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* Merge pull request #7 from Spartan322/feature/usable-ui George L. Albany2023-02-12-221/+641
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| * Implement a usable settings UI, should fulfill: Spartan3222023-02-10-221/+641
* | Merge pull request #6 from Spartan322/update-godot4-rc1 ClarkeCode2023-02-11-4/+4
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| * Update Godot 4 to Release Candidate 1 George L. Albany2023-02-10-4/+4
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* Merge pull request #5 from ClarkeCode/basic-ui ClarkeCode2023-02-08-17/+280
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| * Exploration of UI and rudimentary scene switching. Robert Clarke2023-02-08-17/+280
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* Create LICENSE.md Justin Nolan2023-02-02-0/+674
* Merge pull request #2 from OpenVic2Project/moreinstruction George L. Albany2023-01-29-0/+1
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| * feat(docs): added git submodule command to build instructions Robert Clarke2023-01-29-0/+1
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* feat(build): Allow local configuration build options with custom.py George L. Albany2023-01-29-2/+59
* feat(godot): Update to Godot 4 Beta 16 George L. Albany2023-01-27-4/+4
* fix(git): Fix ignoring all bin file names, ignore root directory bin George L. Albany2023-01-27-1/+15
* feat(vscode): Add dev_build task and debugger launcher George L. Albany2023-01-26-6/+61
* feat(godot): Add Windows and Linux export presets. George L. Albany2023-01-26-6/+134
* feat(vscode): Add build, clean, and rebuild tasks George L. Albany2023-01-25-0/+38
* fix(build): Correct broken MacOS build George L. Albany2023-01-25-1/+1
* feat(build): Implement scons building George L. Albany2023-01-25-0/+363
* Initial commit CptAlanSmith2023-01-19-0/+34