Commit message (Collapse) | Author | Age | Lines | |
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* | Vertical subdivision + calculation for both dims | Hop311 | 2023-04-26 | -24/+34 |
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* | Divide map texture to fit in 16384 GPU dim limit | Hop311 | 2023-04-26 | -14/+26 |
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* | Further cleanup + reset on return to main menu | Hop311 | 2023-04-25 | -3/+3 |
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* | Req comments + cleanup + c++ registry refactoring | Hop311 | 2023-04-25 | -1/+3 |
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* | C++ refactoring + simulation prototype | Hop311 | 2023-04-23 | -0/+449 |