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| * | Add some license conformance for Godot Spartan3222023-04-28-1/+139
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* | Merge pull request #103 from OpenVic2Project/terrain Hop3112023-05-01-177/+496
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| * | Hashmaps instead of linear + better province hover Hop3112023-05-01-31/+28
| * | Highlight selected province on minimap Hop3112023-04-30-3/+29
| * | Terrain textures + province colour alpha channel Hop3112023-04-29-146/+442
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* | Merge pull request #100 from OpenVic2Project/goods ClarkeCode2023-04-29-80/+145
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| * | Resolving merge conflicts ClarkeCode2023-04-29-1/+1
| * | Merge branch 'main' into goods Hop3112023-04-29-226/+215
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* | | Merge pull request #101 from OpenVic2Project/more-image-processing Hop3112023-04-29-228/+216
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| * | Terrain channel for provinces + generated minimap Hop3112023-04-28-210/+179
| * | Vertical subdivision + calculation for both dims Hop3112023-04-26-43/+62
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| * Moved several type aliases to Types.hpp; Added HasColour class for items whic... ClarkeCode2023-04-28-85/+123
| * Struct tweaks ClarkeCode2023-04-28-28/+10
| * Temporarily removed; will be re-added after C++ code moved to submodule ClarkeCode2023-04-28-103/+0
| * Fix typo ClarkeCode2023-04-27-2/+2
| * Merge branch 'main' of github.com:OpenVic2Project/OpenVic2 into goods ClarkeCode2023-04-27-292/+7377
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* | Merge pull request #98 from OpenVic2Project/some-cleanup Hop3112023-04-26-195/+302
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| * | Divide map texture to fit in 16384 GPU dim limit Hop3112023-04-26-34/+49
| * | Further cleanup + reset on return to main menu Hop3112023-04-25-50/+121
| * | Req comments + cleanup + c++ registry refactoring Hop3112023-04-25-144/+165
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* | Merge pull request #93 from Spartan322/some-refurbishing George L. Albany2023-04-24-155/+317
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| * | Refurbish UI elements Spartan3222023-04-24-155/+317
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* | Merge pull request #96 from OpenVic2Project/clang-format ClarkeCode2023-04-24-17/+4
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| * | Altering .clang-format to make compliant with clang-format 10.0.0; formerly 1... ClarkeCode2023-04-24-17/+4
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* | Merge pull request #95 from OpenVic2Project/clang-format ClarkeCode2023-04-23-0/+48
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| * | Added a .clang-format for formatting use ClarkeCode2023-04-23-0/+48
* | | Merge pull request #94 from OpenVic2Project/province-buildings Hop3112023-04-23-735/+1353
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| * | C++ refactoring + simulation prototype Hop3112023-04-23-735/+1353
* | | Merge pull request #92 from OpenVic2Project/map-canadian-blocking ClarkeCode2023-04-23-3/+33
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| * | Added basic outlines of Canadian provinces + territories ClarkeCode2023-04-20-3/+33
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* | Merge pull request #91 from OpenVic2Project/minor-map-ui ClarkeCode2023-04-18-1/+94
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| * | Double-click a start date to automatically start a game session ClarkeCode2023-04-18-0/+6
| * | Added music player control to GameSession ClarkeCode2023-04-18-1/+13
| * | Added game speed panel to GameSession ClarkeCode2023-04-18-1/+76
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* | Merge pull request #88 from OpenVic2Project/map-drawing Hop3112023-04-18-335/+1146
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| * | Better province image + terrain + some buttons Hop3112023-04-18-335/+1146
* | | Merge pull request #89 from OpenVic2Project/spring-cleaning ClarkeCode2023-04-17-213/+109
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| * | Removing TestSingleton ClarkeCode2023-04-17-213/+109
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* | Merge pull request #73 from OpenVic2Project/in-game-date ClarkeCode2023-04-14-5/+283
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| * | Add Date to extension markomitos2023-04-14-5/+283
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* | Merge pull request #84 from OpenVic2Project/terrain-map George L. Albany2023-04-14-55/+1882
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| * | Add minimap for terrain map Gone2Daly2023-04-14-269/+1028
| * | Add terrain map Hop3112023-04-14-30/+1098
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* | Merge pull request #86 from Spartan322/update/godot4.0.2-stable George L. Albany2023-04-13-8/+8
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| * | Update to Godot 4.0.2 Stable Release Spartan3222023-04-11-8/+8
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* | Logo on Mainmenu + icon imports + whitespace cleanup (#82) Hop3112023-04-07-27/+3255
| * Changed type of cost in Good.hpp/.cpp + codestyle Wolfgang Aigner2023-04-06-14/+17
| * Basic loading of goods defined in goods.json Wolfgang Aigner2023-04-06-0/+144
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* Merge pull request #81 from OpenVic2Project/icons-and-tech ClarkeCode2023-04-05-0/+0
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| * Added unit icons; unfinished icons given placeholder ClarkeCode2023-04-01-0/+0