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path: root/.vscode/launch.json
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* Simplify README.md Spartan3222023-09-25-8/+4
| | | | | | | | | | | | Add system-requirements.md Add using-git-bisect.md Add run-build-export.md Add cloning.md Add debugging.md Add rebasing.md Includes PR squashing Simplify .vscode/launch.json
* feat(vscode): Add dev_build task and debugger launcher George L. Albany2023-01-26-0/+26
feat(git): Ignore clangd cache and user VSCode files feat(build): Make dev_build=yes overwrite the non-dev_build extension library feat(docs): Added instructions in README.md to run Godot with our extension and attach a debugger fix(docs): Corrected README.md Project Export header steps being off TODO: vscode Debug launch configuration relies on /bin/godot4 in both Windows and Linux PATH, likely should be an environment variable.