Commit message (Collapse) | Author | Age | Lines | ||
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| * | Improve map view and game panel user experience | Spartan322 | 2024-05-07 | -79/+282 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minimizes panel mouse obstruction to scripted panel images Prevents map view from hovering inside UI elements Unsets province hover when not over provinces Add `GUINode.click_mask` Prevents mouse interactions not within click_mask Add `GUINode.set_click_mask_from_nodepaths` Generates click_mask from paths relating to GUINode textures Sets nodepaths to MOUSE_FILTER_IGNORE Add CanvasLayer parent to GameSession UI nodes Set mouse_force_pass_scroll_events to GameSession UI nodes Set MapControlPanel mouse_filter to default (MOUSE_FILTER_STOP) Move MapView mouse viewport changes to _input Move MapView _action_drag released check to _input Move MapView processing to _process Remove viewport and window notifications Disable if window is not focused or input is handled: MapView mouse interactions (including edge scrolling and drag panning) MapView province hover Set mouse_filter to MOUSE_FILTER_IGNORE for ProvinceOverviewPanel province_view panel Set ProvinceOverviewPanel click_mask path to `province_view/background` Set mouse_filter to MOUSE_FILTER_IGNORE for Topbar topbar panel Set Topbar click_mask path to `topbar/topbar_bg` and `topbar/topbar_paper` | ||||
* | | Merge pull request #225 from Spartan322/update/keychain | George L. Albany | 2024-05-04 | -203/+177 | |
|\ \ | |/ |/| | Update Keychain to Orama-Interactive/Keychain@5031af5 | ||||
| * | Update Keychain to ↵ | Spartan322 | 2024-05-04 | -203/+177 | |
|/ | | | | Orama-Interactive/Keychain@5031af557efcff4eb1ae77550e91868ab57cb1c0 | ||||
* | Merge pull request #224 from Spartan322/update/godot4.2.2-stable | George L. Albany | 2024-05-04 | -11/+28 | |
|\ | | | | | Update to Godot 4.2.2 Stable Release | ||||
| * | Update to Godot 4.2.2 Stable Release | Spartan322 | 2024-05-04 | -11/+28 | |
|/ | | | | | | Fix UITools.cpp float conversion warning Add `OpenVic::Utilities::to_real_t(std::floating_point)` Add _real user defined literal for real_t | ||||
* | Merge pull request #223 from OpenVicProject/budget-tab-gui | Arturo | 2024-04-28 | -15/+199 | |
|\ | | | | | Preparation of the Budget Menu for the simulation data | ||||
| * | Preparation of the Budget Menu for the simulation databudget-tab-gui | Arturo | 2024-04-28 | -15/+199 | |
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* | | Merge pull request #222 from OpenVicProject/province-namesrivers | Hop311 | 2024-04-24 | -6/+133 | |
|\ \ | | | | | | | Add province names and improve zooming | ||||
| * | | Add province names and improve zooming | hop311 | 2024-04-24 | -6/+133 | |
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* | | Merge pull request #221 from OpenVicProject/province-edge-blending | Hop311 | 2024-04-23 | -49/+100 | |
|\ \ | | | | | | | Smooth province edges and zoom tweaks | ||||
| * | | Smooth province edges and zoom tweaksprovince-edge-blending | hop311 | 2024-04-22 | -49/+100 | |
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* | | Merge pull request #220 from OpenVicProject/flag-sheet | Hop311 | 2024-04-22 | -38/+138 | |
|\ \ | | | | | | | Switch to using a single flag sheet image/texture | ||||
| * | | Switch to using a single flag sheet image/textureflag-sheet | hop311 | 2024-04-21 | -38/+138 | |
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* | | | Merge pull request #219 from OpenVicProject/asset-manager-load-flags | Hop311 | 2024-04-22 | -52/+147 | |
|\| | | | | | | | | Add AssetManager LoadFlags | ||||
| * | | Add AssetManager LoadFlagsasset-manager-load-flags | hop311 | 2024-04-21 | -52/+147 | |
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* | | | Merge pull request #218 from OpenVicProject/array-dict-tweaks | Hop311 | 2024-04-22 | -64/+98 | |
|\| | | | | | | | | Pre-allocate and use std::move for Godot Arrays and Dictionaries | ||||
| * | | Pre-allocate and use std::move for Godot Arrays and Dictionariesarray-dict-tweaks | hop311 | 2024-04-21 | -64/+98 | |
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* | | | Merge pull request #217 from OpenVicProject/update-sim | Hop311 | 2024-04-21 | -13/+28 | |
|\| | | | | | | | | Update SIM submodule | ||||
| * | | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5update-sim | hop311 | 2024-04-20 | -3/+9 | |
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| * | | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145 | hop311 | 2024-04-20 | -5/+14 | |
