Commit message (Collapse) | Author | Age | Lines | |
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* | Moved index_t back to Province | Hop311 | 2023-09-09 | -9/+10 |
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* | Merge pull request #153 from Spartan322/startup-hide | George L. Albany | 2023-09-07 | -6/+47 |
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| * | Add Window Override: | Spartan322 | 2023-09-07 | -6/+47 |
|/ | | | | | Hides window for help argument (`./program -- --help`) Hides window until video options loading is complete | |||
* | Merge pull request #152 from Rerum02/patch-1 | Hop311 | 2023-09-07 | -2/+13 |
|\ | | | | | Update README.md for Archlinux users | |||
| * | Update README.md for Archlinux users | Rerum02 | 2023-08-27 | -2/+13 |
| | | | | | | Instructions are made to be easy to follow so that one can install and set up OpenVic, for Arch based distribution. | |||
* | | Merge pull request #154 from OpenVicProject/clion-gitignore | Typhion | 2023-09-02 | -1/+4 |
|\ \ | |/ |/| | changed gitignore to include CLion Idea folder | |||
| * | changed gitignore to include CLion Idea folder | Frédéric Van Aken | 2023-09-02 | -1/+4 |
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* | Merge pull request #150 from Spartan322/music-signals | George L. Albany | 2023-08-26 | -18/+27 |
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| * | Add signals to MusicConductor | Spartan322 | 2023-08-24 | -18/+27 |
|/ | | | | | | | | Used for streamlining MusicPlayer Enable music on startup Add sound option loading on startup Fix MusicPlayer play button starting with incorrect text | |||
* | Merge pull request #149 from BrickPi/master | BrickPi | 2023-08-21 | -2/+151 |
|\ | | | | | Finish Loading Screen (implements UI-24) | |||
| * | Add Animated Gear to Loading Screen | Joel Machens | 2023-08-21 | -2/+151 |
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* | Update README.md | CptAlanSmith | 2023-08-18 | -0/+6 |
| | | | Added comments pointing to acquiring the code using git | |||
* | Merge pull request #146 from Nemrav/piechart2 | Hop311 | 2023-08-17 | -79/+537 |
|\ | | | | | Add Piecharts (gd 4.1) | |||
| * | Fixed piechart tooltip + updated sim submodule | Hop311 | 2023-08-14 | -3/+5 |
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| * | string_view changes + general cleanup | Hop311 | 2023-08-12 | -78/+66 |
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| * | PieChart data and image now come from c++ layer | Hop311 | 2023-08-10 | -844/+384 |
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| * | add piecharts | Nemrav | 2023-08-09 | -3/+931 |
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* | Merge pull request #144 from OpenVicProject/pops | Hop311 | 2023-08-06 | -12/+48 |
|\ | | | | | First pass at pops (test pops and density mapmode) | |||
| * | First pass at pops (test pops and density mapmode) | Hop311 | 2023-07-28 | -12/+48 |
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* | Merge pull request #143 from Spartan322/seperate/build-functions | George L. Albany | 2023-07-21 | -165/+201 |
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| * | Separate build functions from SConstruct | Spartan322 | 2023-07-21 | -165/+201 |
|/ | | | | | | | | | | Placed in scripts/build Streamline scons options with OptionsClass in scripts/build/option_handler.py Move `show_progress` cache function to scripts/build/cache.py Move `GlobRecursive` function to scripts/build/glob_recursive.py Make environment clone of godot-cpp's build Prevents environment leakage into godot-cpp | |||
* | Merge pull request #142 from OpenVicProject/tidying | Hop311 | 2023-07-21 | -33/+111 |
|\ | | | | | Tidying: missing req comments, submodules, hotkeys, user data folder | |||
| * | Tidying: missing req comments, submodules, hotkeys | Hop311 | 2023-07-21 | -33/+111 |
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* | Merge pull request #141 from Spartan322/update/godot4.1.1-stable | George L. Albany | 2023-07-20 | -49/+111 |
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| * | Update to Godot 4.1.1 Stable Release | Spartan322 | 2023-07-20 | -49/+111 |
| | | | | | | | | | | | | | | | | | | Add bash-based Godot URL environment variable handling to openvic-env action Sets GODOT_LINUX_URL and GODOT_TEMPLATE_URL according to GODOT_BASE_URL, GODOT_VERSION, and GODOT_VERSION_TYPE Handles downloads.tuxfamily.org/godotengine and github.com/godotengine differently Errors if GODOT_LINUX_URL or GODOT_TEMPLATE_URL are not set or if links do not exist Will not override GODOT_LINUX_URL if previously set Will not override GODOT_TEMPLATE_URL if previously set | |||
* | | Merge pull request #140 from OpenVicProject/added-quotes-v1 | Hop311 | 2023-07-19 | -0/+38 |
|\ \ | |/ |/| | Update quotes.txt | |||
| * | Update quotes.txt | Steve Frampton | 2023-07-17 | -0/+38 |
|/ | | | | FS-3 Added quotes from list | |||
* | Merge pull request #138 from Spartan322/add/compiledb-support | George L. Albany | 2023-07-13 | -0/+15 |
