelectScroll" type="ScrollContainer" parent="GameSelectPanel/VBoxContainer"] +layout_mode = 2 +size_flags_vertical = 3 +horizontal_scroll_mode = 0 + +[node name="GameSelectList" type="VBoxContainer" parent="GameSelectPanel/VBoxContainer/GameSelectScroll"] +layout_mode = 2 +size_flags_horizontal = 3 +size_flags_vertical = 3 + +[node name="GameSelectStartDate" type="VBoxContainer" parent="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList"] +layout_mode = 2 + +[node name="GameSelectSaveTab" type="TabBar" parent="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList"] +layout_mode = 2 +tab_count = 1 +tab_0/title = "GAMELOBBY_SELECT_ALL" + +[node name="GameSelectSaveList" type="VBoxContainer" parent="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList"] +layout_mode = 2 +size_flags_vertical = 3 + [node name="GameSelectList" type="ItemList" parent="GameSelectPanel/VBoxContainer"] +visible = false layout_mode = 2 size_flags_vertical = 3 item_count = 2 @@ -67,6 +100,10 @@ custom_minimum_size = Vector2(0, 150) layout_mode = 2 size_flags_vertical = 3 +[node name="SessionTagEdit" type="LineEdit" parent="GameStartPanel/VBoxContainer"] +layout_mode = 2 +placeholder_text = "GAMELOBBY_SESSION_TAG" + [node name="StartButton" type="Button" parent="GameStartPanel/VBoxContainer"] editor_description = "UI-43" layout_mode = 2 @@ -77,8 +114,24 @@ text = "GAMELOBBY_START" custom_minimum_size = Vector2(0, 33) layout_mode = 2 -[connection signal="save_game_selected" from="." to="." method="_on_save_game_selected"] -[connection signal="item_activated" from="GameSelectPanel/VBoxContainer/GameSelectList" to="." method="_on_game_select_list_item_activated"] -[connection signal="item_selected" from="GameSelectPanel/VBoxContainer/GameSelectList" to="." method="_on_game_select_list_item_selected"] +[node name="SessionTagDialog" type="ConfirmationDialog" parent="."] +disable_3d = true +title = "GAMELOBBY_SESSIONTAG_DIALOG_TITLE" +ok_button_text = "DIALOG_OK" +dialog_text = "GAMELOBBY_SESSIONTAG_DIALOG_TEXT" +cancel_button_text = "DIALOG_CANCEL" + +[node name="DeleteDialog" type="ConfirmationDialog" parent="."] +disable_3d = true +title = "GAMELOBBY_DELETE_DIALOG_TITLE" +ok_button_text = "DIALOG_OK" +dialog_text = "GAMELOBBY_DELETE_DIALOG_TEXT" +cancel_button_text = "DIALOG_CANCEL" + +[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"] +[connection signal="tab_changed" from="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectSaveTab" to="." method="_on_game_select_save_tab_tab_changed"] [connection signal="button_down" from="GameSelectPanel/VBoxContainer/BackButton" to="." method="_on_back_button_button_down"] -[connection signal="button_down" from="GameStartPanel/VBoxContainer/StartButton" to="." method="_on_start_button_button_down"] +[connection signal="text_submitted" from="GameStartPanel/VBoxContainer/SessionTagEdit" to="." method="_on_session_tag_edit_text_submitted"] +[connection signal="pressed" from="GameStartPanel/VBoxContainer/StartButton" to="." method="_on_start_button_pressed"] +[connection signal="confirmed" from="SessionTagDialog" to="." method="_on_session_tag_dialog_confirmed"] +[connection signal="confirmed" from="DeleteDialog" to="." method="_on_delete_dialog_confirmed"] diff --git a/game/src/LobbyMenu/LobbyPanelButton.gd b/game/src/LobbyMenu/LobbyPanelButton.gd new file mode 100644 index 0000000..5f3ea46 --- /dev/null +++ b/game/src/LobbyMenu/LobbyPanelButton.gd @@ -0,0 +1,102 @@ +@tool +class_name LobbyPanelButton +extends Container + +signal button_down +signal button_up +signal pressed +signal toggled(button_pressed : bool) + +var is_start_date : bool: + get = _is_start_date + +func _is_start_date() -> bool: + return true + +@export_group("Nodes") +@export var background_button : BaseButton +@export var name_label : Label + +var text : StringName: + get = get_text, + set = set_text + +func get_text() -> StringName: + return name_label.text + +func set_text(value : StringName) -> void: + name_label.text = value + +func _get_minimum_size() -> Vector2: + var result := Vector2() + for child in get_children(): + child = child as Control + if child == null or not child.visible: + continue + if child.top_level: + continue + + var minsize : Vector2 = child.get_combined_minimum_size() + result.x = max(result.x, minsize.x) + result.y = max(result.y, minsize.y) + + var draw_style := _get_draw_mode_style() + if draw_style != null: + result += draw_style.get_minimum_size() + + return result + +func _get_draw_mode_name(support_rtl : bool = true) -> StringName: + var rtl := support_rtl and background_button != null and background_button.is_layout_rtl() + match background_button.get_draw_mode() if background_button != null else BaseButton.DrawMode.DRAW_NORMAL: + BaseButton.DrawMode.DRAW_NORMAL: + if rtl: return &"normal_mirrored" + return &"normal" + BaseButton.DrawMode.DRAW_PRESSED: + if rtl: return &"pressed_mirrored" + return &"pressed" + BaseButton.DrawMode.DRAW_HOVER: + if rtl: return &"hover_mirrored" + return &"hover" + BaseButton.DrawMode.DRAW_DISABLED: + if rtl: return &"disabled_mirrored" + return &"disabled" + BaseButton.DrawMode.DRAW_HOVER_PRESSED: + if rtl: return &"hover_pressed_mirrored" + return &"hover_pressed" + return &"" + +func _get_draw_mode_style() -> StyleBox: + if background_button == null: return null + var result := background_button.get_theme_stylebox(_get_draw_mode_name()) + if result == null: + return background_button.get_theme_stylebox(_get_draw_mode_name(false)) + return result + +func _notification(what) -> void: + if what == NOTIFICATION_SORT_CHILDREN: + var _size := size + var offset := Vector2() + var style := _get_draw_mode_style() + if style != null: + _size -= style.get_minimum_size() + offset += style.get_offset() + + for child in get_children(): + child = child as Control + if child == null or not child.is_visible_in_tree() or child.top_level: + continue + + fit_child_in_rect(child, Rect2(offset, _size)) + +func _on_background_button_button_down(): + button_down.emit() + +func _on_background_button_button_up(): + button_up.emit() + +func _on_background_button_pressed(): + pressed.emit() + +func _on_background_button_toggled(button_pressed : bool): + toggled.emit(button_pressed) diff --git a/game/src/LobbyMenu/LobbyPanelButton.tscn b/game/src/LobbyMenu/LobbyPanelButton.tscn new file mode 100644 index 0000000..2ba6c99 --- /dev/null +++ b/game/src/LobbyMenu/LobbyPanelButton.tscn @@ -0,0 +1,30 @@ +[gd_scene load_steps=2 format=3 uid="uid://k71f5gibwmtc"] + +[ext_resource type="Script" path="res://src/LobbyMenu/LobbyPanelButton.gd" id="1_327u2"] + +[node name="LobbyPanelButton" type="Container" node_paths=PackedStringArray("background_button", "name_label")] +offset_right = 113.0 +offset_bottom = 48.0 +script = ExtResource("1_327u2") +background_button = NodePath("BackgroundButton") +name_label = NodePath("SaveList/NameLabel") + +[node name="BackgroundButton" type="Button" parent="."] +layout_mode = 2 +theme_type_variation = &"ButtonContainer" + +[node name="SaveList" type="HBoxContainer" parent="."] +layout_mode = 2 +size_flags_horizontal = 0 +mouse_filter = 2 + +[node name="NameLabel" type="Label" parent="SaveList"] +layout_mode = 2 +size_flags_vertical = 1 +text = "PLACEHOLDER" +vertical_alignment = 1 + +[connection