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| * Update build workflow actions Spartan3222024-01-31-32/+56
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* Merge pull request #199 from OpenVicProject/update-sim Hop3112024-01-31-3/+3
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| * Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e hop3112024-01-31-3/+3
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* Merge pull request #198 from Spartan322/add/vic2-file-picker George L. Albany2024-01-22-15/+53
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| * Add Victoria 2 Folder Picker dialog Spartan3222024-01-22-15/+53
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* Merge pull request #197 from OpenVicProject/reorganising BrickPi2024-01-21-1694/+183
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| * Use SVG Iconreorganising BrickPi2024-01-21-5/+11
| * Reorganise Asset File Structure BrickPi2024-01-21-1732/+179
| * Add Native Icons BrickPi2024-01-20-1/+37
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* Merge pull request #161 from OpenVicProject/dataloading-docs BrickPi2024-01-20-0/+94
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| * Add Basic Dataloding Documentation BrickPi2024-01-19-0/+94
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* Merge pull request #196 from OpenVicProject/overlay-parchment-map Hop3112024-01-19-120/+225
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| * Added overlay parchment map and refactored map shader hop3112024-01-19-120/+225
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* Merge pull request #194 from OpenVicProject/need_modifiers_effect wvpm2024-01-15-5/+9
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| * Document <strata>_<need>_needs modifier effect wvpm2024-01-15-5/+9
* | Merge pull request #193 from OpenVicProject/map-colours Hop3112024-01-15-60/+79
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| * Improved province colouring and terrain texture tiling hop3112024-01-15-60/+79
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* Merge pull request #192 from OpenVicProject/mod-paths Hop3112024-01-15-20/+50
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| * Added mod command line option hop3112024-01-14-20/+50
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* Merge pull request #191 from OpenVicProject/westernisation_calculations wvpm2024-01-13-41/+48
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| * Westernisation cost calculation wvpm2024-01-13-41/+48
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* Merge pull request #189 from OpenVicProject/max_units_pop wvpm2024-01-11-2/+15
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| * Maximum units per soldier POP & supply factor wvpm2024-01-11-2/+15
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* Merge pull request #188 from OpenVicProject/reinforcements_calculation wvpm2024-01-10-1/+28
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| * Reinforcements calculation wvpm2024-01-10-1/+28
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* Merge pull request #187 from OpenVicProject/update-sim-ordered-map Hop3112024-01-09-22/+26
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| * Updated SIM submodule and switched to ordered_map hop3112024-01-09-22/+26
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* Merge pull request #181 from OpenVicProject/ui-state-style Hop3112024-01-01-84/+438
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| * Added button state textures + block colour progress bars hop3112023-12-30-84/+438
* | Merge pull request #186 from OpenVicProject/document_influence_modifier wvpm2023-12-31-2/+32
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| * Document influence modifiers wvpm2023-12-31-2/+32
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* Merge pull request #185 from OpenVicProject/document_rgo_and_social_income wvpm2023-12-29-17/+38
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| * Document RGO & social income wvpm2023-12-29-17/+38
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* Merge pull request #184 from OpenVicProject/error-macros Hop3112023-12-29-203/+119
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| * Use `ERR_FAIL_*` macros where possible hop3112023-12-28-203/+119
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* Merge pull request #183 from OpenVicProject/document_calculations_yaml wvpm2023-12-28-0/+44
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| * Document calculations in YAML wvpm2023-12-28-0/+44
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* Merge pull request #179 from OpenVicProject/ui-work Hop3112023-12-26-602/+942
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| * Back to UI Work hop3112023-12-25-602/+942
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* Merge pull request #178 from Spartan322/add-menu-type-hints George L. Albany2023-12-24-162/+164
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| * Apply type hints to menu scripts Spartan3222023-12-24-162/+164
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* Merge pull request #177 from Spartan322/improve/game-start-script George L. Albany2023-12-23-3/+5
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| * Add constant GameMenuScene preload to GameStart.gd Spartan3222023-12-23-3/+5
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* Merge pull request #172 from OpenVicProject/new-pop-history Hop3112023-12-18-12/+12
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| * New pop history loading + bookmark selection by index hop3112023-12-18-12/+12
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* Merge pull request #171 from Spartan322/update/godot4.2.1-stable George L. Albany2023-12-18-3/+3
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| * Update to Godot 4.2.1 Stable Release Spartan3222023-12-17-3/+3
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* Merge pull request #169 from OpenVicProject/guinode Hop3112023-12-11-318/+1240
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| * Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-318/+1240
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* Merge pull request #167 from Spartan322/update/godot4.2-stable George L. Albany2023-12-07-13/+18
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