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| * | Add compilation database support | Spartan322 | 2023-07-09 | -0/+15 |
|/ | | | | Enables scons to generate `compile_commands.json` | |||
* | Merge pull request #135 from Spartan322/generalize/loading-and-events | George L. Albany | 2023-07-09 | -100/+184 |
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| * | Add GameLoader Autoload to handle global loading data | Spartan322 | 2023-07-09 | -100/+184 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove GameDebug, Localization, and ShaderManager from Events.gd Renamed OptionsSingleton class_name to OptionsEventsObject Add Events.Loader to handle Loader events (which are global signals) Make GameDebug singleton with static functions and property Make Localization functions static Move ShaderManager variable to GameLoader Move Events._define_filepaths_dict to GameLoader.define_filepaths_dict Move game initialization from LoadingScreen.gd and Events.gd to GameStart.gd Attach GameStart.gd to GameStart.tscn root Make LoadingScreen generalized and so it is reusable Remove class_name from LoaderingScreen.gd | |||
* | | Merge pull request #136 from Spartan322/godot-executable-cache-support | George L. Albany | 2023-07-09 | -0/+2 |
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| * | | Add Godot binary/template cache support | Spartan322 | 2023-07-07 | -0/+2 |
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* | | Merge pull request #137 from Spartan322/scons-caching-support | George L. Albany | 2023-07-09 | -4/+225 |
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| * | Add scons-cache support for extension build | Spartan322 | 2023-07-09 | -4/+225 |
|/ | | | | | | | | | | Copies how Godot handles scons-cache Add openvic-build action Add openvic-cache action Add mingw-cache action Add verbose and progress Scons options to SConstruct This is completely based on how Godot implemented caching with Scons | |||
* | Merge pull request #134 from OpenVicProject/godot-4.1 | BrickPi | 2023-07-06 | -11/+14 |
|\ | | | | | Update to Godot 4.1 | |||
| * | Update to Godot 4.1 Stable Release | Spartan322 | 2023-07-06 | -11/+14 |
|/ | | | | | Fix deferred error in LoadingScreen.update_loading_screen Fix pressed shadow variable warning in SettingCheckBox.gd | |||
* | Merge pull request #131 from OpenVicProject/ui-cleanup | Hop311 | 2023-06-24 | -844/+1080 |
|\ | | | | | Localisation and UI focus cleanup | |||
| * | Localisation and UI focus cleanup | Hop311 | 2023-06-23 | -844/+1080 |
| | | | | | | | | | | | | | | | | Updated Russian localisation Resolution, window_mode, monitor refactor Locale based number formatting | |||
* | | Merge pull request #133 from Spartan322/argparser-corrections | George L. Albany | 2023-06-14 | -36/+71 |
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| * | | Fix ArgumentParser excluding last character for arg key | Spartan322 | 2023-06-13 | -36/+71 |
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix ArgumentParser ignoring full name boolean arguments Add warning for ArgumentParser parsing a non-boolean standalone argument Move SS-56 requirement to ArgumentParser scene Add has_argument_support, get_argument, and set_argument to ArgumentParser Update `GameDebug.gd` to rely on `ArgumentParser.get_argument` Update `Events.gd` to rely on `ArgumentParser.get_argument` Add shorthand alias argument non-alphabetic warning and skip Add shorthand alias argument validation for boolean with warning and skip Add shorthand alias missing warning Add length check for full name arguments in ArgumentParser Remove superfluous `-` in ArgumentParse scene aliases | |||
* / | Add Loading Screen | Joel Machens | 2023-06-13 | -16/+165 |
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* | Merge pull request #128 from OpenVicProject/russian-localisation | Hop311 | 2023-06-10 | -0/+178 |
|\ | | | | | Russian localisation supplied by av213238 | |||
| * | Russian localisation supplied by av213238 | Hop311 | 2023-05-31 | -0/+178 |
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* | | Merge pull request #130 from Spartan322/organize/godot-project | George L. Albany | 2023-06-04 | -88/+88 |
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| * | | Update file contents according to reorganization | Spartan322 | 2023-06-03 | -88/+88 |
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| * | | Reorganize the file structure of the files in `game/src` | Spartan322 | 2023-06-03 | -0/+0 |
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* | | Merge pull request #129 from Spartan322/trivial-workflow-godot | George L. Albany | 2023-06-02 | -4/+10 |
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| * | Add environment variables for trivial Godot updates | Spartan322 | 2023-06-02 | -4/+10 |
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* | Merge pull request #127 from OpenVicProject/fix/build-permsv0.02_Mappa_Mundi | George L. Albany | 2023-05-30 | -3/+4 |
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