Commit message (Collapse) | Author | Age | Lines | |
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* | Divide map texture to fit in 16384 GPU dim limit | Hop311 | 2023-04-26 | -2/+3 |
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* | Further cleanup + reset on return to main menu | Hop311 | 2023-04-25 | -1/+1 |
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* | C++ refactoring + simulation prototype | Hop311 | 2023-04-23 | -0/+62 |