Commit message (Collapse) | Author | Age | Lines | |
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* | feat(vscode): Add dev_build task and debugger launcher | George L. Albany | 2023-01-26 | -0/+8 |
| | | | | | | | | | feat(git): Ignore clangd cache and user VSCode files feat(build): Make dev_build=yes overwrite the non-dev_build extension library feat(docs): Added instructions in README.md to run Godot with our extension and attach a debugger fix(docs): Corrected README.md Project Export header steps being off TODO: vscode Debug launch configuration relies on /bin/godot4 in both Windows and Linux PATH, likely should be an environment variable. | |||
* | feat(build): Implement scons building | George L. Albany | 2023-01-25 | -0/+24 |
| | | | | | | | | | | | | feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled | |||
* | Initial commit | CptAlanSmith | 2023-01-19 | -0/+32 |