index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
tax_rates
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
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openvic-simulation
Commit message (
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Author
Age
Lines
*
Use government based flag types in UI
gov-flag-type
hop311
2024-08-30
-0
/
+0
*
Rework GUITextLabel to use custom text handling instead of RichTextLabel
hop311
2024-08-23
-0
/
+0
*
Add GUITextLabel (colour code + currency icon support)
hop311
2024-08-15
-0
/
+0
*
Music and Sound Effect loading and playing
Nemrav
2024-08-06
-0
/
+0
*
Use UTF8 encoding and simplify godot string conversion
utf8-fix
hop311
2024-08-02
-0
/
+0
*
Search panel + text edit box UI generation
search-panel
hop311
2024-07-30
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVicSimulation@861acff
country-instance
hop311
2024-07-26
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96
format-cleanup
hop311
2024-07-19
-0
/
+0
*
Use IndexedMap + helper function support
hop311
2024-07-17
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@9479a87
force-scons-4.7.0
hop311
2024-07-10
-0
/
+0
*
Use CountryDefinition and CountryInstance
country-definition
hop311
2024-07-04
-0
/
+0
*
Updated SIM to use separate Instance and Definition Managers
instance-definition-managers
hop311
2024-06-13
-0
/
+0
*
Update to use GoodInstance
good-instance
hop311
2024-06-13
-0
/
+0
*
Use separate MapDefinition and MapInstance
map-instance
hop311
2024-06-13
-0
/
+0
*
Province const/mutable + proper State names
province-const-mutable
hop311
2024-06-06
-0
/
+0
*
Add province names and improve zooming
hop311
2024-04-24
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5
update-sim
hop311
2024-04-20
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145
hop311
2024-04-20
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f
hop311
2024-04-20
-0
/
+0
*
Implement Population Menu
pop-menu-imp
hop311
2024-04-16
-0
/
+0
*
Label padding, progressbar range and piechart slice order tweaks
hop311
2024-03-20
-0
/
+0
*
ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix
hop311
2024-03-03
-0
/
+0
*
Added GUIScrollbar and GFXCorneredTileSupportingTexture
scrollbar
hop311
2024-02-24
-0
/
+0
*
Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture
sprite-texture
hop311
2024-02-19
-0
/
+0
*
Basic Nation Management Screen framework
nation-management-screens
hop311
2024-02-19
-0
/
+0
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e
hop311
2024-01-31
-0
/
+0
*
Added overlay parchment map and refactored map shader
hop311
2024-01-19
-0
/
+0
*
Added mod command line option
hop311
2024-01-14
-0
/
+0
*
Updated SIM submodule and switched to ordered_map
hop311
2024-01-09
-0
/
+0
*
Added button state textures + block colour progress bars
hop311
2023-12-30
-0
/
+0
*
Back to UI Work
hop311
2023-12-25
-0
/
+0
*
New pop history loading + bookmark selection by index
hop311
2023-12-18
-0
/
+0
*
Big UI commit - GUINode, MaskedFlag, PieChart, etc
hop311
2023-12-11
-0
/
+0
*
Sim submodule update + extension compatibility
hop311
2023-12-04
-0
/
+0
*
Cosmetic terrain map colour tinting
hop311
2023-11-17
-0
/
+0
*
Striped mapmodes
hop311
2023-11-16
-0
/
+0
*
GUI elements -> Godot UI nodes generator
hop311
2023-11-16
-0
/
+0
*
Fix compiledb duplicate warning
Spartan322
2023-11-12
-0
/
+0
*
Propagate scripts update for Godot-4.1.3
hop311
2023-11-11
-0
/
+0
*
Clang-format formatting (with manual cleanup)
hop311
2023-11-07
-0
/
+0
*
Astyle formatting (with manual cleanup)
hop311
2023-11-07
-0
/
+0
*
Improved path CLI args + path caching setting
hop311
2023-11-07
-0
/
+0
*
Updated SIM submodule + building info wrapper
Hop311
2023-09-29
-0
/
+0
*
DDS load + moved terrain (type) loading to sim
Hop311
2023-09-27
-0
/
+0
*
Fixed scripts submodule URL
Hop311
2023-09-25
-0
/
+0
*
Move actions and scripts to separate reusable repos
Spartan322
2023-09-24
-0
/
+0
*
Preparation for interface loading
Hop311
2023-09-23
-0
/
+0
*
Compat localisation loading
Hop311
2023-09-14
-0
/
+0
*
Logger::warning, format cleanup + req comments
Hop311
2023-09-14
-0
/
+0
*
Move province csv load to SIM + remove return_t
Hop311
2023-09-14
-0
/
+0
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