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-rw-r--r--game/art/economy/goods/Aeroplanes.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Aeroplanes.png.import34
-rw-r--r--game/art/economy/goods/Ammunition.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Ammunition.png.import34
-rw-r--r--game/art/economy/goods/Artillery.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Artillery.png.import34
-rw-r--r--game/art/economy/goods/Automobiles.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Automobiles.png.import34
-rw-r--r--game/art/economy/goods/CannedFood.pngbin0 -> 3918 bytes
-rw-r--r--game/art/economy/goods/CannedFood.png.import34
-rw-r--r--game/art/economy/goods/Cattle.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Cattle.png.import34
-rw-r--r--game/art/economy/goods/Cement.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Cement.png.import34
-rw-r--r--game/art/economy/goods/ClipperConvoys.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/ClipperConvoys.png.import34
-rw-r--r--game/art/economy/goods/Coal.pngbin0 -> 5151 bytes
-rw-r--r--game/art/economy/goods/Coal.png.import34
-rw-r--r--game/art/economy/goods/Coffee.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Coffee.png.import34
-rw-r--r--game/art/economy/goods/Cotton.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Cotton.png.import34
-rw-r--r--game/art/economy/goods/Dye.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Dye.png.import34
-rw-r--r--game/art/economy/goods/ElectricGear.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/ElectricGear.png.import34
-rw-r--r--game/art/economy/goods/Explosives.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Explosives.png.import34
-rw-r--r--game/art/economy/goods/Fabric.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Fabric.png.import34
-rw-r--r--game/art/economy/goods/Fertilizer.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Fertilizer.png.import34
-rw-r--r--game/art/economy/goods/Fish.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Fish.png.import34
-rw-r--r--game/art/economy/goods/Fruit.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Fruit.png.import34
-rw-r--r--game/art/economy/goods/Fuel.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Fuel.png.import34
-rw-r--r--game/art/economy/goods/Furniture.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Furniture.png.import34
-rw-r--r--game/art/economy/goods/Glass.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Glass.png.import34
-rw-r--r--game/art/economy/goods/Grain.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Grain.png.import34
-rw-r--r--game/art/economy/goods/Iron.pngbin0 -> 4808 bytes
-rw-r--r--game/art/economy/goods/Iron.png.import34
-rw-r--r--game/art/economy/goods/Liquor.pngbin0 -> 2518 bytes
-rw-r--r--game/art/economy/goods/Liquor.png.import34
-rw-r--r--game/art/economy/goods/Lumber.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Lumber.png.import34
-rw-r--r--game/art/economy/goods/LuxuryClothes.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/LuxuryClothes.png.import34
-rw-r--r--game/art/economy/goods/LuxuryFurniture.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/LuxuryFurniture.png.import34
-rw-r--r--game/art/economy/goods/MachineParts.pngbin0 -> 5878 bytes
-rw-r--r--game/art/economy/goods/MachineParts.png.import34
-rw-r--r--game/art/economy/goods/Oil.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Oil.png.import34
-rw-r--r--game/art/economy/goods/Opium.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Opium.png.import34
-rw-r--r--game/art/economy/goods/Paper.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Paper.png.import34
-rw-r--r--game/art/economy/goods/PreciousMetal.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/PreciousMetal.png.import34
-rw-r--r--game/art/economy/goods/Radios.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Radios.png.import34
-rw-r--r--game/art/economy/goods/RegularClothes.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/RegularClothes.png.import34
-rw-r--r--game/art/economy/goods/Rubber.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Rubber.png.import34
