Commit message (Expand) | Author | Age | Lines | |
---|---|---|---|---|
* | Vertical subdivision + calculation for both dims | Hop311 | 2023-04-26 | -2/+4 |
* | Divide map texture to fit in 16384 GPU dim limit | Hop311 | 2023-04-26 | -2/+3 |
* | Further cleanup + reset on return to main menu | Hop311 | 2023-04-25 | -1/+1 |
* | C++ refactoring + simulation prototype | Hop311 | 2023-04-23 | -0/+62 |