index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
zaaarf
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Commit message (
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Author
Age
Lines
*
Update to Godot 4.2.1 Stable Release
Spartan322
2023-12-17
-1
/
+1
*
Update to Godot 4.2 Stable Release
Spartan322
2023-12-05
-1
/
+1
*
Update to Godot 4.1.3 Stable Release
Spartan322
2023-11-11
-1
/
+1
*
Move actions and scripts to separate reusable repos
Spartan322
2023-09-24
-178
/
+8
*
Update to Godot 4.1.1 Stable Release
Spartan322
2023-07-20
-47
/
+109
*
Merge pull request #136 from Spartan322/godot-executable-cache-support
George L. Albany
2023-07-09
-0
/
+2
|
\
|
*
Add Godot binary/template cache support
Spartan322
2023-07-07
-0
/
+2
*
|
Add scons-cache support for extension build
Spartan322
2023-07-09
-4
/
+85
|
/
*
Update to Godot 4.1 Stable Release
Spartan322
2023-07-06
-1
/
+1
*
Add environment variables for trivial Godot updates
Spartan322
2023-06-02
-4
/
+10
*
Set build permissions to `write-all`
George L. Albany
2023-05-30
-3
/
+4
*
Update to Godot 4.0.3 Stable Release
Spartan322
2023-05-20
-4
/
+4
*
Changed from OpenVic2 to OpenVic
Hop311
2023-05-17
-16
/
+16
*
C++ refactoring + simulation prototype
Hop311
2023-04-23
-0
/
+4
*
Update to Godot 4.0.2 Stable Release
Spartan322
2023-04-11
-4
/
+4
*
Add fix-missing argument to apt install wine64
George L. Albany
2023-03-31
-4
/
+11
*
Add automated git release info retrieval on export
Spartan322
2023-03-29
-1
/
+38
*
Add release integration
Spartan322
2023-03-24
-12
/
+111
*
Make PR Continuous Integration work
Spartan322
2023-03-11
-1
/
+1
*
feat(build): Implement scons building
George L. Albany
2023-01-25
-0
/
+106