-rw-r--r--game/art/economy/goods/Silk.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Silk.png.import34
-rw-r--r--game/art/economy/goods/SmallArms.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/SmallArms.png.import34
-rw-r--r--game/art/economy/goods/SteamerConvoys.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/SteamerConvoys.png.import34
-rw-r--r--game/art/economy/goods/Steel.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Steel.png.import34
-rw-r--r--game/art/economy/goods/Sulphur.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Sulphur.png.import34
-rw-r--r--game/art/economy/goods/Tanks.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Tanks.png.import34
-rw-r--r--game/art/economy/goods/Tea.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Tea.png.import34
-rw-r--r--game/art/economy/goods/Telephones.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Telephones.png.import34
-rw-r--r--game/art/economy/goods/Timber.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Timber.png.import34
-rw-r--r--game/art/economy/goods/Tobacco.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Tobacco.png.import34
-rw-r--r--game/art/economy/goods/TropicalWood.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/TropicalWood.png.import34
-rw-r--r--game/art/economy/goods/Wine.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Wine.png.import34
-rw-r--r--game/art/economy/goods/Wool.pngbin0 -> 780 bytes
-rw-r--r--game/art/economy/goods/Wool.png.import34
-rw-r--r--game/art/technology/army/Army Decision Making.pngbin0 -> 306635 bytes
-rw-r--r--game/art/technology/army/Army Decision Making.png.import34
-rw-r--r--game/art/technology/army/Army NCO Training.pngbin0 -> 431285 bytes
-rw-r--r--game/art/technology/army/Army NCO Training.png.import34
-rw-r--r--game/art/technology/army/Army Professionalism.pngbin0 -> 469612 bytes
-rw-r--r--game/art/technology/army/Army Professionalism.png.import34
-rw-r--r--game/art/technology/army/Army Risk Management.pngbin0 -> 452999 bytes
-rw-r--r--game/art/technology/army/Army Risk Management.png.import34
-rw-r--r--game/art/technology/army/Bolt-action Rifle.pngbin0 -> 467581 bytes
-rw-r--r--game/art/technology/army/Bolt-action Rifle.png.import34
-rw-r--r--game/art/technology/army/Breech-Loaded Rifles.pngbin0 -> 430019 bytes
-rw-r--r--game/art/technology/army/Breech-Loaded Rifles.png.import34
-rw-r--r--game/art/technology/army/Bronze Muzzle-loaded Artillery.pngbin0 -> 366244 bytes
-rw-r--r--game/art/technology/army/Bronze Muzzle-loaded Artillery.png.import34
-rw-r--r--game/art/technology/army/Deep Defense System.pngbin0 -> 415608 bytes
-rw-r--r--game/art/technology/army/Deep Defense System.png.import34
-rw-r--r--game/art/technology/army/Flintlock Rifles.pngbin0 -> 397089 bytes
-rw-r--r--game/art/technology/army/Flintlock Rifles.png.import34
-rw-r--r--game/art/technology/army/Indirect Artillery Fire.pngbin0 -> 429768 bytes
-rw-r--r--game/art/technology/army/Indirect Artillery Fire.png.import34
-rw-r--r--game/art/technology/army/Infiltration.pngbin0 -> 417401 bytes
-rw-r--r--game/art/technology/army/Infiltration.png.import34
-rw-r--r--game/art/technology/army/Iron Breech-Loaded Artillery.pngbin0 -> 433487 bytes
-rw-r--r--game/art/technology/army/Iron Breech-Loaded Artillery.png.import34
-rw-r--r--game/art/technology/army/Iron Muzzle-Loaded Artillery.pngbin0 -> 475387 bytes
-rw-r--r--game/art/technology/army/Iron Muzzle-Loaded Artillery.png.import34
-rw-r--r--game/art/technology/army/Machine Gun.pngbin0 -> 475410 bytes
-rw-r--r--game/art/technology/army/Machine Gun.png.import34
-rw-r--r--game/art/technology/army/Military Directionism.pngbin0 -> 455202 bytes
-rw-r--r--game/art/technology/army/Military Directionism.png.import34
-rw-r--r--game/art/technology/army/Military Logistics.pngbin0 -> 390682 bytes
-rw-r--r--game/art/technology/army/Military Logistics.png.import34
-rw-r--r--game/art/technology/army/Military Plans.pngbin0 -> 642098 bytes
-rw-r--r--game/art/technology/army/Military Plans.png.import34
-rw-r--r--game/art/technology/army/Military Staff System.pngbin0 -> 325254 bytes
-rw-r--r--game/art/technology/army/Military Staff System.png.import34
-rw-r--r--game/art/technology/army/Military Statistics.pngbin0 -> 435515 bytes
-rw-r--r--game/art/technology/army/Military Statistics.png.import34
-rw-r--r--game/art/technology/army/Muzzle-loaded Rifles.pngbin0 -> 427833 bytes
-rw-r--r--game/art/technology/army/Muzzle-loaded Rifles.png.import34
-rw-r--r--game/art/technology/army/Point Defense System.pngbin0 -> 388868 bytes
-rw-r--r--game/art/technology/army/Point Defense System.png.import34
-rw-r--r--game/art/technology/army/Post-Napoleonic Thought.pngbin0 -> 411760 bytes
-rw-r--r--game/art/technology/army/Post-Napoleonic Thought.png.import34
-rw-r--r--game/art/technology/army/Steel Breech-Loaded Artillery.pngbin0 -> 453430 bytes
-rw-r--r--game/art/technology/army/Steel Breech-Loaded Artillery.png.import34
-rw-r--r--game/art/technology/army/Strategic Mobility.pngbin0 -> 465517 bytes
-rw-r--r--game/art/technology/army/Strategic Mobility.png.import34
-rw-r--r--game/art/technology/army/The Command Principle.pngbin0 -> 395503 bytes
-rw-r--r--game/art/technology/army/The Command Principle.png.import34
-rw-r--r--game/art/units/Airplane.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Airplane.png.import34
-rw-r--r--game/art/units/Armor.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Armor.png.import34
-rw-r--r--game/art/units/Artillery.pngbin0 -> 5645 bytes
-rw-r--r--game/art/units/Artillery.png.import34
-rw-r--r--game/art/units/Battleship.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Battleship.png.import34
-rw-r--r--game/art/units/Cavalry.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Cavalry.png.import34
-rw-r--r--game/art/units/ClipperTransport.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/ClipperTransport.png.import34
-rw-r--r--game/art/units/CommerceRaider.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/CommerceRaider.png.import34
-rw-r--r--game/art/units/Cruiser.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Cruiser.png.import34
-rw-r--r--game/art/units/Cuirassier.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Cuirassier.png.import34
-rw-r--r--game/art/units/Dragoon.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Dragoon.png.import34
-rw-r--r--game/art/units/Dreadnought.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Dreadnought.png.import34
-rw-r--r--game/art/units/Engineer.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Engineer.png.import34
-rw-r--r--game/art/units/Frigate.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Frigate.png.import34
-rw-r--r--game/art/units/Guard.pngbin0 -> 3946 bytes
-rw-r--r--game/art/units/Guard.png.import34
-rw-r--r--game/art/units/Hussar.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Hussar.png.import34
-rw-r--r--game/art/units/Infantry.pngbin0 -> 4347 bytes
-rw-r--r--game/art/units/Infantry.png.import34
-rw-r--r--game/art/units/Ironclad.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Ironclad.png.import34
-rw-r--r--game/art/units/Irregular.pngbin0 -> 5564 bytes
-rw-r--r--game/art/units/Irregular.png.import34
-rw-r--r--game/art/units/ManOWar.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/ManOWar.png.import34
-rw-r--r--game/art/units/Monitor.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/Monitor.png.import34
-rw-r--r--game/art/units/SteamerTransport.pngbin0 -> 780 bytes
-rw-r--r--game/art/units/SteamerTransport.png.import34
-rw-r--r--game/src/GameSession/MapView.gd2
-rw-r--r--game/src/MainMenu/MainMenu.tscn16
-rw-r--r--game/src/MusicConductor/MusicConductor.gd2
-rw-r--r--game/theme/assets/OpenVicFINALREALTRANS.pngbin0 -> 57587 bytes
-rw-r--r--game/theme/assets/OpenVicFINALREALTRANS.png.import34
-rw-r--r--game/theme/main_menu.tres2
194 files changed, 3240 insertions, 12 deletions
diff --git a/game/art/economy/goods/Aeroplanes.png b/game/art/economy/goods/Aeroplanes.png
new file mode 100644
index 0000000..827ebc0
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Binary files differ
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new file mode 100644
index 0000000..3d2451a
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diff --git a/game/art/economy/goods/Ammunition.png b/game/art/economy/goods/Ammunition.png
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diff --git a/game/art/economy/goods/Artillery.png b/game/art/economy/goods/Artillery.png
