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* Fixed piechart tooltip + updated sim submodule Hop3112023-08-14-0/+0
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* string_view changes + general cleanup Hop3112023-08-12-0/+0
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* PieChart data and image now come from c++ layer Hop3112023-08-10-0/+0
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* First pass at pops (test pops and density mapmode) Hop3112023-07-28-0/+0
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* Tidying: missing req comments, submodules, hotkeys Hop3112023-07-21-0/+0
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* Date fix + string fix + Logger queue Hop3112023-05-24-0/+0
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* Map compatibility mode Hop3112023-05-22-0/+0
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* Changed from OpenVic2 to OpenVic Hop3112023-05-17-0/+0
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* Fix building buttons and terrain texture imports Hop3112023-05-11-0/+0
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* Added Goods loading + mapmode Hop3112023-05-11-0/+0
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* Moved simulation code to separate submodule Hop3112023-05-03-0/+0
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* feat(build): Implement scons building George L. Albany2023-01-25-0/+0
feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled