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* Merge pull request #96 from OpenVic2Project/clang-format ClarkeCode2023-04-24-17/+4
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| * Altering .clang-format to make compliant with clang-format 10.0.0; formerly 1... ClarkeCode2023-04-24-17/+4
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* Merge pull request #95 from OpenVic2Project/clang-format ClarkeCode2023-04-23-0/+48
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| * Added a .clang-format for formatting use ClarkeCode2023-04-23-0/+48
* | Merge pull request #94 from OpenVic2Project/province-buildings Hop3112023-04-23-735/+1353
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| * C++ refactoring + simulation prototype Hop3112023-04-23-735/+1353
* | Merge pull request #92 from OpenVic2Project/map-canadian-blocking ClarkeCode2023-04-23-3/+33
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| * Added basic outlines of Canadian provinces + territories ClarkeCode2023-04-20-3/+33
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* Merge pull request #91 from OpenVic2Project/minor-map-ui ClarkeCode2023-04-18-1/+94
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| * Double-click a start date to automatically start a game session ClarkeCode2023-04-18-0/+6
| * Added music player control to GameSession ClarkeCode2023-04-18-1/+13
| * Added game speed panel to GameSession ClarkeCode2023-04-18-1/+76
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* Merge pull request #88 from OpenVic2Project/map-drawing Hop3112023-04-18-335/+1146
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| * Better province image + terrain + some buttons Hop3112023-04-18-335/+1146
* | Merge pull request #89 from OpenVic2Project/spring-cleaning ClarkeCode2023-04-17-213/+109
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| * Removing TestSingleton ClarkeCode2023-04-17-213/+109
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* Merge pull request #73 from OpenVic2Project/in-game-date ClarkeCode2023-04-14-5/+283
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| * Add Date to extension markomitos2023-04-14-5/+283
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* Merge pull request #84 from OpenVic2Project/terrain-map George L. Albany2023-04-14-55/+1882
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| * Add minimap for terrain map Gone2Daly2023-04-14-269/+1028
| * Add terrain map Hop3112023-04-14-30/+1098
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* Merge pull request #86 from Spartan322/update/godot4.0.2-stable George L. Albany2023-04-13-8/+8
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| * Update to Godot 4.0.2 Stable Release Spartan3222023-04-11-8/+8
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* Logo on Mainmenu + icon imports + whitespace cleanup (#82) Hop3112023-04-07-27/+3255
* Merge pull request #81 from OpenVic2Project/icons-and-tech ClarkeCode2023-04-05-0/+0
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| * Added unit icons; unfinished icons given placeholder ClarkeCode2023-04-01-0/+0
| * Added images for Army technologies ClarkeCode2023-04-01-0/+0
| * Adding icon files; unfinished icons given placeholder ClarkeCode2023-04-01-0/+0
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* Merge pull request #80 from Spartan322/fix/workflow-wine-failure George L. Albany2023-03-31-4/+11
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| * Add fix-missing argument to apt install wine64 George L. Albany2023-03-31-4/+11
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* Added Localisation (#77) Hop3112023-03-30-90/+475
* Merge pull request #79 from Spartan322/general-release-info George L. Albany2023-03-29-32/+309
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| * Add automated git release info retrieval on export Spartan3222023-03-29-32/+309
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* Merge pull request #76 from Spartan322/fix/button-export George L. Albany2023-03-24-9/+16
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| * Make main_menu_button.png a Texture2D Spartan3222023-03-24-9/+16
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* Merge pull request #75 from Spartan322/add/ci-push-and-release George L. Albany2023-03-24-12/+111
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| * Add release integration Spartan3222023-03-24-12/+111
* | Merge pull request #72 from Spartan322/enhance/theming George L. Albany2023-03-24-149/+229
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| * | Make default_theme.tres the project theme Spartan3222023-03-23-149/+229
* | | Merge pull request #74 from Spartan322/fix/export-issues George L. Albany2023-03-24-20/+6
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| * | Fix MacOS OpenVic2.dmg export_path to OpenVic2.app Spartan3222023-03-24-20/+6
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* | Merge pull request #71 from Spartan322/update/godot4.0.1-stable BrickPi2023-03-23-4/+4
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| * Update to Godot 4.0.1 Stable Release Spartan3222023-03-23-4/+4
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* Merge pull request #68 from OpenVic2Project/docs-architecture-and-schema ClarkeCode2023-03-22-30/+4142
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| * Fix spelling ClarkeCode2023-03-22-1/+1
| * Moved data files according to project-file-structure.md ClarkeCode2023-03-22-0/+0
| * Creating data files according to schema in docs/simulation/provinces.md ClarkeCode2023-03-15-0/+3844
| * Re-evaluated approach for dataloading ClarkeCode2023-03-15-14/+60
| * Update to reflect recent additions ClarkeCode2023-03-12-1/+7
| * Beginning of architecture file ClarkeCode2023-03-12-0/+52