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diff --git a/game/art/economy/goods/Automobiles.png b/game/art/economy/goods/Automobiles.png
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diff --git a/game/art/economy/goods/CannedFood.png b/game/art/economy/goods/CannedFood.png
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+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/game/art/units/Irregular.png b/game/art/units/Irregular.png
new file mode 100644
index 0000000..3692f2b
--- /dev/null
+++ b/game/art/units/Irregular.png
Binary files differ
diff --git a/game/art/units/Irregular.png.import b/game/art/units/Irregular.png.import
new file mode 100644
index 0000000..c5afc1f
--- /dev/null
+++ b/game/art/units/Irregular.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://k85dqi6f5h5b"
+path="res://.godot/imported/Irregular.png-3def289eafc49bf0792a13dcfc57644e.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
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+dest_files=["res://.godot/imported/Irregular.png-3def289eafc49bf0792a13dcfc57644e.ctex"]
+
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+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/game/art/units/ManOWar.png b/game/art/units/ManOWar.png
new file mode 100644
index 0000000..827ebc0
--- /dev/null
+++ b/game/art/units/ManOWar.png
Binary files differ
diff --git a/game/art/units/ManOWar.png.import b/game/art/units/ManOWar.png.import
new file mode 100644
index 0000000..95e8aae
--- /dev/null
+++ b/game/art/units/ManOWar.png.import
@@ -0,0 +1,34 @@
+[remap]
+
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+type="CompressedTexture2D"
+uid="uid://bhs14st1sfxyk"
+path="res://.godot/imported/ManOWar.png-1d0aeaf29ddb7549ac6e1fe02bb71087.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
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+dest_files=["res://.godot/imported/ManOWar.png-1d0aeaf29ddb7549ac6e1fe02bb71087.ctex"]
+
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+compress/hdr_compression=1
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+compress/channel_pack=0
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+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/game/art/units/Monitor.png b/game/art/units/Monitor.png
new file mode 100644
index 0000000..827ebc0
--- /dev/null
+++ b/game/art/units/Monitor.png
Binary files differ
diff --git a/game/art/units/Monitor.png.import b/game/art/units/Monitor.png.import
new file mode 100644
index 0000000..abce7fd
--- /dev/null
+++ b/game/art/units/Monitor.png.import
@@ -0,0 +1,34 @@
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+type="CompressedTexture2D"
+uid="uid://dbr4cvn768avu"
+path="res://.godot/imported/Monitor.png-67ac2d89ae01044a05ecd8ac7a4404e5.ctex"
+metadata={
+"vram_texture": false
+}
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+dest_files=["res://.godot/imported/Monitor.png-67ac2d89ae01044a05ecd8ac7a4404e5.ctex"]
+
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+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
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+process/hdr_as_srgb=false
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+detect_3d/compress_to=1
diff --git a/game/art/units/SteamerTransport.png b/game/art/units/SteamerTransport.png
new file mode 100644
index 0000000..827ebc0
--- /dev/null
+++ b/game/art/units/SteamerTransport.png
Binary files differ
diff --git a/game/art/units/SteamerTransport.png.import b/game/art/units/SteamerTransport.png.import
new file mode 100644
index 0000000..4eece41
--- /dev/null
+++ b/game/art/units/SteamerTransport.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://csusa1o3uhn3b"
+path="res://.godot/imported/SteamerTransport.png-a0d47379c05f4b7a05fb7e1f159d0614.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://art/units/SteamerTransport.png"
+dest_files=["res://.godot/imported/SteamerTransport.png-a0d47379c05f4b7a05fb7e1f159d0614.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
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+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
