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| * Update to Godot 4.0.3 Stable Release Spartan3222023-05-20-6/+6
* | Merge pull request #120 from Spartan322/overhaul/resolution-revert George L. Albany2023-05-21-97/+176
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| * Add revert dialog functionality to ScreenModeSelector Spartan3222023-05-20-97/+176
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* Merge pull request #118 from OpenVicProject/wool-and-grain-icons George L. Albany2023-05-18-0/+0
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| * Added Grain & Wool RGO icons Jenny2023-05-18-0/+0
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* Merge pull request #113 from Nemrav/keep-video-settings-dialog George L. Albany2023-05-18-16/+73
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| * keep-video-settings-dialog and game-session ui layering fix Nemrav2023-05-18-16/+73
* | Merge pull request #117 from OpenVicProject/openvic-rename Hop3112023-05-17-117/+117
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| * | Changed from OpenVic2 to OpenVic Hop3112023-05-17-117/+117
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* | Merge pull request #116 from DiarmaidMckeagney/main Hop3112023-05-17-16/+16
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| * | Changing "OpenVic2" to "OpenVic" DiarmaidMckeagney2023-05-16-16/+16
* | | Merge pull request #115 from Spartan322/fix/sound-and-music-player George L. Albany2023-05-16-2/+5
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| * | Fix SettingHSlider not loading properly on default values Spartan3222023-05-16-2/+5
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* | Merge pull request #114 from OpenVicProject/project-rename Hop3112023-05-16-2/+2
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| * | Update README.md YouriRombouts2023-05-15-2/+2
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* | Merge pull request #112 from Spartan322/update/save-load-req-documentation Hop3112023-05-16-2/+11
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| * Fix incomplete #110 requirement documentation Spartan3222023-05-14-2/+11
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* Merge pull request #110 from Spartan322/add/save-and-load George L. Albany2023-05-13-23/+892
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| * Add SaveManager autoload singleton Spartan3222023-05-12-23/+892
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* Merge pull request #111 from OpenVic2Project/goods Hop3112023-05-12-5947/+786
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| * Fix building buttons and terrain texture imports Hop3112023-05-11-275/+147
| * Added Goods loading + mapmode Hop3112023-05-11-5692/+659
* | Merge pull request #108 from OpenVic2Project/artistic-license-clarification ClarkeCode2023-05-12-0/+7
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| * Add clarification on licensing of artistic works ClarkeCode2023-05-09-0/+7
* | Merge pull request #109 from Nemrav/gui-scaling Hop3112023-05-10-9/+157
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| * GUI scale tweaks Hop3112023-05-10-34/+32
| * Add UI scaling through menu option Nemrav2023-05-10-2/+152
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* adding text to fix mermaid render error Isaiah2023-05-08-2/+2
* Merge pull request #106 from OpenVic2Project/simulation-submodule Hop3112023-05-04-1594/+29
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| * Moved simulation code to separate submodule Hop3112023-05-03-1594/+29
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* Merge pull request #105 from OpenVic2Project/fix-canadian-name-display Hop3112023-05-02-40/+40
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| * Fix display names for North American provinces ClarkeCode2023-05-02-40/+40
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* Merge pull request #104 from OpenVic2Project/map-hover-tweaks George L. Albany2023-05-02-4/+15
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| * Better province highlight on selection/hover. Hop3112023-05-01-4/+15
* | Merge pull request #97 from Spartan322/update/clang-format George L. Albany2023-05-02-133/+233
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| * | Support features up to clang-format 14 Spartan3222023-05-02-133/+233
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* | Merge pull request #102 from Spartan322/refine/argument-parsing George L. Albany2023-05-02-1/+348
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| * | Add ArgumentParser Spartan3222023-05-02-1/+348
* | | Merge pull request #99 from Spartan322/conform-license-for-godot George L. Albany2023-05-02-1/+139
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| * | Add some license conformance for Godot Spartan3222023-04-28-1/+139
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* | Merge pull request #103 from OpenVic2Project/terrain Hop3112023-05-01-177/+496
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| * | Hashmaps instead of linear + better province hover Hop3112023-05-01-31/+28
| * | Highlight selected province on minimap Hop3112023-04-30-3/+29
| * | Terrain textures + province colour alpha channel Hop3112023-04-29-146/+442
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* | Merge pull request #100 from OpenVic2Project/goods ClarkeCode2023-04-29-80/+145
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| * | Resolving merge conflicts ClarkeCode2023-04-29-1/+1
| * | Merge branch 'main' into goods Hop3112023-04-29-226/+215
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* | | Merge pull request #101 from OpenVic2Project/more-image-processing Hop3112023-04-29-228/+216
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| * | Terrain channel for provinces + generated minimap Hop3112023-04-28-210/+179
| * | Vertical subdivision + calculation for both dims Hop3112023-04-26-43/+62
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