signal="button_down" from="BackgroundButton" to="." method="_on_background_button_button_down"] +[connection signal="button_up" from="BackgroundButton" to="." method="_on_background_button_button_up"] +[connection signal="pressed" from="BackgroundButton" to="." method="_on_background_button_pressed"] +[connection signal="toggled" from="BackgroundButton" to="." method="_on_background_button_toggled"] diff --git a/game/src/SaveLoadMenu/SaveLoadMenu.gd b/game/src/SaveLoadMenu/SaveLoadMenu.gd new file mode 100644 index 0000000..abf1f8c --- /dev/null +++ b/game/src/SaveLoadMenu/SaveLoadMenu.gd @@ -0,0 +1,119 @@ +extends Control + +@export var _save_scene : PackedScene + +@export_group("Nodes") +@export var _label : Label +@export var _scroll_list : BoxContainer +@export var _save_line_edit : LineEdit +@export var _save_load_button : Button +@export var _tag_selection_tab : TabBar +@export var _delete_dialog : ConfirmationDialog +@export var _overwrite_dialog : ConfirmationDialog + +var is_save_menu : bool = true +var _id_to_tag : Array[StringName] = [] + +func filter_for_tag(tag : StringName) -> void: + for child in _scroll_list.get_children(): + if tag == &"": + child.show() + else: + if tag == child.resource.session_tag: + child.show() + else: + child.hide() + +func show_for_load() -> void: + _label.text = "SAVELOADMENU_LOAD_TITLE" + _save_load_button.text = "SAVELOADMENU_LOAD_BUTTON" + _save_line_edit.editable = false + is_save_menu = false + show() + +func show_for_save() -> void: + _label.text = "SAVELOADMENU_SAVE_TITLE" + _save_load_button.text = "SAVELOADMENU_SAVE_BUTTON" + _save_line_edit.editable = true + is_save_menu = true + show() + +func _build_save_list() -> void: + _tag_selection_tab.add_tab("SAVELOADMENU_TABSELECTIONTABBAR_ALL") + for save_name in SaveManager._save_dictionary: + var save : SaveResource = SaveManager._save_dictionary[save_name] + var save_node := _create_save_node(save) + _scroll_list.add_child(save_node) + if not _id_to_tag.has(save.session_tag): + _id_to_tag.append(save.session_tag) + _tag_selection_tab.add_tab(save.session_tag) + +func _create_save_node(resource : SaveResource) -> Control: + var save_node = _save_scene.instantiate() + save_node.resource = resource + save_node.pressed.connect(_on_save_node_pressed.bind(save_node)) + save_node.request_to_delete.connect(_on_save_node_delete_requested.bind(save_node)) + return save_node + +func _queue_clear_scroll_list() -> void: + for child in _scroll_list.get_children(): + child.queue_free() + _tag_selection_tab.clear_tabs() + _id_to_tag.clear() + +# REQUIREMENTS: +# * UIFUN-84 +# * UIFUN-89 +func _on_close_button_pressed() -> void: + hide() + +func _on_delete_dialog_confirmed() -> void: + _requested_node_to_delete.resource.delete() + _requested_node_to_delete.queue_free() + +# REQUIREMENTS: +# * UIFUNC-83 +func _on_overwrite_dialog_confirmed() -> void: + SaveManager.add_or_replace_save(SaveManager.make_new_save(_submitted_text)) + _on_close_button_pressed() + +var _submitted_text : String = "" +func _on_save_line_edit_text_submitted(new_text) -> void: + _submitted_text = new_text + if SaveManager.has_save(new_text): + _overwrite_dialog.dialog_text = tr("SAVELOADMENU_OVERWRITE_DIALOG_TEXT").format({ "file_name": _submitted_text }) + _overwrite_dialog.title = tr("SAVELOADMENU_OVERWRITE_DIALOG_TITLE").format({ "file_name": _submitted_text }) + _overwrite_dialog.popup_centered() + return + _on_overwrite_dialog_confirmed() + +func _on_save_load_button_pressed() -> void: + if is_save_menu: + _save_line_edit.text_submitted.emit(_save_line_edit.text) + +var _requested_node_to_delete : Control +func _on_save_node_delete_requested(node : Control) -> void: + _requested_node_to_delete = node + _delete_dialog.dialog_text = tr("SAVELOADMENU_DELETE_DIALOG_TEXT").format({ "file_name": _requested_node_to_delete.resource.save_name }) + _delete_dialog.title = tr("SAVELOADMENU_DELETE_DIALOG_TITLE").format({ "file_name": _requested_node_to_delete.resource.save_name }) + _delete_dialog.popup_centered() + +# REQUIREMENTS: +# * UIFUN-81 +# * UIFUN-86 +func _on_save_node_pressed(node : Control) -> void: + if is_save_menu: + _save_line_edit.text = node.resource.save_name + +func _on_tag_selection_tab_bar_tab_changed(tab) -> void: + if tab == 0: + filter_for_tag(&"") + else: + filter_for_tag(_id_to_tag[tab - 1]) + +func _on_visibility_changed() -> void: + if visible: + _build_save_list() + else: + _queue_clear_scroll_list() + SaveManager.flush_save() diff --git a/game/src/SaveLoadMenu/SaveLoadMenu.tscn b/game/src/SaveLoadMenu/SaveLoadMenu.tscn new file mode 100644 index 0000000..e9f068e --- /dev/null +++ b/game/src/SaveLoadMenu/SaveLoadMenu.tscn @@ -0,0 +1,109 @@ +[gd_scene load_steps=5 format=3 uid="uid://d3g6wbvwflmyk"] + +[ext_resource type="Script" path="res://src/SaveLoadMenu/SaveLoadMenu.gd" id="1_3jkds"] +[ext_resource type="PackedScene" uid="uid://d2s7roinx2or7" path="res://src/SaveLoadMenu/SavePanelButton.tscn" id="2_fc6r3"] + +[sub_resource type="InputEventAction" id="InputEventAction_8vo2t"] +action = &"ui_accept" +pressed = true + +[sub_resource type="Shortcut" id="Shortcut_o1f2l"] +events = [SubResource("InputEventAction_8vo2t")] + +[node name="SaveLoadMenu" type="MarginContainer" node_paths=PackedStringArray("_label", "_scroll_list", "_save_line_edit", "_save_load_button", "_tag_selection_tab", "_delete_dialog", "_overwrite_dialog")] +editor_description = "UI-82, UI-89" +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_constants/margin_left = 250 +theme_override_constants/margin_top = 100 +theme_override_constants/margin_right = 250 +theme_override_constants/margin_bottom = 100 +script = ExtResource("1_3jkds") +_save_scene = ExtResource("2_fc6r3") +_label = NodePath("SaveLoadPanel/SaveLoadList/TitleBarList/SaveLoadLabel") +_scroll_list = NodePath("SaveLoadPanel/SaveLoadList/SaveLoadScroll/SaveLoadScrollList") +_save_line_edit = NodePath("SaveLoadPanel/SaveLoadList/SaveLineEdit") +_save_load_button = NodePath("SaveLoadPanel/SaveLoadList/SaveLoadButton") +_tag_selection_tab = NodePath("SaveLoadPanel/SaveLoadList/TagSelectionList/TagSelectionTabBar") +_delete_dialog = NodePath("DeleteDialog") +_overwrite_dialog = NodePath("OverwriteDialog") + +[node name="SaveLoadPanel" type="PanelContainer" parent="."] +layout_mode = 2 + +[node name="SaveLoadList" type="VBoxContainer" parent="SaveLoadPanel"] +layout_mode = 2 + +[node name="TitleBarList" type="HBoxContainer" parent="SaveLoadPanel/SaveLoadList"] +layout_mode = 2 +alignment = 2 + +[node name="SaveLoadLabel" type="Label" parent="SaveLoadPanel/SaveLoadList/TitleBarList"] +layout_mode = 2 +size_flags_horizontal = 6 +text = "SAVELOADMENU_SAVE_TITLE" + +[node name="CloseButton" type="Button" parent="SaveLoadPanel/SaveLoadList/TitleBarList"] +editor_description = "UI-87, UI-94" +layout_mode = 2 +text = "X" + +[node name="TagSelectionList" type="HBoxContainer" parent="SaveLoadPanel/SaveLoadList"] +layout_mode = 2 + +[node name="TagSelectionLabel" type="Label" parent="SaveLoadPanel/SaveLoadList/TagSelectionList"] +layout_mode = 2 +text = "SAVELOADMENU_SESSION" + +[node name="TagSelectionTabBar" type="TabBar" parent="SaveLoadPanel/SaveLoadList/TagSelectionList"] +layout_mode = 2 +size_flags_horizontal = 3 +tab_count = 1 +tab_0/title = "SAVELOADMENU_TABSELECTIONTABBAR_ALL" + +[node name="SaveLoadScroll" type="ScrollContainer" parent="SaveLoadPanel/SaveLoadList"] +editor_description = "UI-83, UI-90" +layout_mode = 2 +size_flags_vertical = 3 + +[node name="SaveLoadScrollList" type="VBoxContainer" parent="SaveLoadPanel/SaveLoadList/SaveLoadScroll"] +layout_mode = 2 +size_flags_horizontal = 3 +size_flags_vertical = 3 + +[node name="SaveLineEdit" type="LineEdit" parent="SaveLoadPanel/SaveLoadList"] +editor_description = "UI-85, UI-92" +layout_mode = 2 + +[node name="SaveLoadButton" type="Button" parent="SaveLoadPanel/SaveLoadList"] +editor_description = "UIFUN-82, UIFUN-87" +layout_mode = 2 +size_flags_horizontal = 4 +shortcut = SubResource("Shortcut_o1f2l") +shortcut_feedback = false +text = "SAVELOADMENU_SAVE_BUTTON" + +[node name="DeleteDialog" type="ConfirmationDialog" parent="."] +disable_3d = true +title = "SAVELOADMENU_DELETE_DIALOG_TITLE" +ok_button_text = "DIALOG_OK" +dialog_text = "SAVELOADMENU_DELETE_DIALOG_TEXT" +cancel_button_text = "DIALOG_CANCEL" + +[node name="OverwriteDialog" type="ConfirmationDialog" parent="."] +disable_3d = true +title = "SAVELOADMENU_OVERWRITE_DIALOG_TITLE" +ok_button_text = "DIALOG_OK" +dialog_text = "SAVELOADMENU_OVERWRITE_DIALOG_TEXT" +cancel_button_text = "DIALOG_CANCEL" + +[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"] +[connection signal="pressed" from="SaveLoadPanel/SaveLoadList/TitleBarList/CloseButton" to="." method="_on_close_button_pressed"] +[connection signal="tab_changed" from="SaveLoadPanel/SaveLoadList/TagSelectionList/TagSelectionTabBar" to="." method="_on_tag_selection_tab_bar_tab_changed"] +[connection signal="text_submitted" from="SaveLoadPanel/SaveLoadList/SaveLineEdit" to="." method="_on_save_line_edit_text_submitted"] +[connection signal="pressed" from="SaveLoadPanel/SaveLoadList/SaveLoadButton" to="." method="_on_save_load_button_pressed"] +[connection signal="confirmed" from="DeleteDialog" to="." method="_on_delete_dialog_confirmed"] +[connection signal="confirmed" from="OverwriteDialog" to="." method="_on_overwrite_dialog_confirmed"] diff --git a/game/src/SaveLoadMenu/SavePanelButton.gd b/game/src/SaveLoadMenu/SavePanelButton.gd new file mode 100644 index 0000000..5fe4917 --- /dev/null +++ b/game/src/SaveLoadMenu/SavePanelButton.gd @@ -0,0 +1,41 @@ +@tool +extends LobbyPanelButton + +signal request_to_delete + +@export_group("Nodes") +@export var country_flag : TextureRect +@export var date_label : Label +@export var delete_button : BaseButton + +var resource : SaveResource: + get: + return resource + set(value): + if resource != null: + resource.changed.disconnect(_resource_changed) + resource = value + if resource != null: + resource.changed.connect(_resource_changed) + _resource_changed() + +func get_text() -> StringName: + return resource.save_name + +func set_text(value : StringName) -> void: + if resource != null: + resource.save_name = value + +func _ready(): + _resource_changed() + +func _is_start_date() -> bool: + return false + +func _resource_changed() -> void: + if resource == null: return + name_label.text = resource.save_name + date_label.text = Time.get_datetime_string_from_unix_time(resource.get_save_file_time(), true) + +func _on_delete_button_pressed() -> void: + request_to_delete.emit() diff --git a/game/src/SaveLoadMenu/SavePanelButton.tscn b/game/src/SaveLoadMenu/SavePanelButton.tscn new file mode 100644 index 0000000..3a71a57 --- /dev/null +++ b/game/src/SaveLoadMenu/SavePanelButton.tscn @@ -0,0 +1,58 @@ +[gd_scene load_steps=2 format=3 uid="uid://d2s7roinx2or7"] + +[ext_resource type="Script" path="res://src/SaveLoadMenu/SavePanelButton.gd" id="1_rtuo6"] + +[node