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diff --git a/game/src/GameSession/MapView.gd b/game/src/GameSession/MapView.gd
index 857365b..54d8df8 100644
--- a/game/src/GameSession/MapView.gd
+++ b/game/src/GameSession/MapView.gd
@@ -254,4 +254,4 @@ func _on_minimap_clicked(pos_clicked : Vector2):
pos_clicked *= _map_mesh_dims
_camera.position.x = pos_clicked.x
_camera.position.z = pos_clicked.y
- _clamp_over_map()
+ _clamp_over_map() \ No newline at end of file
diff --git a/game/src/MainMenu/MainMenu.tscn b/game/src/MainMenu/MainMenu.tscn
index 5fb6ca9..a10fa27 100644
--- a/game/src/MainMenu/MainMenu.tscn
+++ b/game/src/MainMenu/MainMenu.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=5 format=3 uid="uid://bp5n3mlu45ygw"]
+[gd_scene load_steps=6 format=3 uid="uid://bp5n3mlu45ygw"]
[ext_resource type="Theme" uid="uid://qoi3oec48jp0" path="res://theme/main_menu.tres" id="1_1yri4"]
[ext_resource type="Script" path="res://src/MainMenu/MainMenu.gd" id="2_nm1fq"]
+[ext_resource type="Texture2D" uid="uid://dxys0wg0f0ic5" path="res://theme/assets/OpenVicFINALREALTRANS.png" id="3_58ess"]
[ext_resource type="PackedScene" uid="uid://b7oncobnacxmt" path="res://src/LocaleButton.tscn" id="3_amonp"]
[ext_resource type="PackedScene" uid="uid://cen7wkmn6og66" path="res://src/MainMenu/ReleaseInfoBox.tscn" id="3_km0er"]
@@ -29,14 +30,13 @@ theme_type_variation = &"BackgroundPanel"
[node name="VBox" type="VBoxContainer" parent="Panel"]
layout_mode = 2
-[node name="TitleLabel" type="Label" parent="Panel/VBox"]
+[node name="TextureRect" type="TextureRect" parent="Panel/VBox"]
layout_mode = 2
-size_flags_vertical = 6
-size_flags_stretch_ratio = 1.5
-theme_type_variation = &"TitleLabel"
-text = "MAINMENU_TITLE"
-horizontal_alignment = 1
-vertical_alignment = 1
+size_flags_vertical = 3
+size_flags_stretch_ratio = 1.75
+texture = ExtResource("3_58ess")
+expand_mode = 1
+stretch_mode = 5
[node name="Margin" type="MarginContainer" parent="Panel/VBox"]
layout_mode = 2
diff --git a/game/src/MusicConductor/MusicConductor.gd b/game/src/MusicConductor/MusicConductor.gd
index c0cfc46..08fa86a 100644
--- a/game/src/MusicConductor/MusicConductor.gd
+++ b/game/src/MusicConductor/MusicConductor.gd
@@ -36,7 +36,7 @@ func is_paused() -> bool:
func toggle_play_pause() -> void:
$AudioStreamPlayer.stream_paused = !$AudioStreamPlayer.stream_paused
-
+
func start_current_song() -> void:
$AudioStreamPlayer.stream = _available_songs[_selected_track].song_stream
$AudioStreamPlayer.play()
diff --git a/game/theme/assets/OpenVicFINALREALTRANS.png b/game/theme/assets/OpenVicFINALREALTRANS.png
new file mode 100644
index 0000000..446814f
--- /dev/null
+++ b/game/theme/assets/OpenVicFINALREALTRANS.png
Binary files differ
diff --git a/game/theme/assets/OpenVicFINALREALTRANS.png.import b/game/theme/assets/OpenVicFINALREALTRANS.png.import
new file mode 100644
index 0000000..6963753
--- /dev/null
+++ b/game/theme/assets/OpenVicFINALREALTRANS.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dxys0wg0f0ic5"
+path="res://.godot/imported/OpenVicFINALREALTRANS.png-be4facd2c0164660117ada12fd221f10.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://theme/assets/OpenVicFINALREALTRANS.png"
+dest_files=["res://.godot/imported/OpenVicFINALREALTRANS.png-be4facd2c0164660117ada12fd221f10.ctex"]
+
+[params]
+
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+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
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+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/game/theme/main_menu.tres b/game/theme/main_menu.tres
index 24c5552..6a3f73d 100644
--- a/game/theme/main_menu.tres
+++ b/game/theme/main_menu.tres
@@ -189,8 +189,6 @@ TitleButton/styles/focus = SubResource("StyleBoxFlat_2txce")
TitleButton/styles/hover = SubResource("StyleBoxTexture_3efxh")
TitleButton/styles/normal = ExtResource("6_dx0aj")
TitleButton/styles/pressed = SubResource("StyleBox_uuspe")
-TitleLabel/base_type = &"Label"
-TitleLabel/font_sizes/font_size = 90
VersionLabel/base_type = &"Button"
VersionLabel/colors/font_hover_color = Color(0.360784, 0.360784, 0.360784, 1)
VersionLabel/colors/font_hover_pressed_color = Color(0.215686, 0.215686, 0.215686, 1)