diff options
Diffstat (limited to 'game')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd | 14 | ||||
-rw-r--r-- | game/src/Game/GameSession/ProvinceOverviewPanel.gd | 6 |
2 files changed, 17 insertions, 3 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd index 7158333..0717c60 100644 --- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd @@ -15,6 +15,20 @@ func _ready() -> void: if close_button: close_button.pressed.connect(Events.NationManagementScreens.close_nation_management_screen.bind(_screen)) + # Scrollbar test code + var test_scrollbar : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider") + var test_label : Label = get_label_from_nodepath(^"./country_budget/tax_0_inc") + test_scrollbar.value_changed.connect(func(value : int) -> void: test_label.text = str(value)) + test_scrollbar.set_range_limits(20, 80) + test_scrollbar.emit_value_changed() + + var tariff_scrollbar : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tariff_slider") + var tariff_label : Label = get_label_from_nodepath(^"./country_budget/tariffs_percent") + tariff_scrollbar.value_changed.connect(func(value : int) -> void: tariff_label.text = "%s%%" % GUINode.float_to_formatted_string(value, 1)) + tariff_scrollbar.set_limits(-100, 100) + tariff_scrollbar.set_range_limits(-45, 80) + tariff_scrollbar.emit_value_changed() + _update_info() func _notification(what : int) -> void: diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd index bf3c3dc..32f9600 100644 --- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd +++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd @@ -309,14 +309,14 @@ func _update_info() -> void: if _rgo_income_label: # TODO - add £ sign and replace placeholder with actual value - _rgo_income_label.text = GameSingleton.float_to_formatted_string(12.34567) + _rgo_income_label.text = GUINode.float_to_formatted_string(12.34567, 3) if _rgo_employment_percentage_texture: pass if _rgo_employment_population_label: # TODO - replace placeholder with actual value - _rgo_employment_population_label.text = GameSingleton.int_to_formatted_string(_province_info.get(_province_info_total_population_key, 0) / 10) + _rgo_employment_population_label.text = GUINode.int_to_formatted_string(_province_info.get(_province_info_total_population_key, 0) / 10) if _rgo_employment_percentage_label: pass @@ -331,7 +331,7 @@ func _update_info() -> void: pass if _total_population_label: - _total_population_label.text = GameSingleton.int_to_formatted_string(_province_info.get(_province_info_total_population_key, 0)) + _total_population_label.text = GUINode.int_to_formatted_string(_province_info.get(_province_info_total_population_key, 0)) if _migration_label: pass |