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* First try at 3d map3d-terrain Gone2Daly2023-04-15-6/+267
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* Merge branch 'terrain-map' of https://github.com/OpenVic2Project/OpenVic2 ↵ Gone2Daly2023-04-14-40/+3275
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| * Add minimap for terrain map Gone2Daly2023-04-14-269/+1028
| | | | | | | | | | | | | | | | | | | | With accurate viewport shape display on minimap With Mapmode management With Region mapmode With Province mapmode With Index mapmode With Minimap single-click movement With Minimap drag-click movement
| * Add terrain map Hop3112023-04-14-30/+1098
| | | | | | | | | | | | | | | | | | | | | | | | With Directional movement using WASD With Directional movement using arrow keys With Click-Drag movement using middle mouse button With Province identifiers With Province shape loading With Province rendering With Province selection With Province overview panel With Color lookup texture
| * Merge pull request #86 from Spartan322/update/godot4.0.2-stable George L. Albany2023-04-13-8/+8
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| | * Update to Godot 4.0.2 Stable Release Spartan3222023-04-11-8/+8
| |/ | | | | | | Remove specific Godot version references for non-links in README.md
| * Logo on Mainmenu + icon imports + whitespace cleanup (#82) Hop3112023-04-07-27/+3255
| | | | | | | | | | | | | | * Whitespace cleanup * Icon import files * Logo on main menu.
| * Merge pull request #81 from OpenVic2Project/icons-and-tech ClarkeCode2023-04-05-0/+0
| |\ | | | | | | Icons and Army Tech
| | * Added unit icons; unfinished icons given placeholder ClarkeCode2023-04-01-0/+0
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| | * Added images for Army technologies ClarkeCode2023-04-01-0/+0
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| | * Adding icon files; unfinished icons given placeholder ClarkeCode2023-04-01-0/+0
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| * Merge pull request #80 from Spartan322/fix/workflow-wine-failure George L. Albany2023-03-31-4/+11
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| | * Add fix-missing argument to apt install wine64 George L. Albany2023-03-31-4/+11
| |/ | | | | | | Add warning and fix for no tags on user repos
* | Small fixes Hop3112023-04-13-10/+6
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* | Fix click minimap Gone2Daly2023-04-13-0/+4
| | | | | | | | Fix for not being able to move camera just by click on minimap
* | Added requirement comments Hop3112023-04-11-1/+44
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* | Merge pull request #85 from OpenVic2Project/minimap Gone2Daly2023-04-11-46/+299
|\ \ | | | | | | Minimap with functionality
| * | Returned movement of camera when it's clicked and mouse have movement Gone2Daly2023-04-11-1/+1
| | | | | | | | | | | | Vital RTS feature, vital for multiplayer micro as well.
| * | Minimap viewport loops from x=0 to x=1 Hop3112023-04-11-121/+183
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| * | Minimap hover fix Gone2Daly2023-04-09-1/+2
| | | | | | | | | | | | Added check for hovering over provinces when mouse on minimap
| * | Minimap functionality Gone2Daly2023-04-09-58/+101
| | | | | | | | | | | | Adding minimap click, cutting minimap camera edges, adding check for mouse of the window to stop parallax, also adding lock for parallax when mouse on minimap.
| * | Merge branch 'terrain-map' into minimap Hop3112023-04-09-230/+693
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* | | Function pointer -> std::function Hop3112023-04-09-12/+23
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* | | Map modes + moved province index image to SIM side Hop3112023-04-08-187/+448
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* | | Region loading and mapmode. Hop3112023-04-08-60/+229
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* | | Fixed weird hashmap lookup crash. Hop3112023-04-08-17/+28
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* | | Includes cleanup + const map getters Hop3112023-04-07-31/+42
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| * | Moved assets to R/art/ Hop3112023-04-09-34/+34
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| * | Accurate minimap viewport shape Hop3112023-04-08-57/+47
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| * | Update GameSession.tscn Gone2Daly2023-04-07-1/+48
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| * | forgot to add emit Gone2Daly2023-04-07-0/+3
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| * | minimap-first-try Gone2Daly2023-04-07-2/+109
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* | Movement tweaks Hop3112023-04-07-36/+42
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* | Fixes (prov selection, index unnorming, mac print) Hop3112023-04-07-7/+8
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* | Province index and colour lookup texture Hop3112023-04-07-48/+224
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* | Accidentally included WIP stuff in previous commit Hop3112023-04-05-1/+1
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* | Custom map mesh that fixes UV issue Hop3112023-04-05-35/+203
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* | Input and province selection cleanup Hop3112023-04-05-178/+196
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* | Adding province overview panel and selection of province. Gone2Daly2023-04-05-19/+179
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* | Basic province id and shape loading and rendering. Hop3112023-04-03-23/+383
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* | Removed SubViewport and made more variables export Hop3112023-03-31-28/+17
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* | First go at terrain map implementation Hop3112023-03-30-2/+192
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* Added Localisation (#77) Hop3112023-03-30-90/+475
| | | | | | | | | * Added Localisation * Removed `.gdignore`s. * Localisation dir path and Locale name cleanup * Incomplete entry warnings + README
* Merge pull request #79 from Spartan322/general-release-info George L. Albany2023-03-29-32/+309
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| * Add automated git release info retrieval on export Spartan3222023-03-29-32/+309
|/ | | | | | | | | | | | | | Makes debug easier to see and handle Add commit hash label to MainMenu Add click-copyable tag, commit hash, and checksum to main menu Rename VersionChecksumBox to ReleaseInfoBox Move ReleaseInfoBox to separate scene and script Add GIT_INFO.gd for generic project running Add openvic2-plugin addon for handling export plugin Replaces GIT_INFO.gd on export Setup build workflow to retrieve commit hash, tag, and release
* Merge pull request #76 from Spartan322/fix/button-export George L. Albany2023-03-24-9/+16
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| * Make main_menu_button.png a Texture2D Spartan3222023-03-24-9/+16
|/ | | | | Make main_menu_button_normal a text resource Easier to manage with Git
* Merge pull request #75 from Spartan322/add/ci-push-and-release George L. Albany2023-03-24-12/+111
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| * Add release integration Spartan3222023-03-24-12/+111
| | | | | | | | | | | | | | | | | | Add pck debug check and artifact Update CI workflow with release archives Update CI workflow for all pushes Remove initial compile of godot-cpp from workflow Appears to be unnecessary, extension compile should handle it
* | Merge pull request #72 from Spartan322/enhance/theming George L. Albany2023-03-24-149/+229
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