name="SavePanelButton" type="Container" node_paths=PackedStringArray("country_flag", "date_label", "delete_button", "background_button", "name_label")] +editor_description = "UI-84, UI-91" +offset_right = 276.0 +offset_bottom = 48.0 +script = ExtResource("1_rtuo6") +country_flag = NodePath("SaveList/CountryFlag") +date_label = NodePath("SaveList/DateLabel") +delete_button = NodePath("SaveList/DeleteButton") +background_button = NodePath("BackgroundButton") +name_label = NodePath("SaveList/NameLabel") + +[node name="BackgroundButton" type="Button" parent="."] +layout_mode = 2 +theme_type_variation = &"ButtonContainer" + +[node name="SaveList" type="HBoxContainer" parent="."] +layout_mode = 2 +mouse_filter = 2 + +[node name="CountryFlag" type="TextureRect" parent="SaveList"] +layout_mode = 2 +size_flags_horizontal = 0 +size_flags_vertical = 4 +mouse_filter = 2 + +[node name="NameLabel" type="Label" parent="SaveList"] +layout_mode = 2 +size_flags_horizontal = 0 +size_flags_vertical = 1 +text = "PLACEHOLDER" +vertical_alignment = 1 + +[node name="DateLabel" type="Label" parent="SaveList"] +layout_mode = 2 +size_flags_horizontal = 0 +size_flags_vertical = 1 +text = "00.00.0000" +vertical_alignment = 1 + +[node name="Separator" type="Control" parent="SaveList"] +layout_mode = 2 +size_flags_horizontal = 3 +mouse_filter = 2 + +[node name="DeleteButton" type="Button" parent="SaveList"] +layout_mode = 2 +size_flags_horizontal = 8 +text = "x" + +[connection signal="button_down" from="BackgroundButton" to="." method="_on_background_button_button_down"] +[connection signal="button_up" from="BackgroundButton" to="." method="_on_background_button_button_up"] +[connection signal="pressed" from="BackgroundButton" to="." method="_on_background_button_pressed"] +[connection signal="toggled" from="BackgroundButton" to="." method="_on_background_button_toggled"] +[connection signal="pressed" from="SaveList/DeleteButton" to="." method="_on_delete_button_pressed"] diff --git a/game/src/SaveLoadMenu/SaveResource.gd b/game/src/SaveLoadMenu/SaveResource.gd new file mode 100644 index 0000000..5e7faa6 --- /dev/null +++ b/game/src/SaveLoadMenu/SaveResource.gd @@ -0,0 +1,59 @@ +extends Resource +class_name SaveResource + +signal file_flushed(path : String) +signal file_loaded +signal file_moved_to_trash +signal file_deleted +signal trash_moved +signal deleted + +var save_name : StringName: + get: return save_name + set(v): + save_name = v + file.set_value("Save", "name", save_name) + emit_changed() +var session_tag : StringName: + get: return session_tag + set(v): + session_tag = v + file.set_value("Save", "session_tag", v) + emit_changed() +var file_path : String: + get: return file_path + set(v): + file_path = v + emit_changed() +var file : ConfigFile = ConfigFile.new() + +func set_file_path(name : StringName, path : String): + file_path = path + save_name = name + +func flush_save() -> Error: + file_flushed.emit(file_path) + var result := file.save(file_path) + file.clear() + return result + +func load_save(path : String = file_path) -> Error: + file_loaded.emit() + var result := file.load(path) + session_tag = file.get_value("Save", "session_tag", session_tag) + if path != file_path: + set_file_path(file.get_value("Save", "name", save_name), path) + return result + +func get_save_file_time() -> int: + return FileAccess.get_modified_time(file_path) + +func move_to_trash() -> Error: + trash_moved.emit() + file_moved_to_trash.emit() + return OS.move_to_trash(file_path) + +func delete() -> Error: + deleted.emit() + file_deleted.emit() + return DirAccess.remove_absolute(file_path) |