index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
billboards
budget-tab-gui
concept-pie-charts
country-definition
country-instance
dependabot-autopropagate
dependabot/github_actions/dot-github/workflows/actions/download-artifact-4.1.7
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
separate
sprite-texture
tall-tooltip
tax_rates
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
zaaarf
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Fix incomplete #110 requirement documentation
Spartan322
2023-05-14
-2
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+11
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Merge pull request #110 from Spartan322/add/save-and-load
George L. Albany
2023-05-13
-23
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+892
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Add SaveManager autoload singleton
Spartan322
2023-05-12
-23
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+892
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Merge pull request #111 from OpenVic2Project/goods
Hop311
2023-05-12
-5947
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+786
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Fix building buttons and terrain texture imports
Hop311
2023-05-11
-275
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+147
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Added Goods loading + mapmode
Hop311
2023-05-11
-5692
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+659
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Merge pull request #108 from OpenVic2Project/artistic-license-clarification
ClarkeCode
2023-05-12
-0
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+7
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Add clarification on licensing of artistic works
ClarkeCode
2023-05-09
-0
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+7
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Merge pull request #109 from Nemrav/gui-scaling
Hop311
2023-05-10
-9
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+157
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GUI scale tweaks
Hop311
2023-05-10
-34
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+32
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Add UI scaling through menu option
Nemrav
2023-05-10
-2
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+152
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adding text to fix mermaid render error
Isaiah
2023-05-08
-2
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+2
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Merge pull request #106 from OpenVic2Project/simulation-submodule
Hop311
2023-05-04
-1594
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+29
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Moved simulation code to separate submodule
Hop311
2023-05-03
-1594
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+29
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Merge pull request #105 from OpenVic2Project/fix-canadian-name-display
Hop311
2023-05-02
-40
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+40
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Fix display names for North American provinces
ClarkeCode
2023-05-02
-40
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+40
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Merge pull request #104 from OpenVic2Project/map-hover-tweaks
George L. Albany
2023-05-02
-4
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+15
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Better province highlight on selection/hover.
Hop311
2023-05-01
-4
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+15
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Merge pull request #97 from Spartan322/update/clang-format
George L. Albany
2023-05-02
-133
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+233
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Support features up to clang-format 14
Spartan322
2023-05-02
-133
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+233
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Merge pull request #102 from Spartan322/refine/argument-parsing
George L. Albany
2023-05-02
-1
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+348
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Add ArgumentParser
Spartan322
2023-05-02
-1
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+348
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Merge pull request #99 from Spartan322/conform-license-for-godot
George L. Albany
2023-05-02
-1
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+139
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Add some license conformance for Godot
Spartan322
2023-04-28
-1
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+139
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Merge pull request #103 from OpenVic2Project/terrain
Hop311
2023-05-01
-177
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+496
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Hashmaps instead of linear + better province hover
Hop311
2023-05-01
-31
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+28
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Highlight selected province on minimap
Hop311
2023-04-30
-3
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+29
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Terrain textures + province colour alpha channel
Hop311
2023-04-29
-146
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+442
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Merge pull request #100 from OpenVic2Project/goods
ClarkeCode
2023-04-29
-80
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+145
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Resolving merge conflicts
ClarkeCode
2023-04-29
-1
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+1
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Merge branch 'main' into goods
Hop311
2023-04-29
-226
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+215
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Merge pull request #101 from OpenVic2Project/more-image-processing
Hop311
2023-04-29
-228
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+216
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Terrain channel for provinces + generated minimap
Hop311
2023-04-28
-210
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+179
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Vertical subdivision + calculation for both dims
Hop311
2023-04-26
-43
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+62
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Moved several type aliases to Types.hpp; Added HasColour class for items whic...
ClarkeCode
2023-04-28
-85
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+123
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Struct tweaks
ClarkeCode
2023-04-28
-28
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+10
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Temporarily removed; will be re-added after C++ code moved to submodule
ClarkeCode
2023-04-28
-103
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+0
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Fix typo
ClarkeCode
2023-04-27
-2
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+2
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Merge branch 'main' of github.com:OpenVic2Project/OpenVic2 into goods
ClarkeCode
2023-04-27
-292
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+7377
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Merge pull request #98 from OpenVic2Project/some-cleanup
Hop311
2023-04-26
-195
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+302
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Divide map texture to fit in 16384 GPU dim limit
Hop311
2023-04-26
-34
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+49
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Further cleanup + reset on return to main menu
Hop311
2023-04-25
-50
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+121
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Req comments + cleanup + c++ registry refactoring
Hop311
2023-04-25
-144
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+165
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Merge pull request #93 from Spartan322/some-refurbishing
George L. Albany
2023-04-24
-155
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+317
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Refurbish UI elements
Spartan322
2023-04-24
-155
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+317
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Merge pull request #96 from OpenVic2Project/clang-format
ClarkeCode
2023-04-24
-17
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+4
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Altering .clang-format to make compliant with clang-format 10.0.0; formerly 1...
ClarkeCode
2023-04-24
-17
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+4
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Merge pull request #95 from OpenVic2Project/clang-format
ClarkeCode
2023-04-23
-0
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+48
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Added a .clang-format for formatting use
ClarkeCode
2023-04-23
-0
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+48
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Merge pull request #94 from OpenVic2Project/province-buildings
Hop311
2023-04-23
-735
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+1353
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