| Commit message (Collapse) | Author | Age | Lines |
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Add bash-based Godot URL environment variable handling to openvic-env action
Sets GODOT_LINUX_URL and GODOT_TEMPLATE_URL according to GODOT_BASE_URL, GODOT_VERSION, and GODOT_VERSION_TYPE
Handles downloads.tuxfamily.org/godotengine and github.com/godotengine differently
Errors if GODOT_LINUX_URL or GODOT_TEMPLATE_URL are not set or if links do not exist
Will not override GODOT_LINUX_URL if previously set
Will not override GODOT_TEMPLATE_URL if previously set
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Copies how Godot handles scons-cache
Add openvic-build action
Add openvic-cache action
Add mingw-cache action
Add verbose and progress Scons options to SConstruct
This is completely based on how Godot implemented caching with Scons
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Add warning and fix for no tags on user repos
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Makes debug easier to see and handle
Add commit hash label to MainMenu
Add click-copyable tag, commit hash, and checksum to main menu
Rename VersionChecksumBox to ReleaseInfoBox
Move ReleaseInfoBox to separate scene and script
Add GIT_INFO.gd for generic project running
Add openvic2-plugin addon for handling export plugin
Replaces GIT_INFO.gd on export
Setup build workflow to retrieve commit hash, tag, and release
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