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* Update to Godot 4 Release Candidate 6 (#46) George L. Albany2023-02-27-4/+4
* Add skeleton for Game Lobby Menu (#26) nuruvilu2023-02-27-2/+132
* Add Main Menu Version and Checksum Labels (#44) BrickPi2023-02-27-2/+97
* Add Setting Sanatization (#21) Hop3112023-02-26-126/+215
* Add Sound Effect Manager (#25) BrickPi2023-02-26-0/+45
* Merge pull request #24 from Spartan322/update/godot4-rc5 CptAlanSmith2023-02-26-4/+4
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| * Update to Godot 4 Release Candidate 5 Spartan3222023-02-26-4/+4
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* Update to Godot 4 Release Candidate 4 (#20) George L. Albany2023-02-25-4/+4
* Added contributor quickstart guide (#19) ClarkeCode2023-02-23-1/+123
* Delete Simulation singleton correctly. (#17) Hop3112023-02-22-1/+1
* Add Keychain plugin for Controls tab (#15) George L. Albany2023-02-21-200/+2240
* Add stylized theme to MainMenu (#12) George L. Albany2023-02-21-77/+412
* Merge pull request #13 from Orwellian-225/ProjectStructure Justin Nolan2023-02-20-0/+93
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| * add: Project File Structure doc Orwellian-2252023-02-20-0/+93
* | Merge pull request #11 from Spartan322/update/godot4-rc2 ClarkeCode2023-02-19-4/+4
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| * Update to Godot 4 Release Candidate 2 Spartan3222023-02-18-4/+4
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* Merge pull request #9 from OpenVic2Project/docs-wip ClarkeCode2023-02-15-0/+323
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| * Update of C++ styleguide Robert Clarke2023-02-14-38/+300
| * Update docs readme Justin Nolan2023-02-10-6/+1
| * Remove Latex files Justin Nolan2023-02-10-110/+0
| * Revert "Remove latex files" Justin Nolan2023-02-10-0/+68
| * Remove latex files Justin Nolan2023-02-10-68/+0
| * Fix table of contents #2 Justin Nolan2023-02-10-4/+4
| * Fix table of contents Justin Nolan2023-02-10-0/+4
| * Convert styleguide-cpp from latex to markdown Justin Nolan2023-02-10-0/+54
| * Beginning of initial draft Robert Clarke2023-02-08-0/+118
* | Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp ClarkeCode2023-02-13-22/+188
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| * | Removing semicolons that would cause issues on MSVC Robert Clarke2023-02-13-2/+2
| * | Moved positioning of GDCLASS macro Robert Clarke2023-02-13-1/+1
| * | Reversion of commit e7ee0dd Robert Clarke2023-02-13-6/+11
| * | Simple example of Godot querying and updating the state of a C++ object Robert Clarke2023-02-12-0/+105
| * | Everything necessary to register a C++ class with internal state for access w... Robert Clarke2023-02-12-21/+82
| * | Just changed bracketing style Robert Clarke2023-02-12-11/+6
| * | Likely an automatic change caused by Godot 4rc1 Robert Clarke2023-02-12-1/+1
* | | Merge pull request #7 from Spartan322/feature/usable-ui George L. Albany2023-02-12-221/+641
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| * | Implement a usable settings UI, should fulfill: Spartan3222023-02-10-221/+641
* | | Merge pull request #6 from Spartan322/update-godot4-rc1 ClarkeCode2023-02-11-4/+4
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| * Update Godot 4 to Release Candidate 1 George L. Albany2023-02-10-4/+4
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* Merge pull request #5 from ClarkeCode/basic-ui ClarkeCode2023-02-08-17/+280
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| * Exploration of UI and rudimentary scene switching. Robert Clarke2023-02-08-17/+280
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* Create LICENSE.md Justin Nolan2023-02-02-0/+674
* Merge pull request #2 from OpenVic2Project/moreinstruction George L. Albany2023-01-29-0/+1
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| * feat(docs): added git submodule command to build instructions Robert Clarke2023-01-29-0/+1
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* feat(build): Allow local configuration build options with custom.py George L. Albany2023-01-29-2/+59
* feat(godot): Update to Godot 4 Beta 16 George L. Albany2023-01-27-4/+4
* fix(git): Fix ignoring all bin file names, ignore root directory bin George L. Albany2023-01-27-1/+15
* feat(vscode): Add dev_build task and debugger launcher George L. Albany2023-01-26-6/+61
* feat(godot): Add Windows and Linux export presets. George L. Albany2023-01-26-6/+134
* feat(vscode): Add build, clean, and rebuild tasks George L. Albany2023-01-25-0/+38
* fix(build): Correct broken MacOS build George L. Albany2023-01-25-1/+1