index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
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Add Basic Dataloding Documentation
BrickPi
2024-01-19
-0
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+94
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Merge pull request #196 from OpenVicProject/overlay-parchment-map
Hop311
2024-01-19
-120
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+225
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Added overlay parchment map and refactored map shader
hop311
2024-01-19
-120
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+225
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Merge pull request #194 from OpenVicProject/need_modifiers_effect
wvpm
2024-01-15
-5
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+9
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Document <strata>_<need>_needs modifier effect
wvpm
2024-01-15
-5
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+9
*
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Merge pull request #193 from OpenVicProject/map-colours
Hop311
2024-01-15
-60
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+79
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Improved province colouring and terrain texture tiling
hop311
2024-01-15
-60
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+79
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Merge pull request #192 from OpenVicProject/mod-paths
Hop311
2024-01-15
-20
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+50
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Added mod command line option
hop311
2024-01-14
-20
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+50
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Merge pull request #191 from OpenVicProject/westernisation_calculations
wvpm
2024-01-13
-41
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+48
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Westernisation cost calculation
wvpm
2024-01-13
-41
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+48
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Merge pull request #189 from OpenVicProject/max_units_pop
wvpm
2024-01-11
-2
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+15
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Maximum units per soldier POP & supply factor
wvpm
2024-01-11
-2
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+15
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Merge pull request #188 from OpenVicProject/reinforcements_calculation
wvpm
2024-01-10
-1
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+28
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Reinforcements calculation
wvpm
2024-01-10
-1
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+28
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Merge pull request #187 from OpenVicProject/update-sim-ordered-map
Hop311
2024-01-09
-22
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+26
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Updated SIM submodule and switched to ordered_map
hop311
2024-01-09
-22
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+26
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Merge pull request #181 from OpenVicProject/ui-state-style
Hop311
2024-01-01
-84
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+438
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Added button state textures + block colour progress bars
hop311
2023-12-30
-84
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+438
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Merge pull request #186 from OpenVicProject/document_influence_modifier
wvpm
2023-12-31
-2
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+32
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Document influence modifiers
wvpm
2023-12-31
-2
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+32
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Merge pull request #185 from OpenVicProject/document_rgo_and_social_income
wvpm
2023-12-29
-17
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+38
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Document RGO & social income
wvpm
2023-12-29
-17
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+38
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Merge pull request #184 from OpenVicProject/error-macros
Hop311
2023-12-29
-203
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+119
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Use `ERR_FAIL_*` macros where possible
hop311
2023-12-28
-203
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+119
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Merge pull request #183 from OpenVicProject/document_calculations_yaml
wvpm
2023-12-28
-0
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+44
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Document calculations in YAML
wvpm
2023-12-28
-0
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+44
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Merge pull request #179 from OpenVicProject/ui-work
Hop311
2023-12-26
-602
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+942
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Back to UI Work
hop311
2023-12-25
-602
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+942
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Merge pull request #178 from Spartan322/add-menu-type-hints
George L. Albany
2023-12-24
-162
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+164
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Apply type hints to menu scripts
Spartan322
2023-12-24
-162
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+164
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Merge pull request #177 from Spartan322/improve/game-start-script
George L. Albany
2023-12-23
-3
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+5
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Add constant GameMenuScene preload to GameStart.gd
Spartan322
2023-12-23
-3
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+5
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Merge pull request #172 from OpenVicProject/new-pop-history
Hop311
2023-12-18
-12
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+12
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New pop history loading + bookmark selection by index
hop311
2023-12-18
-12
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+12
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Merge pull request #171 from Spartan322/update/godot4.2.1-stable
George L. Albany
2023-12-18
-3
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+3
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Update to Godot 4.2.1 Stable Release
Spartan322
2023-12-17
-3
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+3
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Merge pull request #169 from OpenVicProject/guinode
Hop311
2023-12-11
-318
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+1240
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Big UI commit - GUINode, MaskedFlag, PieChart, etc
hop311
2023-12-11
-318
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+1240
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Merge pull request #167 from Spartan322/update/godot4.2-stable
George L. Albany
2023-12-07
-13
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+18
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Update to Godot 4.2 Stable Release
Spartan322
2023-12-05
-13
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+18
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Merge pull request #168 from OpenVicProject/update-sim
Hop311
2023-12-04
-489
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+186
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Sim submodule update + extension compatibility
hop311
2023-12-04
-489
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+186
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Merge pull request #166 from OpenVicProject/gui
Hop311
2023-11-17
-518
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+1347
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Cosmetic terrain map colour tinting
hop311
2023-11-17
-26
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+83
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Striped mapmodes
hop311
2023-11-16
-45
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+86
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GUI elements -> Godot UI nodes generator
hop311
2023-11-16
-469
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+1200
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Merge pull request #165 from Spartan322/fix/compiledb
George L. Albany
2023-11-12
-9
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+10
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Fix compiledb duplicate warning
Spartan322
2023-11-12
-9
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+10
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Propagate scripts update for Godot-4.1.3
hop311
2023-11-11
-0
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+0
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