diff options
Diffstat (limited to 'game/src')
-rw-r--r-- | game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd | 23 | ||||
-rw-r--r-- | game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn | 46 |
2 files changed, 55 insertions, 14 deletions
diff --git a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd index c52503c..1529129 100644 --- a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd +++ b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd @@ -15,9 +15,9 @@ var _checksum : String = "????" # * SS-104, SS-105, SS-106, SS-107 # * UIFUN-97, UIFUN-297, UIFUN-299 func _ready() -> void: - _version_label.text = _GIT_INFO_.release_name + _version_label.text = tr("MAIMENU_LATEST_RELEASE_NAME").format({ "release_name": _GIT_INFO_.release_name }) _version_label.tooltip_text = _GIT_INFO_.tag - _commit_label.text = _GIT_INFO_.short_hash + _commit_label.text = tr("MAIMENU_COMMIT").format({ "short_hash": _GIT_INFO_.short_hash }) _commit_label.tooltip_text = _GIT_INFO_.commit_hash # UI-111 _checksum = Checksum.get_checksum_text() @@ -29,8 +29,8 @@ func _notification(what : int) -> void: _update_checksum_label_text() func _update_checksum_label_text() -> void: - _checksum_label.tooltip_text = tr("MAINMENU_CHECKSUM").format({ "checksum": _checksum }) - _checksum_label.text = "(%s)" % _checksum.substr(0, 4) + _checksum_label.tooltip_text = tr("MAINMENU_CHECKSUM_TOOLTIP").format({ "checksum": _checksum }) + _checksum_label.text = tr("MAINMENU_CHECKSUM").format({ "short_checksum": _checksum.substr(0, 4) }) func _on_version_label_pressed() -> void: DisplayServer.clipboard_set(_GIT_INFO_.tag) @@ -40,3 +40,18 @@ func _on_commit_label_pressed() -> void: func _on_checksum_label_pressed() -> void: DisplayServer.clipboard_set(_checksum) + +func _on_game_info_button_pressed() -> void: + var project_name := ProjectSettings.get_setting("application/config/name") as String + var tag_name := _GIT_INFO_.tag + var commit_sha := _GIT_INFO_.short_hash + var godot_version := Engine.get_version_info().string as String + var os_name := OS.get_distribution_name() + var date_str := Time.get_datetime_string_from_system(true) + var display_server := DisplayServer.get_name() + var gpu_name := RenderingServer.get_video_adapter_name() + var gpu_api_version := RenderingServer.get_video_adapter_api_version() + var cpu_name := OS.get_processor_name() + var cpu_processor_count := OS.get_processor_count() + DisplayServer.clipboard_set("%s %s (%s) [Godot %s] - %s %s - %s - %s (API: %s) - %s (%s Threads)" + % [project_name, tag_name, commit_sha, godot_version, os_name, date_str, display_server, gpu_name, gpu_api_version, cpu_name, cpu_processor_count]) diff --git a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn index d9de5ea..55b2fdf 100644 --- a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn +++ b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn @@ -1,15 +1,34 @@ -[gd_scene load_steps=2 format=3 uid="uid://cen7wkmn6og66"] +[gd_scene load_steps=4 format=3 uid="uid://cen7wkmn6og66"] [ext_resource type="Script" path="res://src/Game/Menu/MainMenu/ReleaseInfoBox.gd" id="1_y2djw"] +[sub_resource type="StyleBoxLine" id="StyleBoxLine_07plf"] +content_margin_right = 2.0 +color = Color(1, 1, 1, 1) +thickness = 2 +vertical = true + +[sub_resource type="Theme" id="Theme_une4m"] +VSeparator/styles/separator = SubResource("StyleBoxLine_07plf") + [node name="ReleaseInfoBox" type="HBoxContainer" node_paths=PackedStringArray("_version_label", "_commit_label", "_checksum_label")] editor_description = "UI-31" +theme = SubResource("Theme_une4m") script = ExtResource("1_y2djw") -_version_label = NodePath("VersionLabel") -_commit_label = NodePath("CommitLabel") -_checksum_label = NodePath("ChecksumLabel") +_version_label = NodePath("VersionButton") +_commit_label = NodePath("CommitButton") +_checksum_label = NodePath("ChecksumButton") + +[node name="GameInfoButton" type="Button" parent="."] +layout_mode = 2 +theme_type_variation = &"GameInfoButton" +text = "MAINMENU_GAME_INFO" +flat = true -[node name="VersionLabel" type="Button" parent="."] +[node name="VSeparator" type="VSeparator" parent="."] +layout_mode = 2 + +[node name="VersionButton" type="Button" parent="."] editor_description = "UI-869, UI-870" layout_mode = 2 tooltip_text = "VERSION_MISSING" @@ -19,7 +38,10 @@ text = "VERSION_MISSING" flat = true alignment = 0 -[node name="CommitLabel" type="Button" parent="."] +[node name="VSeparator2" type="VSeparator" parent="."] +layout_mode = 2 + +[node name="CommitButton" type="Button" parent="."] editor_description = "UI-871, UI-872" layout_mode = 2 focus_mode = 0 @@ -28,7 +50,10 @@ text = "????????" flat = true alignment = 0 -[node name="ChecksumLabel" type="Button" parent="."] +[node name="VSeparator3" type="VSeparator" parent="."] +layout_mode = 2 + +[node name="ChecksumButton" type="Button" parent="."] editor_description = "UI-111" layout_mode = 2 tooltip_text = "CHECKSUM_MISSING" @@ -38,6 +63,7 @@ text = "(????)" flat = true alignment = 0 -[connection signal="pressed" from="VersionLabel" to="." method="_on_version_label_pressed"] -[connection signal="pressed" from="CommitLabel" to="." method="_on_commit_label_pressed"] -[connection signal="pressed" from="ChecksumLabel" to="." method="_on_checksum_label_pressed"] +[connection signal="pressed" from="GameInfoButton" to="." method="_on_game_info_button_pressed"] +[connection signal="pressed" from="VersionButton" to="." method="_on_version_label_pressed"] +[connection signal="pressed" from="CommitButton" to="." method="_on_commit_label_pressed"] +[connection signal="pressed" from="ChecksumButton" to="." method="_on_checksum_label_pressed"] |