diff options
Diffstat (limited to 'game/src')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd | 10 | ||||
-rw-r--r-- | game/src/Game/GameSession/Topbar.gd | 7 |
2 files changed, 8 insertions, 9 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd index 3c2fb3b..90df650 100644 --- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd @@ -87,15 +87,15 @@ func _ready() -> void: # income var _lower_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider") if _lower_class_slider and _lower_class_label: - _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3)) + _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) _lower_class_slider.emit_value_changed() var _middle_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_1_slider") if _middle_class_slider and _middle_class_label: - _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3)) + _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) _middle_class_slider.emit_value_changed() var _upper_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_2_slider") if _upper_class_slider and _upper_class_label: - _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3)) + _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) _upper_class_slider.emit_value_changed() # costs @@ -123,7 +123,7 @@ func _ready() -> void: if _administration_exp_label: _exp_1_slider.value_changed.connect(func(value : int) -> void: _administration_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value)) if _admin_efficiency_label: - _exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % value) + _exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % GUINode.float_to_string_dp(value, 1)) _exp_1_slider.emit_value_changed() var _exp_2_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_2_slider") if _exp_2_slider and _social_exp_label: @@ -140,7 +140,7 @@ func _ready() -> void: if _tariff_val_label: _tariff_slider.value_changed.connect(func(value : int) -> void: _tariff_val_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value)) if _tariffs_percent_label: - _tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % value) + _tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % GUINode.float_to_string_dp(value, 1)) _tariff_slider.emit_value_changed() # debt buttons diff --git a/game/src/Game/GameSession/Topbar.gd b/game/src/Game/GameSession/Topbar.gd index 5f5640f..a173ccd 100644 --- a/game/src/Game/GameSession/Topbar.gd +++ b/game/src/Game/GameSession/Topbar.gd @@ -269,8 +269,7 @@ func _update_info() -> void: _country_name_label.set_text(player_country) if _country_rank_label: - # TODO - fix label alignment - _country_rank_label.set_text(" %d" % 1) + _country_rank_label.set_text(str(1)) if _country_prestige_label: _country_prestige_label.set_text(str(11)) @@ -294,7 +293,7 @@ func _update_info() -> void: var available_colonial_power : int = 123 var total_colonial_power : int = 456 _country_colonial_power_label.set_text( - ("%s/%s" if available_colonial_power > 0 else "§R%s§!/%s") % [available_colonial_power, total_colonial_power] + "§%s%s§!/%s" % ["W" if available_colonial_power > 0 else "R", available_colonial_power, total_colonial_power] ) ## Time control @@ -334,7 +333,7 @@ func _update_info() -> void: _technology_current_research_label.set_text("TB_TECH_NO_CURRENT") if _technology_literacy_label: - _technology_literacy_label.set_text("§Y%s%%" % GUINode.float_to_string_dp(80.0, 1)) + _technology_literacy_label.set_text("§Y%s§W%%" % GUINode.float_to_string_dp(80.0, 1)) if _technology_research_points_label: _technology_research_points_label.set_text("§Y%s" % GUINode.float_to_string_dp(10.0, 2)) |