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| * | | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f | hop311 | 2024-04-20 | -5/+5 | |
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* | | Merge pull request #216 from OpenVicProject/pop-menu-imp | Hop311 | 2024-04-16 | -4/+1463 | |
|\ \ | | | | | | | Implement Population Menu | ||||
| * | | Implement Population Menupop-menu-imp | hop311 | 2024-04-16 | -4/+1463 | |
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* | | | Merge pull request #215 from Spartan322/arch-warning | George L. Albany | 2024-04-15 | -0/+3 | |
|\ \ \ | |_|/ |/| | | Add warning for Arch users to avoid the Arch package | ||||
| * | | Add warning for Arch users to avoid the Arch package | Spartan322 | 2024-04-14 | -0/+3 | |
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* | | Merge pull request #214 from OpenVicProject/pop-menu | Hop311 | 2024-03-23 | -93/+232 | |
|\| | | | | | Assorted UI Changes (in preparation for Population Menu) | ||||
| * | GUIListBox rework (internal scrollbar, fixed mode, no child data vector)pop-menu | hop311 | 2024-03-20 | -58/+148 | |
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| * | Add selected button state | hop311 | 2024-03-20 | -20/+35 | |
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| * | Label padding, progressbar range and piechart slice order tweaks | hop311 | 2024-03-20 | -15/+49 | |
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* | Merge pull request #213 from OpenVicProject/map-background | Hop311 | 2024-03-15 | -5/+31 | |
|\ | | | | | Add map background plane to hide transparent window | ||||
| * | Add map background plane to hide transparent windowmap-background | hop311 | 2024-03-13 | -5/+31 | |
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* | Merge pull request #212 from OpenVicProject/menu-singleton | Hop311 | 2024-03-06 | -250/+366 | |
|\ | | | | | Move GDExtension menu-related functions to MenuSingleton | ||||
| * | Move GDExtension menu-related functions to MenuSingletonmenu-singleton | hop311 | 2024-03-05 | -250/+366 | |
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* | Merge pull request #211 from OpenVicProject/for-loop-types | Hop311 | 2024-03-04 | -36/+34 | |
|\ | | | | | Add types to GDScript for-loop variables | ||||
| * | Add types to GDScript for-loop variablesfor-loop-types | hop311 | 2024-03-03 | -36/+34 | |
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* | | Merge pull request #210 from OpenVicProject/gui-listbox | Hop311 | 2024-03-04 | -67/+413 | |
|\| | | | | | Add GUIListBox + UI improvements | ||||
| * | Add GUIListBox + GUIScrollbar tweaksgui-listbox | hop311 | 2024-03-03 | -27/+364 | |
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| * | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -40/+49 | |
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* | Merge pull request #209 from OpenVicProject/scrollbar | Hop311 | 2024-02-24 | -68/+906 | |
|\ | | | | | Added GUIScrollbar and GFXCorneredTileSupportingTexture | ||||
| * | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -68/+906 | |
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* | Merge pull request #208 from OpenVicProject/sprite-texture | Hop311 | 2024-02-19 | -294/+335 | |
|\ | | | | | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture | ||||
| * | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -294/+335 | |
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* | Merge pull request #202 from OpenVicProject/nation-management-screens | Hop311 | 2024-02-19 | -77/+538 | |
|\ | | | | | Basic Nation Management Screen framework | ||||
| * | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -77/+538 | |
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* | | Merge pull request #207 from OpenVicProject/document_hr | wvpm | 2024-02-15 | -14/+31 | |
|\ \ | | | | | | | Document HR | ||||
| * | | Document HRdocument_hr | wvpm | 2024-02-14 | -14/+31 | |
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* | | Merge pull request #205 from Spartan322/fixup/game-info | George L. Albany | 2024-02-06 | -17/+85 | |
|\ \ | | | | | | | Add GameInfo button to MainMenu | ||||
| * | | Add GameInfo button to MainMenu | Spartan322 | 2024-02-06 | -17/+85 | |
| |/ | | | | | | | Add clarifications to ReleaseInfoBox buttons | ||||
* | | Merge pull request #204 from Spartan322/limit/workflow-runs | George L. Albany | 2024-02-05 | -1/+17 | |
|\ \ | |/ |/| | Add workflow run limitations | ||||
| * | Add workflow run limitations | Spartan322 | 2024-02-05 | -1/+17 | |
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