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* Merge branch 'terrain-map' into minimap Hop3112023-04-09-230/+693
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| * Function pointer -> std::function Hop3112023-04-09-12/+23
| * Map modes + moved province index image to SIM side Hop3112023-04-08-187/+448
| * Region loading and mapmode. Hop3112023-04-08-60/+229
| * Fixed weird hashmap lookup crash. Hop3112023-04-08-17/+28
| * Includes cleanup + const map getters Hop3112023-04-07-31/+42
* | Moved assets to R/art/ Hop3112023-04-09-34/+34
* | Accurate minimap viewport shape Hop3112023-04-08-57/+47
* | Update GameSession.tscn Gone2Daly2023-04-07-1/+48
* | forgot to add emit Gone2Daly2023-04-07-0/+3
* | minimap-first-try Gone2Daly2023-04-07-2/+109
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* Movement tweaks Hop3112023-04-07-36/+42
* Fixes (prov selection, index unnorming, mac print) Hop3112023-04-07-7/+8
* Province index and colour lookup texture Hop3112023-04-07-48/+224
* Accidentally included WIP stuff in previous commit Hop3112023-04-05-1/+1
* Custom map mesh that fixes UV issue Hop3112023-04-05-35/+203
* Input and province selection cleanup Hop3112023-04-05-178/+196
* Adding province overview panel and selection of province. Gone2Daly2023-04-05-19/+179
* Basic province id and shape loading and rendering. Hop3112023-04-03-23/+383
* Removed SubViewport and made more variables export Hop3112023-03-31-28/+17
* First go at terrain map implementation Hop3112023-03-30-2/+192
* Added Localisation (#77) Hop3112023-03-30-90/+475
* Merge pull request #79 from Spartan322/general-release-info George L. Albany2023-03-29-32/+309
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| * Add automated git release info retrieval on export Spartan3222023-03-29-32/+309
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* Merge pull request #76 from Spartan322/fix/button-export George L. Albany2023-03-24-9/+16
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| * Make main_menu_button.png a Texture2D Spartan3222023-03-24-9/+16
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* Merge pull request #75 from Spartan322/add/ci-push-and-release George L. Albany2023-03-24-12/+111
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| * Add release integration Spartan3222023-03-24-12/+111
* | Merge pull request #72 from Spartan322/enhance/theming George L. Albany2023-03-24-149/+229
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| * | Make default_theme.tres the project theme Spartan3222023-03-23-149/+229
* | | Merge pull request #74 from Spartan322/fix/export-issues George L. Albany2023-03-24-20/+6
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| * | Fix MacOS OpenVic2.dmg export_path to OpenVic2.app Spartan3222023-03-24-20/+6
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* | Merge pull request #71 from Spartan322/update/godot4.0.1-stable BrickPi2023-03-23-4/+4
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| * Update to Godot 4.0.1 Stable Release Spartan3222023-03-23-4/+4
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* Merge pull request #68 from OpenVic2Project/docs-architecture-and-schema ClarkeCode2023-03-22-30/+4142
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| * Fix spelling ClarkeCode2023-03-22-1/+1
| * Moved data files according to project-file-structure.md ClarkeCode2023-03-22-0/+0
| * Creating data files according to schema in docs/simulation/provinces.md ClarkeCode2023-03-15-0/+3844
| * Re-evaluated approach for dataloading ClarkeCode2023-03-15-14/+60
| * Update to reflect recent additions ClarkeCode2023-03-12-1/+7
| * Beginning of architecture file ClarkeCode2023-03-12-0/+52
| * Initial description of Province schema ClarkeCode2023-03-12-0/+58
| * Creating data files according to tables in goods.md ClarkeCode2023-03-12-0/+105
| * Minor tweaks Robert Clarke2023-03-12-29/+30
* | Basic Game Session skeleton (#67) Hop3112023-03-22-125/+158
* | Merge pull request #70 from orwellian225/sim/data Brendan Griffiths2023-03-22-2/+2
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| * | fix: Spelling mistake Orwellian-2252023-03-13-2/+2
* | | Merge pull request #65 from Spartan322/refactor/game-menuv0.01_Primum_Mobile BrickPi2023-03-14-13/+22
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| * | | Refactor GameMenu to rely on export variables Spartan3222023-03-13-13/+22
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* | | Merge pull request #64 from BrickPi/credits-rename BrickPi2023-03-12-9/+7
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