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path: root/extension/src/openvic-extension/GameSingleton.cpp
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-595/+0
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* Add ClassBinding helpers Spartan3222023-11-10-81/+66
| | | | | | | | | | | | | OV_BIND_METHOD OV_BIND_SMETHOD OV_BIND_SMETHOD_L Change _bind_methods to use ClassBinding helpers Add utility/StringLiteral Make `GameSingleton::singleton` inline Move `OpenVic::Checksum` implementation to source file Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079
* Clang-format formatting (with manual cleanup) hop3112023-11-07-59/+91
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* Astyle formatting (with manual cleanup) hop3112023-11-07-75/+109
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* Improved path CLI args + path caching setting hop3112023-11-07-12/+21
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* Updated SIM submodule + building info wrapper Hop3112023-09-29-4/+4
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* Terrain types calculation, label and mapmode Hop3112023-09-27-9/+151
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* DDS load + moved terrain (type) loading to sim Hop3112023-09-27-4/+7
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* Preparation for interface loading Hop3112023-09-23-24/+19
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* Logger::warning, format cleanup + req comments Hop3112023-09-14-0/+395